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(Created page with "Interval reduction is a mechanic that reduces the amount of time it takes to complete a skilling action. The time reduction is always based on the default interval. This means that, if a skill has a 5 second interval, a 10% interval reduction will always decrease the timer by 0.5 seconds. This is regardless of how much the interval is reduced already. The minimum action time is 0.25 seconds. The game offers global interval reduction (which applies to every skill) an...") |
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This is also what the graph shows. The interval reduction gets a greater effect the higher the interval reduction already is. It is therefor important to use as many interval reduction items as possible, since their effects grow exponentially. | This is also what the graph shows. The interval reduction gets a greater effect the higher the interval reduction already is. It is therefor important to use as many interval reduction items as possible, since their effects grow exponentially. | ||
==Global Interval Reduction== | |||
{{ModifierTable|decreasedGlobalSkillIntervalPercent|Global Interval Reduction|false}} |
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