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{{V|1.2.2}} | {{V|1.2.2}} | ||
{{Otheruses|the suggested way to complete Underwater City|the dungeon itself|Underwater City}} | {{Otheruses|the suggested way to complete Underwater City|the dungeon itself|Underwater City}} | ||
=Underwater City= | |||
==Introduction== | |||
This is a [[Barrier]] dungeon introduced with the {{AoD}}[[Atlas of Discovery Expansion]], there is a general guide to this dungeon and a more in-depth look into [[Barrier]] combat in general in [[Barrier/Guide|this guide]]. This page will go deeper into combat options, including when {{TotH}}[[Throne of the Herald Expansion]] is owned and already completed.<br> | This is a [[Barrier]] dungeon introduced with the {{AoD}}[[Atlas of Discovery Expansion]], there is a general guide to this dungeon and a more in-depth look into [[Barrier]] combat in general in [[Barrier/Guide|this guide]]. This page will go deeper into combat options, including when {{TotH}}[[Throne of the Herald Expansion]] is owned and already completed.<br> | ||
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Clearing the Underwater City dungeon provides 1 {{ItemIcon|Barrier God Shard}} every time it is cleared. These can be used to upgrade (B) god armours into their respective (C) armours. These can then be used to very effectively clear {{ZoneIcon|Crystal Depths}} for {{ItemIcon|Crystal Binding Dust}} if the player hasn't already done this. | Clearing the Underwater City dungeon provides 1 {{ItemIcon|Barrier God Shard}} every time it is cleared. These can be used to upgrade (B) god armours into their respective (C) armours. These can then be used to very effectively clear {{ZoneIcon|Crystal Depths}} for {{ItemIcon|Crystal Binding Dust}} if the player hasn't already done this. | ||
==Equipment== | |||
Below are 2 sets, unlike the previous dungeons, you can't mix and match this dungeon. Set 1 is for post-TotH clears. Set 2 is for clears just before or after {{ZoneIcon|Impending Darkness Event}}. <br> | Below are 2 sets, unlike the previous dungeons, you can't mix and match this dungeon. Set 1 is for post-TotH clears. Set 2 is for clears just before or after {{ZoneIcon|Impending Darkness Event}}. <br> | ||
Set 1 requires {{SkillReq|Hitpoints|120}}. <br> | Set 1 requires {{SkillReq|Hitpoints|120}}. <br> | ||
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Point of Interest: {{POIIcon|Dark Waters}} | Point of Interest: {{POIIcon|Dark Waters}} | ||
==Agility== | |||
The Agility obstacles 9 or higher are not required, 8 and below are highly suggested (and simulations were done with those active). <br> | The Agility obstacles 9 or higher are not required, 8 and below are highly suggested (and simulations were done with those active). <br> | ||
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