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Earth God Dungeon/Guide: Difference between revisions

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{{V|1.2.2}}
{{V|1.2.2}}


===Gear===
=Why Clear Water God Dungeon?=
 
There are a lot of reasons to clear this dungeon:
* {{UpgradeIcon|Master of Nature}} - unlocks upgrade that greatly speeds up {{Skill|Mining}} and {{Skill|Woodcutting}}.
* [[Terran God Armour]] - gives one of the strongest defensive melee builds, and is required to idle {{ZoneIcon|Underwater City}}.
* {{ItemIcon|Earth Layered Shield}} - one of the highest Damage Reduction Shields in the Base Game.
* {{ItemIcon|Guardian Amulet}} - provides Damage Reduction at the cost of increase attack interval.
* {{ItemIcon|Guardian Ring}} - one of the few [[Rings]] that provide Damage Reduction.
* {{ItemIcon|Terran Godsword}} - can be upgraded into the {{ItemIcon|Ultima Godsword}}.
 
=Standard Guide=
 
==Gear==
Due to the [[Combat Triangle]], it is recommended to clear the {{ZoneIcon|Earth God Dungeon}} with {{Skill|Magic}} because the enemies here are mostly {{Icon|Melee}}, including the final boss {{MonsterIcon|Terran}}.  
Due to the [[Combat Triangle]], it is recommended to clear the {{ZoneIcon|Earth God Dungeon}} with {{Skill|Magic}} because the enemies here are mostly {{Icon|Melee}}, including the final boss {{MonsterIcon|Terran}}.  


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If you have unused {{ItemIcon|Water Chest|Water Chests}}, you might want to open them for the {{ItemIcon|Magic Wand (Elite)}}.
If you have unused {{ItemIcon|Water Chest|Water Chests}}, you might want to open them for the {{ItemIcon|Magic Wand (Elite)}}.


===Maximized Farming===
==Maximized Farming==


The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}
The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}
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|passive1=Chapeau Noir
|passive1=Chapeau Noir
}}
}}
=Ancient Relics Guides=
On top of no [[Pets]], {{Skill|Astrology}} or [[Potions]] this guide will also assume no [[Relics]].
Much like any other dungeon up to now, Manual Eating will be required.
==Melee==
===Gear===
A [[Melee]] setup for {{ZoneIcon|Earth God Dungeon}} will take around 30 minutes to clear and take roughly {{ItemIcon|Lobster|qty=1150}}. <br>
[[Rune Equipment]] lowers the {{ItemIcon|Lobster}} amount by roughly 150 per clear. It has little to no impact on clear speed.
{{ItemIcon|Sunset Rapier}} and {{ItemIcon|Ancient Claw}} have roughly the same clear speed. <br>
A {{ItemIcon|Dragon Claw}} would only be 5 minutes slower.
Prayers: {{PrayerIcon|Incredible Reflexes}} & {{PrayerIcon|Chivalry}}
{{Equipment/Recommended
|style = Melee
|helm1 = (G) Adamant Helmet
|body1 = (G) Adamant Platebody
|legs1 = (G) Adamant Platelegs
|boots1 = (G) Adamant Boots
|gloves1 = Paladin Gloves
|cape1 = Fire Cape
|neck1 = Elite Amulet of Defence
|ring1 = Ring of Malice (m)
|gem1 = Accuracy Gem
|weapon1 = Ancient Claw
|shield1 = (G) Adamant Shield
|familiar11 = !{{Synergy|Occultist|Minotaur}}
}}
===[[Combat Simulator]] Export===
[https://pastebin.com/nZi2Gt0v Combat Simulator Export]
==Ranged==
Even though this is technically possible, it will require a whole lot of farming. <br>
To be able to do it with {{Skill|Ranged}} you will need {{SkillReq|Agility|70}} as well as farm enough {{ItemIcon|Food Box I}} from lower dungeons to obtain enough {{ItemIcon|Swordfish}} for {{AgilityIcon|Raft Building}}. <br>
It will also require [[Rune Equipment]].
This dungeon will take roughly 35 minutes to clear with [[Melee]] and use approximately 1030 {{ItemIcon|Lobster}} per clear.
In short, it is highly discouraged to use {{Skill|Ranged}} to attempt {{ZoneIcon|Earth God Dungeon}}.
===Gear===
{{ItemIcon|Ancient Crossbow}} lowers the estimated clear time to roughly 22 minutes.
Prayers: {{PrayerIcon|Sharp Vision}} & {{PrayerIcon|Stone Skin}}
{{Equipment/Recommended
|style = Ranged
|helm1 = (G) Rune Helmet
|body1 = (U) Black D-hide Body
|legs1 = (U) Black D-hide Chaps
|boots1 = (G) Rune Boots
|gloves1 = (U) Black D-hide Vambraces
|cape1 = Fire Cape
|neck1 = Elite Amulet of Defence
|ring1 = Ring of Malice (m)
|gem1 = Accuracy Gem
|weapon1 = Dragon Crossbow
|shield1 = (G) Rune Shield
|ammo1 = Emerald Bolts
|familiar11 = !{{Synergy|Occultist|Centaur}}
}}
===[[Combat Simulator]] Export===
[https://pastebin.com/53b3jbuZ Combat Simulator Export]
==Magic==
Due to the [[Combat Triangle]], it is recommended to clear the {{ZoneIcon|Earth God Dungeon}} with {{Skill|Magic}} because the enemies here are mostly {{Icon|Melee}}, including the final boss {{MonsterIcon|Terran}}.
===Gear===
This will require the {{SkillReq|Runecrafting|55}} Skill cap to be unlocked. You can use higher or lower tiers of [[Wizard Equipment|Wizard Armour]]. <br>
It won't really have a large impact on the kill speed (roughly 20-24 minutes), it will however impact how much you need to eat. <br>
The increase from {{ItemIcon|Earth Acolyte Wizard Hat|Earth Acolyte Wizard Gear}} to {{ItemIcon|Earth Adept Wizard Hat|Earth Adept Wizard Gear}} is is roughly {{ItemIcon|Lobster|qty=750}} to {{ItemIcon|Lobster|qty=1200}} for example.
{{ItemIcon|Earth Adept Wizard Hat|Earth Adept Wizard Gear}} is just the example given. Feel free to change this to {{ItemIcon|Air Adept Wizard Hat|Air Adept Wizard Gear}}, {{ItemIcon|Water Adept Wizard Hat|Water Adept Wizard Gear}} or {{ItemIcon|Fire Adept Wizard Hat|Fire Adept Wizard Gear}} or even [[Expert Wizard Equipment]] if you have the {{Skill|Runecrafting}} Level unlocks. <br>
Be sure to adjust your Spell to match the Element of the [[Wizard Equipment]] you're using.
Spell: {{Icon|Earth Wave|type=spell}}
Curse: {{Icon|Anguish III|type=curse}}
Aurora: {{Icon|Fury II|type=aurora}} ('''Optional''')
Prayers: {{PrayerIcon|Mystic Might}} & {{PrayerIcon|Mystic Mastery}}
{{Equipment/Recommended
|style = Magic
|helm1 = Earth Adept Wizard Hat
|body1 = Earth Adept Wizard Robes
|legs1 = Earth Adept Wizard Bottoms
|boots1 = Earth Adept Wizard Boots
|gloves1 = Paladin Gloves
|cape1 = Fire Cape
|neck1 = Elite Amulet of Magic
|ring1 = Ring of Malice (m)
|gem1 = Accuracy Gem
|weapon1 = Magic Wand (Powerful)
|shield1 = (G) Adamant Shield
|familiar11 = !{{Synergy|Occultist|Witch}}
}}
===[[Combat Simulator]] Export===
[https://pastebin.com/V3iEguty Combat Simulator Export]




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