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** If you are playing {{AoD}} [[Ancient Relics]] game-mode then please refer to the [[Ancient Relics/Guide]]. | ** If you are playing {{AoD}} [[Ancient Relics]] game-mode then please refer to the [[Ancient Relics/Guide]]. | ||
= Before you start = | == Before you start == | ||
In general: | In general: | ||
* This game is meant to be idled - this means that it is intended that you do not actively play this game, but instead do other things, such as go on a walk, or visit the zoo! And when you come back, hopefully you will start to see some progress, but do not expect to complete this game in a week. | * This game is meant to be idled - this means that it is intended that you do not actively play this game, but instead do other things, such as go on a walk, or visit the zoo! And when you come back, hopefully you will start to see some progress, but do not expect to complete this game in a week. | ||
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* You should expect some parts of these guide to take many days and weeks to complete, so feel free to deviate from the guide at any time. | * You should expect some parts of these guide to take many days and weeks to complete, so feel free to deviate from the guide at any time. | ||
* Off-line progress is capped to 24-hours, and so once you start following these steps, you may feel it necessary to keep the game running continuously, or feel the need to check-in on progress regularly. If you do need a break, this is ok - the progress cap might feel like a limitation at first, but it also means that your township doesn't fall into disarray after a long break. If you're unable or unwilling to log in within the 24 hour timespan, there's the option to download the "Unlimited Offline" [[Mods]], please be aware that the longer you stay offline with that mod, the longer it will take for the game to load in. | * Off-line progress is capped to 24-hours, and so once you start following these steps, you may feel it necessary to keep the game running continuously, or feel the need to check-in on progress regularly. If you do need a break, this is ok - the progress cap might feel like a limitation at first, but it also means that your township doesn't fall into disarray after a long break. If you're unable or unwilling to log in within the 24 hour timespan, there's the option to download the "Unlimited Offline" [[Mods]], please be aware that the longer you stay offline with that mod, the longer it will take for the game to load in. | ||
== Types of skills == | |||
Because this game is complicated, these categories are not perfect (e.g. {{Skill|Agility}} is categorized as a meta skill, but it can also be used to good effect to generate money). With this in mind, here is a high level grouping and description of each skill and what it's for. | |||
=== Meta skills === | |||
These skills are mostly centered around "if you invest in this skill, other skills will get stronger". Some of these skills also provide some direction about what order to work on other skills, because the bonuses to work on other skills come in a certain order. For the sake of simplicity, this section only discusses non-combat bonuses. See the full skill page for how they provide buffs for combat skills. | |||
{| class="wikitable" | |||
|+ Meta Skills | |||
|- | |||
! Skill !! Description !! Order of unlocks for other skills | |||
|- | |||
| {{Skill|Astrology}} || This is the most straightforward meta-skill. Study constellations to unlock permanent bonuses for the respective skills. It takes a lot of investment in Astrology before Astrology buffs itself. || {{Skill|Farming}} {{Skill|Woodcutting}} <br /> {{Skill|Smithing}} <br /> {{Skill|Firemaking}} {{Skill|Fishing}} <br /> {{Skill|Mining}} <br /> {{Skill|Cooking}} <br /> {{AoD}} {{Skill|Cartography}} {{Skill|Archaeology}} <br /> {{Skill|Fletching}} <br /> {{Skill|Runecrafting}} <br /> {{Skill|Agility}} {{Skill|Thieving}} <br /> {{Skill|Crafting}} <br /> {{Skill|Herblore}} {{Skill|Summoning}} <br /> {{TotH}} {{Skill|Astrology}} | |||
|- | |||
| {{Skill|Summoning}} || Create Summoning tablets that provide a small bonus to the corresponding skill, using a combination of materials that use ingredients from the skill and materials you buy for GP. Unlock much stronger bonuses by using [[Synergies|synergies]] after progressing in multiple different summons.|| {{Skill|Woodcutting}} <br /> {{Skill|Mining}} <br /> {{Skill|Fishing}} <br /> {{Skill|Cooking}} <br /> {{Skill|Runecrafting}} <br /> {{Skill|Thieving}} <br /> {{Skill|Crafting}} <br /> {{Skill|Smithing}} <br /> {{Skill|Herblore}} <br /> {{Skill|Firemaking}} <br /> {{TotH}} {{Skill|Agility}} <br /> {{TotH}} {{Skill|Astrology}} <br /> {{TotH}} {{Skill|Fletching}} <br /> {{Skill|Summoning}} | |||
|- | |||
| {{Skill|Firemaking}} || Firemaking provides flat percentage bonuses for all skills: skill XP in the form of {{ItemIcon|Firemaking Skillcape}} and mastery XP, from the pool checkpoint and achieving 99 item mastery. It's also required to unlock better [[Cooking|cooking fires]]. || {{Skill|Cooking}} | |||
|- | |||
| {{Skill|Herblore}} || Most skills have at least one potion that provides a bonus. For non-combat skills, these potions are usually increased output of resources, but there are some important exceptions for speeding up progression. || {{Skill|Firemaking}} - {{ItemIcon|Controlled Heat Potion}} <br /> {{Skill|Astrology}} - {{ItemIcon|Secret Stardust Potion}} <br /> {{Skill|Mining}} - {{ItemIcon|Perfect Swing Potion}} <br /> {{Skill|Agility}} - {{ItemIcon|Performance Enhancing Potion}} <br /> {{Skill|Runecrafting}} - {{ItemIcon|Elemental Potion}} | |||
|- | |||
| {{Skill|Agility}} || Build obstacles that provide fixed bonuses to specific skills. The higher your skill level, the more obstacles you can build, at higher tiers. However, these obstacles also get progressively more difficult to build, both in terms of money and in terms of items, but they also have some of the strongest bonuses in the game. As you progress in Melvor, you will find yourself swapping between obstacles reasonable often. || Agility has too many bonuses with complicated ordering, so it's difficult to enumerate them like in the previous sections. Please see the {{Skill|Agility}} page for full information. | |||
|} | |||
=== Raw Material Gathering Skills === | |||
=== Finished Goods Artisan Skills === | |||
==Ways to Play The Game== | ==Ways to Play The Game== |
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