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| {{Skill|Farming}} || Plant Crops. Harvest them after some time has passed. Farming is passive output, you don't activate Farming. || {{Skill|Cooking}} <br /> {{Skill|Herblore}} - Herbs for all potions are made in Farming. <br /> Also makes logs for the same things as {{Skill|Woodcutting}} | | {{Skill|Farming}} || Plant Crops. Harvest them after some time has passed. Farming is passive output, you don't activate Farming. || {{Skill|Cooking}} <br /> {{Skill|Herblore}} - Herbs for all potions are made in Farming. <br /> Also makes logs for the same things as {{Skill|Woodcutting}} | ||
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| {{AoD|Archaelogy}} || Go to dig sites, and find cool stuff. Most of these items don't impact other non-combat skills, but there are some exceptions. || {{ItemIcon|Crystalized mithril fragment}} <br /> {{ItemICon|Crystallized dragon fragment}} <br> {{Skill|Woodcutting}} <br /> {{Skill|Crafting}} <br /> {{Skill|Summoning}} | |||
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=== Finished Goods Artisan Skills === | === Finished Goods Artisan Skills === | ||
These skills provide finished items, usually used for combat. | |||
{| class="wikitable" | |||
|+ Artisan Skills | |||
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! Skill !! Description !! Primary skills powered by these items | |||
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| {{Skill|Smithing}} || style="width: 30%" | Make bars (ingots), then turn them into metal items. || [[Melee]] weapons and armor. <br /> {{Skill|Fletching}} - Javelins, Arrows and Crossbows | |||
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| {{Skill|Crafting}} || Make items that you wouldn't use a forge for. || {{Skill|Ranged}} armor <br /> Jewelry (a wide variety of uses) <br /> Consumables (also wide variety of uses) | |||
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| {{Skill|Fletching}} || Ranged weapons and ammunition. || {{Skill|Ranged}} | |||
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| {{Skill|Runecrafting}} || Transform essence (from {{Skill|Mining}}) into materials needed for magic || {{Skill|Magic}} <br /> {{Skill|Alt. Magic}} | |||
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==Ways to Play The Game== | ==Ways to Play The Game== |
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