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What to level first: Difference between revisions

From Melvor Idle
→‎Laid Back: fixed agility obstacles
(version update)
(→‎Laid Back: fixed agility obstacles)
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#* Now to actually start {{Skill|Agility}}
#* Now to actually start {{Skill|Agility}}
#* Build {{AgilityIcon|Cargo Net}}
#* Build {{AgilityIcon|Cargo Net}}
#* At {{SkillReq|Agility|10}} build {{AgilityIcon|Balance Beam}} and continue training {{Skill|Agility}}.
#* At {{SkillReq|Agility|10}} build {{AgilityIcon|River Crossing}} and continue training {{Skill|Agility}}. Build {{AgilityIcon|Balance Beam}} if {{AoD}} is not owned.  
#* At {{SkillReq|Agility|20}} build {{AgilityIcon|River Crossing}} and continue training {{Skill|Agility}}. Build {{AgilityIcon|Pit Jump}} if {{AoD}} is not owned. Requires {{ItemIcon|Raw Herring|qty=300}} and {{ItemIcon|Raw Salmon|qty=300}}.
#* At {{SkillReq|Agility|20}} build {{AgilityIcon|Pipe Climb}} and continue training {{Skill|Agility}}.  
#* At {{SkillReq|Agility|30}} build {{AgilityIcon|Gap Jump}} and continue training {{Skill|Agility}}.
#* At {{SkillReq|Agility|30}} build {{AgilityIcon|Gap Jump}} and continue training {{Skill|Agility}}.
#* At {{SkillReq|Agility|40}} build {{AgilityIcon|Mountain Climb}} and continue training {{Skill|Agility}}.
#* At {{SkillReq|Agility|40}} build {{AgilityIcon|Mountain Climb}} and continue training {{Skill|Agility}}.
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