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| == Strongholds Mechanics == | | == Strongholds Mechanics == |
| | | Most dungeons are fixed battles with the same order and type of monsters every time they are undertaken. |
| Most dungeons are fixed battles with the same order and type of monsters every time they are undertaken. There are a couple exceptions to this, being {{ZoneIcon|Into the Mist}}, {{ZoneIcon|Impending Darkness Event}}, and {{ZoneIcon|Lair of the Spider Queen}}, the order in which monsters spawn for these dungeons is explained on the respective dungeon pages. For all dungeons, except God Dungeons, there is no reward for killing individual [[Monsters]] in the dungeon and instead the reward is triggered on the completion of each dungeon. For God Dungeons, Shards are rewarded after each killed monster. | |
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| == Strongholds Limitations == | | == Strongholds Limitations == |