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= Strongholds Introduction = | = Strongholds Introduction = | ||
Strongholds were Introduced in the [https://news.melvoridle.com/free-content-quality-of-life-updates-coming-in-v1-3/ free 1.3 Melvor Update] ahead of the launch of the [[Into the Abyss]] expansion. | Strongholds were Introduced in the [https://news.melvoridle.com/free-content-quality-of-life-updates-coming-in-v1-3/ free 1.3 Melvor Update] ahead of the launch of the [[Into the Abyss]] expansion. | ||
Like [[Dungeons]], Strongholds have a fixed monster order but have their own mechanics such as a reversed {{Combat Triangle}} and {{Pure Damage}}. All Monsters deal a new type of damage called Pure Damage. This means your Damage Reduction gear has no effect and is a pure DPS combat challenge. | Like [[Dungeons]], Strongholds have a fixed monster order but have their own mechanics such as a reversed {{Combat Triangle}} and {{Pure Damage}}. All Monsters deal a new type of damage called Pure Damage. This means your Damage Reduction gear has no effect and is a pure DPS combat challenge. 1.3 Introduced 4 Strongholds to the Base Game (alongside the 4 others added with the [[Into the Abyss]] Expansion under a new “Strongholds” Combat category. | ||
1.3 Introduced 4 Strongholds to the Base Game (alongside the 4 others added with the [[Into the Abyss]] Expansion under a new “Strongholds” Combat category. | |||
== Strongholds Mechanics == | == Strongholds Mechanics == | ||
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Similar to Dungeons, Strongholds will task you to slay a pre-defined set of Monsters for rewards at the end. The Monsters contained within Strongholds are ones you have already faced but their damage values have been adjusted to accommodate for the lack of Damage Reduction. | Similar to Dungeons, Strongholds will task you to slay a pre-defined set of Monsters for rewards at the end. The Monsters contained within Strongholds are ones you have already faced but their damage values have been adjusted to accommodate for the lack of Damage Reduction. | ||
The type & order of monsters stay the same every time Stronholds are undertaken & The Monsters will drop their regular loot inside Strongholds: in Addition Stronghold Exclusive Enchantments will also drop as a reward on completion of a stronghold. | The type & order of monsters stay the same every time Stronholds are undertaken & The Monsters will drop their regular loot inside Strongholds: in Addition Stronghold Exclusive Enchantments will also drop as a reward on completion of a stronghold. There are 3 tiers to each Stronghold - Standard, Augmented and Superior. | ||
Each with an increasing difficulty and reward. | |||
There are 3 tiers to each Stronghold - Standard, Augmented and Superior. | |||
Each with an increasing difficulty and reward. | |||
== Strongholds Limitations == | == Strongholds Limitations == |
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