Anonymous

Module:Monsters: Difference between revisions

From Melvor Idle
getOtherMonsterBoxText: Fix handling of abyss depths
(Update for v1.3)
(getOtherMonsterBoxText: Fix handling of abyss depths)
Line 924: Line 924:


local areaList = Areas._getMonsterAreas(monster)
local areaList = Areas._getMonsterAreas(monster)
local counts = {combatArea = 0, slayerArea = 0, dungeon = 0}
local counts = {combatArea = 0, slayerArea = 0, dungeon = 0, abyssDepth = 0}
for i, area in ipairs(areaList) do
for i, area in ipairs(areaList) do
counts[area.type] = counts[area.type] + 1
counts[area.type] = counts[area.type] + 1