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Bleed: Difference between revisions

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Removed redirect to Combat Debuff#Bleed
(Redirected page to Combat Debuff#Bleed)
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(Removed redirect to Combat Debuff#Bleed)
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#REDIRECT [[Combat Debuff#Bleed]]
{{Incomplete|This is part of the [[Combat Debuff|Combat Debuffs]]. Due to changes in 1.3 these modifiers will have to be redone. <br> In the meantime the Items that apply/negate these Debuffs are unavailable. <br> There is currently an active  project up [[Melvor_Idle:Contributing/To-Do_List#Projects|here]] for if you want to help!}}
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[[Category:Debuffs]]
 
 
Bleed is a Damage Over Time effect that deals damage over 10 seconds. Bleed damage depends on the weapon inflicting the bleed. Bleeds cannot be refreshed or overwritten until the existing bleed expires.
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