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Sleep: Difference between revisions

From Melvor Idle
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{{EffectIcon|Sleep}} is an effect that prevents the target from attacking. While the target is asleep, hits against the target cannot miss and deal 20% increased damage. One stack of sleep is removed after the target completes an attack turn.
{{EffectIcon|Sleep}} is a [[Combat Debuff|combat debuff]] that prevents the target from attacking. While the target is asleep, hits against the target cannot miss and deal 20% increased damage. One stack of sleep is removed after the target completes an attack turn.


[[Category:Combat Debuffs]]
[[Category:Combat Debuffs]]
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