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Township: Difference between revisions

From Melvor Idle
→‎Buildings and Resources: Added abyssal resources
(→‎Buildings and Resources: Added abyssal resources)
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== Buildings and Resources ==
== Buildings and Resources ==
There are a total of 13 Township building resources that are produced by, and used to purchase buildings:
There are a total of 13 Melvor and 7 Abyssal Township building resources that are produced by, and used to purchase buildings:
===Melvor Resources===
* {{TownshipIcon|GP}}
* {{TownshipIcon|GP}}
* {{TownshipIcon|Food}}
* {{TownshipIcon|Food}}
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* {{TownshipIcon|Leather}}
* {{TownshipIcon|Leather}}
* {{TownshipIcon|Clothing}}
* {{TownshipIcon|Clothing}}
===Abyssal Resources===
* {{TownshipIcon|Abyssal Pieces}}
* {{TownshipIcon|Armour & Weaponry}}
* {{TownshipIcon|Abyssal Stone}}
* {{TownshipIcon|Reinforced Planks}}
* {{TownshipIcon|Obsidian}}
* {{TownshipIcon|Runestone}}
* {{TownshipIcon|Voidfire Ash}}


The production of all resources can be increased through {{TownshipIcon|Education}}, stacking additively with any regular modifiers.
The production of all resources can be increased through {{TownshipIcon|Education}}, stacking additively with any regular modifiers.
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The {{TownshipIcon|Trading Post}} enables players to exchange their Township resources for various [[Consumables]] and other resources for use within other [[:Category:Skills|Skills]]. Trading becomes available once the player has built at least one {{TownshipIcon|Trading Post|nolink=true}}, with the resource cost of trades decreasing by 0.33% for each trading post that is built.
The {{TownshipIcon|Trading Post}} enables players to exchange their Township resources for various [[Consumables]] and other resources for use within other [[:Category:Skills|Skills]]. Trading becomes available once the player has built at least one {{TownshipIcon|Trading Post|nolink=true}}, with the resource cost of trades decreasing by 0.33% for each trading post that is built.
{{TownshipTrader}}
{{TownshipTrader}}


== Seasons ==
== Seasons ==