Township: Difference between revisions

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(→‎Buildings and Resources: Added expansion icons)
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{{V|1.2.2}}
{{UserContentVersion|1.2.2}}
{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}}
{{HasSkillGuide|{{PAGENAME}}/Training}}
[[File:Township (skill).svg|thumb|right|Township]]
{{Skillbox
|released=18 October 2022 ([[v1.1]])
|expansion=Base game
|type=Support
|99=None
|120=TotH
|abyssal60=ItA
}}


'''{{PAGENAME}}''' is a skill which tasks the player with running a town inside the land of Melvor. Similar to {{Skill|Farming}}, it can be trained passively. However, unlike {{Skill|Farming|nolink=true}}, {{Skill|Township|nolink=true}} has no {{Icon|Mastery}} levels, and uses a unique ''tick'' system of progression. Each hour, a town update will occur, during which [[#Resources|Resources]] and {{GP}} [[GP]] will be gained, which may then be reinvested into the town or converted into a number of [[Consumables]] and other resources for use in other skills.
'''{{PAGENAME}}''' is a skill which tasks the player with running a town inside the land of Melvor. Similar to {{Skill|Farming}}, it can be trained passively. However, unlike {{Skill|Farming|nolink=true}}, {{Skill|Township|nolink=true}} has no {{Icon|Mastery}} levels, and uses a unique ''tick'' system of progression. Each hour, a town update will occur, during which [[#Resources|Resources]] and {{GP}} [[GP]] will be gained, which may then be reinvested into the town or converted into a number of [[Consumables]] and other resources for use in other skills.
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