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{{UserContentVersion|1.2.2}} | {{UserContentVersion|1.2.2}} | ||
[[ | {{Skillbox | ||
|released=21 September 2019 ([[V0.05]]) | |||
|expansion=Base game | |||
|type=Combat | |||
|99=None | |||
|120=TotH | |||
|abyssal60=ItA | |||
}} | |||
'''{{PAGENAME}}''' is a {{Icon|Combat}} skill, and is used alongside {{Skill|Strength}} for [[Melee]] combat. Raising the Attack level increases the player's [[Combat#Accuracy Rating|accuracy]] when using any of the three Melee attack styles: {{Skill|Attack|Stab|nolink=true}}, {{Skill|Strength|Slash|nolink=true}}, or {{Skill|Defence|Block|nolink=true}}. The {{Skill|Attack|Stab|nolink=true}} style also provides +6 hidden Attack levels, which further increases the player's accuracy while using that style. Most Melee weapons also require a certain Attack level in order to be wielded. | '''{{PAGENAME}}''' is a {{Icon|Combat}} skill, and is used alongside {{Skill|Strength}} for [[Melee]] combat. Raising the Attack level increases the player's [[Combat#Accuracy Rating|accuracy]] when using any of the three Melee attack styles: {{Skill|Attack|Stab|nolink=true}}, {{Skill|Strength|Slash|nolink=true}}, or {{Skill|Defence|Block|nolink=true}}. The {{Skill|Attack|Stab|nolink=true}} style also provides +6 hidden Attack levels, which further increases the player's accuracy while using that style. Most Melee weapons also require a certain Attack level in order to be wielded. |
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