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(Added all Corruptions and their effects) |
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===Abyssal Levels=== | ===Abyssal Levels=== | ||
'''Corruption''' does not have standard levels 1-99 or 1-120, it instead uses Abyssal Levels 1-60, with significantly increased experience requirements to level up. | '''Corruption''' does not have standard levels 1-99 or 1-120, it instead uses Abyssal Levels 1-60, with significantly increased experience requirements to level up. | ||
==Corruptions== | |||
{| class="wikitable sortable stickyHeader" | |||
|-class="headerRow-0" | |||
!|Min Monster Lvl!!Effect | |||
|- | |||
|Starts Unlocked || <span style="color:green">+25% Accuracy Rating</span> | |||
|- | |||
|6,000 || <span style="color:green">+25% Global Evasion</span> | |||
|- | |||
|6,000 || <span style="color:green">Inflict a stack of [[Laceration]] per hit. Laceration deals damage equal to 1% of the enemy's max hit per stack (Stacks up to 20 times) every 0.5s.</span> | |||
|- | |||
|8,000 || <span style="color:green">On a hit, inflict a [[Slow]] that lasts for 3 Attack Turns.</span> | |||
|- | |||
|10,000 || <span style="color:green">+50% Accuracy Rating</span> | |||
|- | |||
|12,000 || <span style="color:green">+50% Global Evasion</span> | |||
|- | |||
|13,000 || <span style="color:green">On a hit, inflict [[Bleed]] that deals 200% of the damage dealt as damage over 10s.</span> | |||
|- | |||
|17,000 || <span style="color:green">Inflict a stack of [[Blight]] per hit. Blight gives -3% Maximum Hit,-3% Global Accuracy,-3% Global Evasion every 1.5s (Stacks up to 10 times, removed at max stacks).</span> | |||
|- | |||
|18,000 || <span style="color:green">-10% Attack Interval</span> | |||
|- | |||
|19,000 || <span style="color:green">+10% Abyssal Resistance.</span> | |||
|- | |||
|22,000 || <span style="color:green">On a hit, inflict [[Ablaze]] that deals 50% of the enemy's max hit as damage over 2.5s.</span> | |||
|- | |||
|31,000 || <span style="color:green">+75% Accuracy Rating</span> | |||
|- | |||
|31,000 || <span style="color:green">+40% Global Evasion and +40% Global Evasion</span> | |||
|- | |||
|130,000 || <span style="color:green">+75% Global Evasion</span> | |||
|- | |||
|130,000 || <span style="color:green">+50% Reflect Damage.</span> | |||
|- | |||
|320,000 || <span style="color:green">-20% Attack Interval</span> | |||
|- | |||
|320,000 || <span style="color:green">+5% Lifesteal.</span> | |||
|- | |||
|321,000 || <span style="color:green">On a hit, 25% chance to apply Fear.</span> | |||
|- | |||
|613,000 || <span style="color:green">On a hit, inflict [[Bleed]] that deals 200% of the damage dealt as damage over 10s and inflict a Slow that lasts for 3 Attack Turns.</span> | |||
|- | |||
|696,969 || <span style="color:green">-25% Attack Interval, +40% Global Accuracy and +40% Global Evasion.</span> | |||
|- | |||
|999,000 || <span style="color:green">On a hit, 25% chance to apply Silence for 1 turn.</span> | |||
|- | |||
|1,200,000 || <span style="color:green">+1 Attack Rolls (Select highest chance).</span> | |||
|- | |||
|1,450,000 || <span style="color:green">Attacks cannot miss.</span> | |||
|} | |||
==Skillcapes== | ==Skillcapes== | ||
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{{Menu}} | {{Menu}} | ||
[[Category:Skills]] | [[Category:Skills]][[Category:Manual Tables]] |