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Agility: Difference between revisions

From Melvor Idle
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Each time an obstacle is constructed, the item cost to construct the same obstacle again is reduced by 4%. This bonus can stack up to 10 times for a total of a 40% reduction in cost. This does not reduce the GP or Slayer Coin cost to build obstacles, but can be combined with the [[Agility#Mastery Unlocks|Mastery Unlocks]] and {{ItemIcon|Agility Skillcape}} to further reduce the Item cost to build or rebuild an obstacle, up to a maximum of 95% cost reduction (or 100% once the {{UpgradeIcon|Agility Item Cost Reduction Enhancement}} upgrade has been purchased), and a practical maximum of 50% GP and Slayer Coin cost reduction.
Each time an obstacle is constructed, the item cost to construct the same obstacle again is reduced by 4%. This bonus can stack up to 10 times for a total of a 40% reduction in cost. This does not reduce the GP or Slayer Coin cost to build obstacles, but can be combined with the [[Agility#Mastery Unlocks|Mastery Unlocks]] and {{ItemIcon|Agility Skillcape}} to further reduce the Item cost to build or rebuild an obstacle, up to a maximum of 95% cost reduction (or 100% once the {{UpgradeIcon|Agility Item Cost Reduction Enhancement}} upgrade has been purchased), and a practical maximum of 50% GP and Slayer Coin cost reduction.


=== Melvor Obstacles ===
'''Disclaimer: Time, XP/s, GP/s, and Cost columns show the base rates and don't account for bonuses or modifiers.'''
'''Disclaimer: Time, XP/s, GP/s, and Cost columns show the base rates and don't account for bonuses or modifiers.'''
{{AgilityObstacleTable|realm=Melvor Realm}}
{{AgilityObstacleTable|realm=Melvor Realm}}
=== Abyssal Obstacles ===
'''Disclaimer: Time, XP/s, GP/s, and Cost columns show the base rates and don't account for bonuses or modifiers.'''
{{AgilityObstacleTable|realm=Abyssal Realm}}


== Passive Pillars ==
== Passive Pillars ==
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