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Module:Skills: Difference between revisions

From Melvor Idle
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(Fix currency function calls)
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Line 66: Line 66:
if recipe.category ~= nil then
if recipe.category ~= nil then
-- Obstacle
-- Obstacle
level = course.obstacleSlots[recipe.category + 1].level
local slot = course.obstacleSlots[recipe.category + 1]
if isAbyssal then
level = slot.abyssalLevel
else
level = slot.level
end
elseif recipe.slot ~= nil then
elseif recipe.slot ~= nil then
-- Pillar
-- Pillar
5

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