17,428
edits
m (Added Strongholds and AbyssDepths into areaDataKeys) |
(_getPetSourceText: Fix combat area icon types) |
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Line 99: | Line 99: | ||
local petSource = p._getPetSource(pet) | local petSource = p._getPetSource(pet) | ||
if petSource ~= nil then | if petSource ~= nil then | ||
iconType = (petSource.type == ' | iconType = (petSource.type == 'dungeon' and 'dungeon') or 'combatArea' | ||
petSourceText = petSource.name | petSourceText = petSource.name | ||
else | else |