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-- if interval ~= nil and hits > 1 then | -- if interval ~= nil and hits > 1 then | ||
-- local intervalTable = {} | -- local intervalTable = {} | ||
-- table.insert(intervalTable, '<br/>(' .. | -- table.insert(intervalTable, '<br/>(' .. Num.round(interval / 1000, 2, 2) .. 's delay between attacks.') | ||
-- if hits > 2 then | -- if hits > 2 then | ||
-- table.insert(intervalTable, ' ' .. | -- table.insert(intervalTable, ' ' .. Num.round(interval * (hits - 1) / 1000, 2, 2) .. 's total duration.') | ||
-- end | -- end | ||
-- table.insert(intervalTable, ')') | -- table.insert(intervalTable, ')') |
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