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For example, a player with level 99 Crafting who has unlocked {{UpgradeIcon|Perpetual Haste}} and is wearing the {{ItemIcon|Crafting Skillcape}} will take 1.9 seconds to complete an action, which means each action will give a <math>\tfrac{1.9 \times 99}{25,000,000} = 0.0000075= 0.00075\text{%}</math> chance to earn {{PetIcon|Crafting}}. | For example, a player with level 99 Crafting who has unlocked {{UpgradeIcon|Perpetual Haste}} and is wearing the {{ItemIcon|Crafting Skillcape}} will take 1.9 seconds to complete an action, which means each action will give a <math>\tfrac{1.9 \times 99}{25,000,000} = 0.0000075= 0.00075\text{%}</math> chance to earn {{PetIcon|Crafting}}. | ||
For combat an action is an attack. For {{Skill|Slayer}}, an action is an attack against the player's current Slayer task. For [[Special Attacks|special attacks]] or [[Magic#Standard Magic|spells]] which perform consecutive hits, the action time for any hits after the first is the duration between the current hit and the previous hit, not the attack speed displayed within the {{Icon|Combat}} UI. | For combat an action is an attack. For {{Skill|Slayer}}, an action is an attack against the player's current Slayer task and for {{Skill|Corruption}}, an action is an attack against a corrupted enemy. For [[Special Attacks|special attacks]] or [[Magic#Standard Magic|spells]] which perform consecutive hits, the action time for any hits after the first is the duration between the current hit and the previous hit, not the attack speed displayed within the {{Icon|Combat}} UI. | ||
There are a few exceptions to this: | There are a few exceptions to this: | ||
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| {{TotH}} {{PetIcon|Party Rock}} || style="text-align:right;" | 100 || {{TownshipIcon|Cool Rocks|qty=10}} | | {{TotH}} {{PetIcon|Party Rock}} || style="text-align:right;" | 100 || {{TownshipIcon|Cool Rocks|qty=10}} | ||
|} | |}[[Category:Manual Tables] | ||
===Boss Pets=== | ===Boss Pets=== |