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Township: Difference between revisions

From Melvor Idle
→‎Storage: Added Soul Storage
(→‎Storage: Added Soul Storage)
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=== Storage ===
=== Storage ===
{{TownshipIcon|Storage}} allows [[#Resources|Resources]] to be stockpiled in the Town. A Town starts with a base {{TownshipIcon|Storage}} of 50,000, where additional capacity can be gained by constructing more {{TownshipIcon|Storehouse|Storehouses}}. No resources can be gained beyond the maximum storage capacity.
{{TownshipIcon|Storage}} allows [[#Resources|Resources]] to be stockpiled in the Town. A Town starts with a base {{TownshipIcon|Storage}} of 50,000, where additional capacity can be gained by constructing more {{TownshipIcon|Storehouse|Storehouses}}. No resources can be gained beyond the maximum storage capacity.
{{ItA}}{{TownshipIcon|Soul Storage}} allows {{ItA}}[[#Resources|Abyssal Resources]] to be stockpiled in the Town. A Town starts with a base {{TownshipIcon|Soul Storage}} of 1, where additional capacity can be gained by constructing more {{TownshipIcon|Sanctuary|Sanctuaries}}.


The maximum amount of each resource that can accumulate can be configured by visiting the "Maximum Storage" section of the Township page. Here the resource cap for each resource can be configured, and if needed excess resources can be discarded by using the "Yeet Resources" section.
The maximum amount of each resource that can accumulate can be configured by visiting the "Maximum Storage" section of the Township page. Here the resource cap for each resource can be configured, and if needed excess resources can be discarded by using the "Yeet Resources" section.