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Strongholds: Difference between revisions

From Melvor Idle
→‎Enhancements: clarity on equipment requirements for higher tiers
(→‎Enhancements: Table for shape/slot/name number)
(→‎Enhancements: clarity on equipment requirements for higher tiers)
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Standard and Augmented Strongholds are guaranteed to reward an Enhancement Scroll, containing one [[Enhancements|Enhancement]] based on the tier of the stronghold. Superior Enhancements do not come in scrolls, and have a much lower drop chance at only 1%.  
Standard and Augmented Strongholds are guaranteed to reward an Enhancement Scroll, containing one [[Enhancements|Enhancement]] based on the tier of the stronghold. Superior Enhancements do not come in scrolls, and have a much lower drop chance at only 1%.  


Strongholds of a higher tier than Standard require [[Enhancements]] to be equipped. Wearing the enhancements of a certain tier allows entry only to the exact next tier of stronghold and NOT to other tiers.
Strongholds of a tier higher than Standard require equipping all three [[Enhancements]] earned from the directly previous tier of the same stronghold.


Enhancement Requirements:
Enhancement Requirements:
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|}


Enhancements come in three types, denoted by their shape:
Enhancements come in three basic types and one superior type, denoted by their shape:
{| class="wikitable"
{| class="wikitable"
!Shape!!Enhancement Slot!!Name Number
!Shape!!Enhancement Slot!!Name Number!!Tier
|-
|-
|Circle||'''L'''eft||1
|Circle||'''L'''eft||1||Base, Augmented
|-
|-
|Triangle||'''M'''iddle||2
|Triangle||'''M'''iddle||2||Base, Augmented
|-
|-
|Square||'''R'''ight||3
|Square||'''R'''ight||3||Base, Augmented
|-
|Hexagon||Any|| ||Superior
|}
|}


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|+
|+
!Pet
!Pet
!DLC
!Acquired From
!Acquired From
!Effect
!Effect
|-
|-
|{{PetIcon|Hades}}
|{{PetIcon|Hades}}
|{{Melvor}}
|{{ZoneIcon|Stronghold of the Undead}}
|{{ZoneIcon|Stronghold of the Undead}}
| +2% Damage to Combat Area Monsters
| +2% Damage to Combat Area Monsters
|-
|-
|{{PetIcon|Caleb}}
|{{PetIcon|Caleb}}
|{{Melvor}}
|{{ZoneIcon|Stronghold of Magic}}
|{{ZoneIcon|Stronghold of Magic}}
| +2% Damage to Slayer Tasks
| +2% Damage to Slayer Tasks
|-
|-
|{{PetIcon|Cindar}}
|{{PetIcon|Cindar}}
|{{Melvor}}
|{{ZoneIcon|Stronghold of Dragons}}
|{{ZoneIcon|Stronghold of Dragons}}
| +2% Damage to Bosses
| +2% Damage to Bosses
|-
|-
|{{PetIcon|Maxwell}}
|{{PetIcon|Maxwell}}
|{{Melvor}}
|{{ZoneIcon|Stronghold of the Gods}}
|{{ZoneIcon|Stronghold of the Gods}}
| +2% Damage to all Monsters
| +2% Damage to all Monsters
|-
|-
|{{ItA}}{{PetIcon|Filbert}}
|{{PetIcon|Filbert}}
|{{ItA}}{{ZoneIcon|Stronghold of Blight}}
|{{ItA}}
|{{ZoneIcon|Stronghold of Blight}}
| +1% Abyssal Resistance
| +1% Abyssal Resistance
|-
|-
|{{ItA}}{{PetIcon|Kevin}}
|{{PetIcon|Kevin}}
|{{ItA}}{{ZoneIcon|Stronghold of Fear}}
|{{ItA}}
|{{ZoneIcon|Stronghold of Fear}}
| +2% Maximum Hitpoints when using Abyssal Damage
| +2% Maximum Hitpoints when using Abyssal Damage
|-
|-
|{{ItA}}{{PetIcon|Za'Za}}
|{{PetIcon|Za'Za}}
|{{ItA}}{{ZoneIcon|Stronghold of Nightmares}}
|{{ItA}}
|{{ZoneIcon|Stronghold of Nightmares}}
| +2% Lifesteal
| +2% Lifesteal
|-
|-
|{{ItA}}{{PetIcon|Niel}}
|{{PetIcon|Niel}}
|{{ItA}}{{ZoneIcon|Stronghold of the Overlords}}
|{{ItA}}
|{{ZoneIcon|Stronghold of the Overlords}}
| -2% Attack Interval
| -2% Attack Interval
|}
|}
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