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(Remove use of deprecated skill parameter for Template:ModifierTable) |
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* +X% Ranged Strength Bonus per 8 Ranged Skill Levels (Floored) | * +X% Ranged Strength Bonus per 8 Ranged Skill Levels (Floored) | ||
* +X Flat Ranged Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | * +X Flat Ranged Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | ||
{{ModifierTable|increasedFlatRangedStrengthBonusPerAttackInterval,increasedRangedStrengthBonusPer8Ranged,increasedRangedStrengthBonus,increasedFlatRangedAttackBonus,increasedFlatRangedStrengthBonus,increasedRangedStrengthBonusWith2HWeapon|Damage Boosts|false|skill | {{ModifierTable|increasedFlatRangedStrengthBonusPerAttackInterval,increasedRangedStrengthBonusPer8Ranged,increasedRangedStrengthBonus,increasedFlatRangedAttackBonus,increasedFlatRangedStrengthBonus,increasedRangedStrengthBonusWith2HWeapon|Damage Boosts|false|filters=skill:{{BASEPAGENAME}}}} | ||
==Max Hit Boosts== | ==Max Hit Boosts== | ||
* +X% {{BASEPAGENAME}} Max Hit | * +X% {{BASEPAGENAME}} Max Hit | ||
* +X% {{BASEPAGENAME}} Max Hit. This value is tripled if fighting a Magic Enemy | * +X% {{BASEPAGENAME}} Max Hit. This value is tripled if fighting a Magic Enemy | ||
{{ModifierTable|increasedRangedMaxHit,increasedRangedMaxHitBonusAgainstMagic,increasedRangedMaxHitFlat|Max Hit Boosts|false|skill | {{ModifierTable|increasedRangedMaxHit,increasedRangedMaxHitBonusAgainstMagic,increasedRangedMaxHitFlat|Max Hit Boosts|false|filters=skill:{{BASEPAGENAME}}}} | ||
==Crit Boosts== | ==Crit Boosts== | ||
* +X% {{BASEPAGENAME}} critical hit chance | * +X% {{BASEPAGENAME}} critical hit chance | ||
{{ModifierTable|increasedRangedCritChance|Crit Boosts|false|skill | {{ModifierTable|increasedRangedCritChance|Crit Boosts|false|filters=skill:{{BASEPAGENAME}}}} | ||
==Accuracy Boosts== | ==Accuracy Boosts== | ||
* +X% {{BASEPAGENAME}} Accuracy Rating | * +X% {{BASEPAGENAME}} Accuracy Rating | ||
* +X Flat Ranged Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | * +X Flat Ranged Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | ||
{{ModifierTable|increasedRangedAccuracyBonus,increasedFlatRangedAccuracyBonusPerAttackInterval|Accuracy Boosts|false|skill | {{ModifierTable|increasedRangedAccuracyBonus,increasedFlatRangedAccuracyBonusPerAttackInterval|Accuracy Boosts|false|filters=skill:{{BASEPAGENAME}}}} | ||
==Preservation Boosts== | ==Preservation Boosts== | ||
* +X% Ammo Preservation | * +X% Ammo Preservation | ||
{{ModifierTable|increasedAmmoPreservationBypass,increasedAmmoPreservation|Preservation Boosts|false|skill | {{ModifierTable|increasedAmmoPreservationBypass,increasedAmmoPreservation|Preservation Boosts|false|filters=skill:{{BASEPAGENAME}}}} | ||
==Lifesteal Boosts== | ==Lifesteal Boosts== | ||
* +X% {{BASEPAGENAME}} lifesteal | * +X% {{BASEPAGENAME}} lifesteal | ||
{{ModifierTable|increasedRangedLifesteal|Lifesteal Boosts|false|skill | {{ModifierTable|increasedRangedLifesteal|Lifesteal Boosts|false|filters=skill:{{BASEPAGENAME}}}} | ||
{{SkillBoostsNav}} | {{SkillBoostsNav}} | ||
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