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Ranged/Boosts: Difference between revisions

From Melvor Idle
Remove use of deprecated skill parameter for Template:ModifierTable
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(Remove use of deprecated skill parameter for Template:ModifierTable)
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* +X% Ranged Strength Bonus per 8 Ranged Skill Levels (Floored)
* +X% Ranged Strength Bonus per 8 Ranged Skill Levels (Floored)
* +X Flat Ranged Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
* +X Flat Ranged Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
{{ModifierTable|increasedFlatRangedStrengthBonusPerAttackInterval,increasedRangedStrengthBonusPer8Ranged,increasedRangedStrengthBonus,increasedFlatRangedAttackBonus,increasedFlatRangedStrengthBonus,increasedRangedStrengthBonusWith2HWeapon|Damage Boosts|false|skill={{BASEPAGENAME}}}}
{{ModifierTable|increasedFlatRangedStrengthBonusPerAttackInterval,increasedRangedStrengthBonusPer8Ranged,increasedRangedStrengthBonus,increasedFlatRangedAttackBonus,increasedFlatRangedStrengthBonus,increasedRangedStrengthBonusWith2HWeapon|Damage Boosts|false|filters=skill:{{BASEPAGENAME}}}}


==Max Hit Boosts==
==Max Hit Boosts==
* +X% {{BASEPAGENAME}} Max Hit
* +X% {{BASEPAGENAME}} Max Hit
* +X% {{BASEPAGENAME}} Max Hit. This value is tripled if fighting a Magic Enemy
* +X% {{BASEPAGENAME}} Max Hit. This value is tripled if fighting a Magic Enemy
{{ModifierTable|increasedRangedMaxHit,increasedRangedMaxHitBonusAgainstMagic,increasedRangedMaxHitFlat|Max Hit Boosts|false|skill={{BASEPAGENAME}}}}
{{ModifierTable|increasedRangedMaxHit,increasedRangedMaxHitBonusAgainstMagic,increasedRangedMaxHitFlat|Max Hit Boosts|false|filters=skill:{{BASEPAGENAME}}}}


==Crit Boosts==
==Crit Boosts==
* +X% {{BASEPAGENAME}} critical hit chance
* +X% {{BASEPAGENAME}} critical hit chance
{{ModifierTable|increasedRangedCritChance|Crit Boosts|false|skill={{BASEPAGENAME}}}}
{{ModifierTable|increasedRangedCritChance|Crit Boosts|false|filters=skill:{{BASEPAGENAME}}}}


==Accuracy Boosts==
==Accuracy Boosts==
* +X% {{BASEPAGENAME}} Accuracy Rating
* +X% {{BASEPAGENAME}} Accuracy Rating
* +X Flat Ranged Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
* +X Flat Ranged Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
{{ModifierTable|increasedRangedAccuracyBonus,increasedFlatRangedAccuracyBonusPerAttackInterval|Accuracy Boosts|false|skill={{BASEPAGENAME}}}}
{{ModifierTable|increasedRangedAccuracyBonus,increasedFlatRangedAccuracyBonusPerAttackInterval|Accuracy Boosts|false|filters=skill:{{BASEPAGENAME}}}}


==Preservation Boosts==
==Preservation Boosts==
* +X% Ammo Preservation
* +X% Ammo Preservation
{{ModifierTable|increasedAmmoPreservationBypass,increasedAmmoPreservation|Preservation Boosts|false|skill={{BASEPAGENAME}}}}
{{ModifierTable|increasedAmmoPreservationBypass,increasedAmmoPreservation|Preservation Boosts|false|filters=skill:{{BASEPAGENAME}}}}


==Lifesteal Boosts==
==Lifesteal Boosts==
* +X% {{BASEPAGENAME}} lifesteal
* +X% {{BASEPAGENAME}} lifesteal
{{ModifierTable|increasedRangedLifesteal|Lifesteal Boosts|false|skill={{BASEPAGENAME}}}}
{{ModifierTable|increasedRangedLifesteal|Lifesteal Boosts|false|filters=skill:{{BASEPAGENAME}}}}


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