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Ancient Relics: Difference between revisions

From Melvor Idle
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{{Skill|Corruption}} and {{Skill|Harvesting}} do not have any Melvor Realm Relics.
{{Skill|Corruption}} and {{Skill|Harvesting}} do not have any Melvor Realm Relics.
* '''1/200,000''' (0.0005%) in Non-Combat Skills. With no relics unlocked, the rate is '''1/40,000''' (0.0025%).
* '''1/200,000''' (0.0005%) in Non-Combat Skills. With no relics unlocked, the rate is '''1/40,000''' (0.0025%).
** An action in {{Skill|Archaeology}} is a an action that results in an Artefact. Actions that result in {{ItemIcon|Bones}} or Nothing will not roll for relics.
* '''1/33,333''' (0.003%) for {{Skill|Farming}}. With no relics unlocked, the rate is '''1/6,666''' (0.015%).
* '''1/33,333''' (0.003%) for {{Skill|Farming}}. With no relics unlocked, the rate is '''1/6,666''' (0.015%).
** Farming will roll for relics on every plot harvested. There is no difference between Harvesting each individual plot and using Harvest All.
** Farming will roll for relics on every plot harvested. There is no difference between Harvesting each individual plot and using Harvest All.
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** Combat Skills only roll for Ancient Relics when more than 1 damage has been dealt. Rolls are done per attack turn, not per hit.
** Combat Skills only roll for Ancient Relics when more than 1 damage has been dealt. Rolls are done per attack turn, not per hit.
** {{Skill|Hitpoints}} relic 4 is an exception with a chance of '''1/200,000''' (0.0005%).
** {{Skill|Hitpoints}} relic 4 is an exception with a chance of '''1/200,000''' (0.0005%).
===Abyssal Realm Relics===
===Abyssal Realm Relics===
{{Skill|Cartography}} and {{Skill|Archaeology}} do not have any Abyssal Realm Relics.
{{Skill|Cartography}} and {{Skill|Archaeology}} do not have any Abyssal Realm Relics.