3,089
edits
(→Thieving from the Lumberjack using Ent and Octopus Synergy: Added icons and tweaked wording a bit) |
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The primary difficulty in maximizing bird nest farming is reducing interval as much as possible. Several methods are listed below | The primary difficulty in maximizing bird nest farming is reducing interval as much as possible. Several methods are listed below | ||
Max Base Game | Max {{Melvor}} Base Game | ||
* 0. | * 0.5s interval cutting only Normal Trees with {{UpgradeIcon|Dragon Axe}}, {{UpgradeIcon|Master of Nature}}, {{ItemIcon|Woodcutting Skillcape}}, {{Skill|Agility|Stepping Stones}}, and {{Icon|Mastery|notext=true}} Level 99. | ||
{{TotH}}Throne of the Herald only | {{TotH}}Throne of the Herald only | ||
* 0.25s interval cutting only | * 0.25s interval cutting only Normal Trees with {{UpgradeIcon|Dragon Axe|nolink=true}}, {{UpgradeIcon|Master of Nature|nolink=true}}, {{Skill|Agility|Stepping Stones|nolink=true}}, {{Icon|Mastery|notext=true}} Level 99 and either of the following: | ||
* | ** {{ItemIcon|Woodcutting Skillcape|nolink=true}} + {{Synergy|Ent|Eagle}} summoning [[Summoning#Synergies|synergy]] | ||
** {{ItemIcon|Superior Woodcutting Skillcape}} + {{PetIcon|Harold}} + {{AgilityIcon|Elite Pillar of Expertise}} | |||
{{AoD}}Atlas of Discovery only | {{AoD}}Atlas of Discovery only | ||
* 0.25s interval cutting only | * 0.25s interval cutting only Normal Trees with {{UpgradeIcon|Dragon Axe|nolink=true}}, {{UpgradeIcon|Master of Nature|nolink=true}}, {{ItemIcon|Woodcutting Skillcape|nolink=true}}, {{Skill|Agility|Stepping Stones|nolink=true}}, {{Icon|Mastery|notext=true}} Level 99, {{POIIcon|Terran Dungeon Ruins}} doubled with {{PetIcon|Carthulu}}, and full [[Cartography#Mastery_Unlocks|Cartography hex mastery]]. | ||
{{TotH}}Throne of the Herald + {{AoD}}Atlas of Discovery with maximum boosts | {{TotH}}Throne of the Herald + {{AoD}}Atlas of Discovery with maximum boosts | ||
* 0.25s interval on ALL trees up to | * 0.25s interval on ALL trees up to (and including) Yew with {{UpgradeIcon|Dragon Axe|nolink=true}}, {{UpgradeIcon|Master of Nature|nolink=true}}, {{ItemIcon|Superior Woodcutting Skillcape|nolink=true}}, {{Skill|Agility|Stepping Stones|nolink=true}}, {{Icon|Mastery|notext=true}} Level 99, {{Synergy|Ent|Eagle}}, {{AgilityIcon|Elite Pillar of Expertise|nolink=true}}, {{PetIcon|Harold|nolink=true}}, {{ItemIcon|Candelabra Lit}}, {{POIIcon|Terran Dungeon Ruins|nolink=true}} doubled with {{PetIcon|Carthulu|nolink=true}} | ||
The maximum rates assume: | The maximum rates assume: | ||
* | * One of the above setups is being used for 0.25s intervals (or 0.5s for Base Game) | ||
* {{PetIcon|Beavis}} is unlocked | * {{PetIcon|Beavis}} is unlocked | ||
* The following items are equipped: {{ItemIcon|Aorpheat's Signet Ring}}, {{ItemIcon|Ring of Wealth}} (in the [[Passive Slot]]), {{ItemIcon|Clue Chasers Insignia}}, {{ItemIcon|Woodcutting Skillcape}}, {{ItemIcon|Lumberjack's Top}} | * {{TotH}}{{UpgradeIcon|Augite Axe}}, {{TotH}}{{UpgradeIcon|Corundum Axe}} and {{TotH}}{{UpgradeIcon|Divine Axe}} are purchased | ||
* The {{ | * The following items are equipped: {{ItemIcon|Aorpheat's Signet Ring}}, {{ItemIcon|Ring of Wealth}} (in the [[Passive Slot]]), {{ItemIcon|Clue Chasers Insignia}}, {{TotH}}{{ItemIcon|Superior Woodcutting Skillcape}} (or {{ItemIcon|Woodcutting Skillcape}} for {{Melvor}} and {{AoD}}), {{ItemIcon|Lumberjack's Top}} | ||
* The 95% Woodcutting Mastery Pool Checkpoint is active, and | * The {{Synergy|Ent|Bear}} [[Synergy]] is in use | ||
* The following {{Skill|Agility}} obstacles are active: {{AgilityIcon|Stepping Stones}} (3), {{AgilityIcon|Rock Climb}} (5), {{AgilityIcon|Ice Jump}} (9), and {{AgilityIcon|Pillar of Skilling}} | * The 95% Woodcutting Mastery Pool Checkpoint is active, and {{Icon|Mastery|notext=true}} Level 99 in the trees being cut has been reached | ||
* {{ | * The following {{Skill|Agility}} obstacles are active: {{AgilityIcon|Stepping Stones}} (3), {{AgilityIcon|Rock Climb}} (5), {{AgilityIcon|Ice Jump}} (9), and {{AgilityIcon|Pillar of Skilling}} (P) | ||
* {{ConstellationIcon|Deedree}} provides both +8% chance to double items in {{Skill|Woodcutting}}, and +5% chance for {{ItemIcon|Bird Nest|Bird Nests}} to drop | |||
* {{AoD}}{{POIIcon|Terran Dungeon Ruins}} doubled with {{AoD}}{{PetIcon|Carthulu}} | |||
Per hour, this yields the following: | Per hour, this yields the following: | ||
{| class="wikitable stickyHeader sortable" | {| class="wikitable stickyHeader sortable" | ||
|- class="headerRow-0" | |- class="headerRow-0" | ||
! rowspan="2" | Item !! colspan="2" | | ! rowspan="2" | Item !! colspan="2" | {{Melvor}} [[Full Version|Base Game]] !! colspan="2" | {{AoD}} [[Atlas of Discovery Expansion|Atlas of Discovery]] !! colspan="2" | {{TotH}} [[Throne of the Herald Expansion|Throne of the Herald]] | ||
|- class="headerRow-1" | |- class="headerRow-1" | ||
! Qty !! GP !! Qty !! GP | ! Qty !! GP !! Qty !! GP !! Qty !! GP | ||
|- | |||
| {{ItemIcon|Bird Nest}} | |||
| data-sort-value="8812" | {{formatnum:8812}} | |||
| data-sort-value="3084200" | {{GP|3084200}} | |||
| data-sort-value="17578" | {{formatnum:17578}} | |||
| data-sort-value="6152300" | {{GP|6152300}} | |||
| data-sort-value="29126" | {{formatnum:29126}} | |||
| data-sort-value="10194100" | {{GP|10194100}} | |||
|- | |- | ||
| {{ItemIcon|Normal Logs}} | | {{ItemIcon|Normal Logs}} | ||
| data-sort-value=" | | data-sort-value="15119" | {{formatnum:15119}} | ||
| data-sort-value=" | | data-sort-value="15119" | {{GP|15119}} | ||
| data-sort-value=" | | data-sort-value="33118" | {{formatnum:33118}} | ||
| data-sort-value=" | | data-sort-value="33118" | {{GP|33118}} | ||
| data-sort-value="30240" | {{formatnum:30240}} | |||
| data-sort-value="30240" | {{GP|30240}} | |||
| data-sort-value=" | |||
| data-sort-value=" | |||
|- class="sortbottom" | |- class="sortbottom" | ||
! colspan="2" | Total | ! colspan="2" | Total | ||
| {{GP| | | {{GP|3099319}} | ||
! | ! | ||
| {{GP| | | {{GP|6185418}} | ||
|} | ! | ||
| {{GP|10224340}} | |||
|}[[Category:Manual Tables]] | |||
The results were determined by using [https://melvoridle.com/save/38gIWZbE this save] followed by the execution of <code>game.testForOffline(1000)</code> from the browser console. To run offline progression for 1,000 hours, a script which extends the maximum offline time beyond its usual limits or a modification to the <code>getOfflineTimeDiff</code> function must be used. | The results were determined by using [https://melvoridle.com/save/38gIWZbE this save] followed by the execution of <code>game.testForOffline(1000)</code> from the browser console. To run offline progression for 1,000 hours, a script which extends the maximum offline time beyond its usual limits or a modification to the <code>getOfflineTimeDiff</code> function must be used. |