16,985
edits
(Amend to level sorting, ensures that abyssal level requirements are always sorted after normal levels) |
m (Fix attack speed handling) |
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Line 390: | Line 390: | ||
-- Add attack speed. | -- Add attack speed. | ||
if isWeapon == true then | if isWeapon == true then | ||
local atkSpeed = Items._getItemStat(item, 'attackSpeed') | local atkSpeed = Items._getItemStat(item, 'attackSpeed') or 0 | ||
if atkSpeed > 0 then | if atkSpeed > 0 then | ||
row:tag('td'):wikitext(Num.round(atkSpeed / 1000, 3, 1) .. 's') | row:tag('td'):wikitext(Num.round(atkSpeed / 1000, 3, 1) .. 's') |