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Combat Effects: Difference between revisions

From Melvor Idle
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| {{EffectIcon|Shock}} || Shock reduces the Damage Reduction of the target by a flat 2% each time they are hit.
| {{EffectIcon|Shock}} || Shock reduces the Damage Reduction of the target by a flat 2% each time they are hit.
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| {{EffectIcon|Silence}} || Silence disables special attacks to be used for 1 attack turn.
| {{EffectIcon|Silence}} || Silence disables special attacks to be used for 1 attack turn. Upon being applied, also applies 3 stacks of {{EffectIcon|Silence Immunity}}.
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| {{EffectIcon|Sleep}} || Sleep prevents the target from attacking and increases damage taken by 20%. Upon wearing off, applies {{EffectIcon|Drowsy}} which increases the target's base attack speed by 10% for 2 turns.
| {{EffectIcon|Sleep}} || Sleep prevents the target from attacking and increases damage taken by 20%. Upon wearing off, applies {{EffectIcon|Drowsy}} which increases the target's base attack speed by 10% for 2 turns.