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Freeze: Difference between revisions

From Melvor Idle
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{{EffectIcon|Freeze}} is a [[Combat Debuff|combat debuff]] that prevents the target from attacking. While the target is frozen, hits against the target cannot miss and deal 30% increased damage. One stack of freeze is removed after the target completes an attack turn.
{{EffectIcon|Freeze}} is a [[Combat Effects|combat debuff]] that prevents the target from attacking. While the target is frozen, hits against the target cannot miss and deal 30% increased damage. One stack of freeze is removed after the target completes an attack turn.


[[Category:Combat Debuffs]]
[[Category:Combat Debuffs]]
[[Category:Damage over Time Effects]]
[[Category:Damage over Time Effects]]