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Attack Interval: Difference between revisions

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Manually add missing attack interval reduction items that modifier table didn't find
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(Manually add missing attack interval reduction items that modifier table didn't find)
 
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* Using the Rapid attack style while using any {{Skill|Ranged}} [[Equipment#Ranged_6|weapon]].
* Using the Rapid attack style while using any {{Skill|Ranged}} [[Equipment#Ranged_6|weapon]].
* {{SpellIcon|Surge I}}, {{SpellIcon|Surge II}}, {{SpellIcon|Surge III}}, and {{TotH}} {{SpellIcon|Surge IV}} [[Spells]]
* {{SpellIcon|Surge I}}, {{SpellIcon|Surge II}}, {{SpellIcon|Surge III}}, and {{TotH}} {{SpellIcon|Surge IV}} [[Spells]]
* {{ItemIcon|Sand Treaders}} - Reduces the player's attack interval by 0.1s
* {{ItemIcon|Elder Crown}} - Reduces the player's attack interval by 0.1s
* {{ItemIcon|Lesser Summoning Amulet}} - 30% chance to reduce player's attack interval by 10% for 4 turns
* {{ItemIcon|Knight's Defender}} - {{Icon|Melee}} only. Reduces the player's attack interval by 0.1s
* {{ItemIcon|Knight's Defender}} - {{Icon|Melee}} only. Reduces the player's attack interval by 0.1s
* {{ItemIcon|Ring of Barrage}} - {{Skill|Ranged}} only. Reduces the player's attack interval by 0.15s for each successful hit in a row, stacking up to 5 times
* {{ItemIcon|Knight's Summoning Defender}} - Reduces the player's attack interval by 0.1s
* {{ItemIcon|Ring of Barrage}} - {{Skill|Ranged}} only. Reduces the player's attack interval by 0.15s for each successful hit in a row, stacking up to 5 times, which resets on a miss
* {{TotH}} {{ItemIcon|Gauntlets of Rage}} - Reduces the player's attack interval by 2% each time they are hit, stacking up to 10 times, which resets between monster kills
* {{TotH}} {{ItemIcon|Gauntlets of Rage}} - Reduces the player's attack interval by 2% each time they are hit, stacking up to 10 times, which resets between monster kills
* {{TotH}} {{ItemIcon|Royal Toxins Spear}} - While the monster is afflicted by both [[Bleed]] and [[Poison]], reduces the player's attack interval by 40%
* {{TotH}} {{ItemIcon|Royal Toxins Spear}} - While the monster is afflicted by both [[Bleed]] and [[Poison]], reduces the player's attack interval by 40%
* {{TotH}} {{ItemIcon|Frostspark Boots}}, {{ItemIcon|FrostSpark 1H Sword}}, and {{ItemIcon|FrostSpark Amulet}} synergy - When the player has each of these items equipped at the same time, reduces their attack interval by 0.2s
* {{TotH}} {{ItemIcon|Frostspark Boots}}, {{ItemIcon|FrostSpark 1H Sword}}, and {{ItemIcon|FrostSpark Amulet}} synergy - When the player has each of these items equipped at the same time, reduces their attack interval by 0.2s
* {{AoD}} {{ItemIcon|Elusive Boots}} - Reduces the player's attack interval by 1% when the target is hit, stacking up to 10 times, which resets between monster kills
* {{AoD}} {{ItemIcon|Agile Gem}} - Reduces the player's attack interval by 0.8% per Attack Turn, stacks up to 12 times, which resets at max stacks
* {{AoD}} {{ItemIcon|Merman Pendant}} - Reduces the player's attack interval by 20%
{{ModifierTable|decreasedAttackInterval,decreasedAttackIntervalPercent|Modifier|false|}}
{{ModifierTable|decreasedAttackInterval,decreasedAttackIntervalPercent|Modifier|false|}}


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