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(added reccomended agility table) |
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Having progressed through {{TotH}} combat will make {{AoD|Atlas of Discovery}} combat significantly easier. This is due to the huge damage increase in the {{Synergy|Spectre|Spider}} compared to {{Synergy|Tortoise|Dragon}}, the summon set from {{ZoneIcon|Necromancers Palace}} and the endgame weapons from {{ZoneIcon|Golden Cloud Mountains}}. | Having progressed through {{TotH}} combat will make {{AoD|Atlas of Discovery}} combat significantly easier. This is due to the huge damage increase in the {{Synergy|Spectre|Spider}} compared to {{Synergy|Tortoise|Dragon}}, the summon set from {{ZoneIcon|Necromancers Palace}} and the endgame weapons from {{ZoneIcon|Golden Cloud Mountains}}. | ||
===Agility=== | |||
The Agility obstacles 9 or higher are not required, 8 and below are highly suggested (and simulations were done with those active). <br> | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Cave Climb | |||
|Cliff Balance | |||
|Lake Swim | |||
|Boulder Trap | |||
|Raft Building | |||
|Ice Jump | |||
|Dragon Fight | |||
|Frozen Maze | |||
|Boulder Balance | |||
|Balance Trap | |||
|Freezing Climb | |||
|Waterfall Crossing | |||
|Pillar of Combat | |||
|Elite Pillar of Expertise | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
==={{Skill|Summoning|notext=true|nolink=true}} Summoning=== | ==={{Skill|Summoning|notext=true|nolink=true}} Summoning=== |
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