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The Final Depth/Guide: Difference between revisions

From Melvor Idle
(→‎Phase 3: made an oopsy, twice)
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== Phase 3 ==
== Phase 3 ==


There is a 1.5-2% chance of getting killed in 1 hit.  
Pure idling results in a ~2% death chance. With manual eating this drops to a 1.5-2% chance of getting killed in 1 hit.  


{{PrayerIcon|Siphon}} can be swapped for {{PrayerIcon|Elusion}} to negate any chance of losing items. This however increases the death chance to 6%.
{{PrayerIcon|Siphon}} can be swapped for {{PrayerIcon|Elusion}} to negate any chance of losing items. This however increases the death chance to 6%.
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