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Necromancers Crown: Difference between revisions

From Melvor Idle
Changed bones link to a list with all 'Bone' type items
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(Changed bones link to a list with all 'Bone' type items)
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'''{{PAGENAME}}''' is an item of [[Equipment]] which doubles the quantity of items that are always dropped after each [[Monster]] kill. The Crown's bonus is multiplicative with the chance to double, meaning up to four times the usual amount of bones may be obtained.
'''{{PAGENAME}}''' is an item of [[Equipment]] which doubles the quantity of items that are always dropped after each [[Monster]] kill. The Crown's bonus is multiplicative with the chance to double, meaning up to four times the usual amount of bones may be obtained.


The modifier only works on items that are classed as [[Bones]] within the "always drops" table. The {{PAGENAME}} '''can''' therefore be used to double {{ItemIcon|Holy Dust}} dropped from monsters with the {{ZoneIcon|Holy Isles}}, but '''not''' {{ItemIcon|Ectoplasm}} dropped from monsters within the {{ZoneIcon|Midnight Valley}}, shards dropped from all monsters within each of the {{ZoneIcon|Air God Dungeon|Air}}, {{ZoneIcon|Water God Dungeon|Water}}, {{ZoneIcon|Earth God Dungeon|Earth}}, and {{ZoneIcon|Fire God Dungeon|Fire}} God Dungeons or {{ItemIcon|Barrier Dust}}.
The modifier only works on items that are classed as [[Prayer#Prayer_Point_(PP)_Sources|Bones]] within the "always drops" table. The {{PAGENAME}} '''can''' therefore be used to double {{ItemIcon|Holy Dust}} dropped from monsters with the {{ZoneIcon|Holy Isles}}, but '''not''' {{ItemIcon|Ectoplasm}} dropped from monsters within the {{ZoneIcon|Midnight Valley}}, shards dropped from all monsters within each of the {{ZoneIcon|Air God Dungeon|Air}}, {{ZoneIcon|Water God Dungeon|Water}}, {{ZoneIcon|Earth God Dungeon|Earth}}, and {{ZoneIcon|Fire God Dungeon|Fire}} God Dungeons or {{ItemIcon|Barrier Dust}}.


In addition, as the effect only applies to bones within the "always drops" table, the {{PAGENAME}} does ''not'' double any "bone" items within any monster's loot table. For example, neither {{ItemIcon|Dragon Bones}} dropped by {{MonsterIcon|Gret-Yun}} nor {{ItemIcon|Desecrated Bones}} dropped by the {{MonsterIcon|Greater Skeletal Dragon}} will be doubled.  
In addition, as the effect only applies to bones within the "always drops" table, the {{PAGENAME}} does ''not'' double any "bone" items within any monster's loot table. For example, neither {{ItemIcon|Dragon Bones}} dropped by {{MonsterIcon|Gret-Yun}} nor {{ItemIcon|Desecrated Bones}} dropped by the {{MonsterIcon|Greater Skeletal Dragon}} will be doubled.