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Line 90: | Line 90: | ||
for _, node in ipairs(GameData.getEntities(tree.nodes, checkFunc)) do | for _, node in ipairs(GameData.getEntities(tree.nodes, checkFunc)) do | ||
local nodeWithSkill = { | local nodeWithSkill = { | ||
skillName = | skillName = "balls", | ||
nodeData = node | nodeData = node | ||
} | } |
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