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Seeds: Difference between revisions

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'''Seeds''' are items used to grow crops, hebs and trees in the [[Farming]] skill. Seeds are planted in corresponding [[Farming#Farming Plots|farming plots]]. Allotments require three seeds to plant, herbs require two, and trees require one.
'''Seeds''' are items used to grow crops, herbs, and trees in the [[Farming]] skill. Seeds are planted in corresponding [[Farming#Farming Plots|farming plots]]. Allotments require three seeds to plant, herbs require two, and trees require one.


Seeds planted without fertiliser have a 50% chance to yield crops after growing, unless either mastery level 50 or the 25% [[#Mastery Pool Checkpoints|Mastery Pool Checkpoint]] has been reached. To increase the chance above 50% seeds must be fertilised using {{ItemIcon|Compost}}. Each [[Compost]] used on a seed will increase its survival chance by 10%, raising the [[Compost]] Level to 5 will guarantee the crops survive.  
Seeds planted without fertilizer have a 50% chance to yield crops after growing, unless either mastery level 50 or the 25% [[#Mastery Pool Checkpoints|Mastery Pool Checkpoint]] has been reached. To increase the chance above 50% seeds must be fertilized using {{ItemIcon|Compost}}. Each [[Compost]] used on a seed will increase its survival chance by 10%, raising the [[Compost]] Level to 5 will guarantee the crops survive.  


As an alternative to compost players may use {{ItemIcon|Weird Gloop}}. Only 1 Gloop is required to fill the compost bar and prevent crops from dying. In addition, it provides a bonus of +10% to harvest quantity.
As an alternative to compost players may use {{ItemIcon|Weird Gloop}}. Only 1 Gloop is required to fill the compost bar and prevent crops from dying. In addition, it provides a bonus of +10% to harvest quantity.