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Archaeology/Boosts: Difference between revisions

From Melvor Idle
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Undo revision 82739 by Kalium (talk) Archaeology dig sites do benefit from Preservation Cap. This can be verified in-game with the following command while having a preservation cap > 80: game.archaeology.getPreservationCap(game.archaeology.actions.allObjects[0]);
(→‎Preservation Boosts: preservation cap doesn't affect dig site map excavation actions)
m (Undo revision 82739 by Kalium (talk) Archaeology dig sites do benefit from Preservation Cap. This can be verified in-game with the following command while having a preservation cap > 80: game.archaeology.getPreservationCap(game.archaeology.actions.allObjects[0]);)
Tag: Undo
 
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== Preservation Boosts ==
== Preservation Boosts ==
* +X% chance to preserve dig site map excavation actions
* +X% chance to preserve dig site map excavation actions
{{ModifierTable|bypassGlobalPreservationChance,mapChargePreservationChance,archaeologyVeryRareMapPreservation|Preservation Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}}
* +X% Resource Preservation cap in Skills
{{ModifierTable|bypassGlobalPreservationChance,skillPreservationCap,mapChargePreservationChance,archaeologyVeryRareMapPreservation|Preservation Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}}


== Doubling Boosts ==
== Doubling Boosts ==