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Template:CorruptionsTable: Difference between revisions

From Melvor Idle
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Add data sort values
m (Update table styling; Replaced effect links with EffectIcon template)
m (Add data sort values)
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<noinclude>{{/doc}}[[Category:Manual Tables]]</noinclude>
<noinclude>{{/doc}}[[Category:Manual Tables]]</noinclude>
{| class="wikitable sortable stickyHeader"
{| class="wikitable sortable"
|-
|-
! Min Monster Lvl
! Min Monster Lvl
! Effect
! Effect
|-
|-
| Starts Unlocked
|data-sort-value="0"| Starts Unlocked
| <span class="text-positive">+25% Accuracy Rating</span>
| <span class="text-positive">+25% [[Accuracy Rating]]</span>
|-
|-
| 6,000
|data-sort-value="6000"| 6,000
| <span class="text-positive">+25% Global Evasion</span>
| <span class="text-positive">+25% [[Global Evasion]]</span>
|-
|-
| 6,000
|data-sort-value="6000"| 6,000
| <span class="text-positive">Inflict a stack of {{EffectIcon|Laceration}} per hit. Laceration deals damage equal to 1% of the enemy's max hit per stack (Stacks up to 20 times) every 0.5s</span>
| <span class="text-positive">Inflict a stack of {{EffectIcon|Laceration}} per hit. {{EffectIcon|Laceration}} deals damage equal to 1% of the enemy's max hit per stack (Stacks up to 20 times) every 0.5s.</span>
|-
|-
| 8,000
|data-sort-value="8000"| 8,000
| <span class="text-positive">On a hit, inflict a {{EffectIcon|Slow}} that lasts for 3 Attack Turns</span>
| <span class="text-positive">On a hit, inflict a {{EffectIcon|Slow}} that lasts for 3 Attack Turns.</span>
|-
|-
| 10,000
|data-sort-value="10000"| 10,000
| <span class="text-positive">+50% Accuracy Rating</span>
| <span class="text-positive">+50% [[Accuracy Rating]]</span>
|-
|-
| 12,000
|data-sort-value="12000"| 12,000
| <span class="text-positive">+50% Global Evasion</span>
| <span class="text-positive">+50% [[Global Evasion]]</span>
|-
|-
| 13,000
|data-sort-value="13000"| 13,000
| <span class="text-positive">On a hit, inflict {{EffectIcon|Bleed}} that deals 200% of the damage dealt as damage over 10s</span>
| <span class="text-positive">On a hit, inflict {{EffectIcon|Bleed}} that deals 200% of the damage dealt as damage over 10s.</span>
|-
|-
| 17,000
|data-sort-value="17000"| 17,000
| <span class="text-positive">Inflict a stack of {{EffectIcon|Blight}} per hit. Blight gives -3% Maximum Hit,-3% Global Accuracy,-3% Global Evasion every 1.5s (Stacks up to 10 times, removed at max stacks)</span>
| <span class="text-positive">Inflict a stack of {{EffectIcon|Blight}} per hit. {{EffectIcon|Blight}} gives -3% Maximum Hit,-3% [[Accuracy Rating|Global Accuracy]],-3% [[Global Evasion]] every 1.5s (Stacks up to 10 times, removed at max stacks).</span>
|-
|-
| 18,000
|data-sort-value="18000"| 18,000
| <span class="text-positive">-10% [[Attack Interval]]</span>
| <span class="text-positive">-10% [[Attack Interval]]</span>
|-
|-
| 19,000
|data-sort-value="19000"| 19,000
| <span class="text-positive">+10% Abyssal Resistance</span>
| <span class="text-positive">+10% {{Icon|Abyssal Resistance}}.</span>
|-
|-
| 22,000
|data-sort-value="22000"| 22,000
| <span class="text-positive">On a hit, inflict {{EffectIcon|Ablaze}} that deals 50% of the enemy's max hit as damage over 2.5s</span>
| <span class="text-positive">On a hit, inflict {{EffectIcon|Ablaze}} that deals 50% of the enemy's max hit as damage over 2.5s.</span>
|-
|-
| 31,000
|data-sort-value="31000"| 31,000
| <span class="text-positive">+75% Accuracy Rating</span>
| <span class="text-positive">+75% [[Accuracy Rating]]</span>
|-
|-
| 31,000
|data-sort-value="31000"| 31,000
| <span class="text-positive">+40% Global Evasion and +40% Global Evasion</span>
| <span class="text-positive">+40% [[Global Evasion]] and +40% [[Global Evasion]]</span>
|-
|-
| 130,000
|data-sort-value="130000"| 130,000
| <span class="text-positive">+75% Global Evasion</span>
| <span class="text-positive">+75% [[Global Evasion]]</span>
|-
|-
| 130,000
|data-sort-value="130000"| 130,000
| <span class="text-positive">+50% Reflect Damage</span>
| <span class="text-positive">+50% Reflect Damage.</span>
|-
|-
| 320,000
|data-sort-value="320000"| 320,000
| <span class="text-positive">-20% [[Attack Interval]]</span>
| <span class="text-positive">-20% [[Attack Interval]]</span>
|-
|-
| 320,000
|data-sort-value="320000"| 320,000
| <span class="text-positive">+5% [[Lifesteal]]</span>
| <span class="text-positive">+5% [[Lifesteal]].</span>
|-
|-
| 321,000
|data-sort-value="321000"| 321,000
| <span class="text-positive">On a hit, 25% chance to apply {{EffectIcon|Fear}}</span>
| <span class="text-positive">On a hit, 25% chance to apply {{EffectIcon|Fear}}.</span>
|-
|-
| 613,000
|data-sort-value="613000"| 613,000
| <span class="text-positive">On a hit, inflict {{EffectIcon|Bleed}} that deals 200% of the damage dealt as damage over 10s and inflict a {{EffectIcon|Slow}} that lasts for 3 Attack Turns</span>
| <span class="text-positive">On a hit, inflict {{EffectIcon|Bleed}} that deals 200% of the damage dealt as damage over 10s and inflict a {{EffectIcon|Slow}} that lasts for 3 Attack Turns.</span>
|-
|-
| 696,969
|data-sort-value="696969"| 696,969
| <span class="text-positive">-25% Attack Interval, +40% Global Accuracy and +40% Global Evasion</span>
| <span class="text-positive">-25% [[Attack Interval]], +40% [[Accuracy Rating|Global Accuracy]] and +40% [[Global Evasion]].</span>
|-
|-
| 999,000
|data-sort-value="999000"| 999,000
| <span class="text-positive">On a hit, 25% chance to apply {{EffectIcon|Silence}} for 1 turn</span>
| <span class="text-positive">On a hit, 25% chance to apply {{EffectIcon|Silence}} for 1 turn.</span>
|-
|-
| 1,200,000
|data-sort-value="1200000"| 1,200,000
| <span class="text-positive">+1 Attack Rolls (Select highest chance)</span>
| <span class="text-positive">+1 Attack Rolls (Select highest chance).</span>
|-
|-
| 1,450,000
|data-sort-value="1450000"| 1,450,000
| <span class="text-positive">Attacks cannot miss</span>
| <span class="text-positive">Attacks cannot miss.</span>
|}
|}