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End of Fight Effects: Difference between revisions

From Melvor Idle
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| Target takes 100% of Attacker's Max Hit as Damage when stacks reach their maximum 5
| Target takes 100% of Attacker's Max Hit as Damage when stacks reach their maximum 5
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==Enemies==
==Enemies==
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* Xon (multiple phases): Gives the enemy +2% Maximum Hit, +2% Maximum Hitpoints, +2% Accuracy Rating, and +2% Global Evasion each turn (Stacks up to 50 times)
* Xon (multiple phases): Gives the enemy +2% Maximum Hit, +2% Maximum Hitpoints, +2% Accuracy Rating, and +2% Global Evasion each turn (Stacks up to 50 times)
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