Anonymous

Melvor Idle:Projects/V1.3 Lua Fixes and Additions: Difference between revisions

From Melvor Idle
(Update task status)
Line 18: Line 18:
{{WikiTask|completed=yes|user=Auron956|Enhance modifiers support, enabling [[Template:ModifierTable]] to pass restrictions for parameters like currency, realm, etc. on a global and per-modifier basis|Lua}}
{{WikiTask|completed=yes|user=Auron956|Enhance modifiers support, enabling [[Template:ModifierTable]] to pass restrictions for parameters like currency, realm, etc. on a global and per-modifier basis|Lua}}
{{WikiTask|completed=yes|user=Slash|Present new resistances, damage type information within <s>[[Template:AutoArmourStats]], [[Template:AutoWeaponStats]], [[Template:EquipmentTableFromList]]</s>. Eternal Damage mobs ([[Starfang]]) need fixing however I'm unsure if their resistance will be AR or ER upon being properly implemented into the game.|Lua}}
{{WikiTask|completed=yes|user=Slash|Present new resistances, damage type information within <s>[[Template:AutoArmourStats]], [[Template:AutoWeaponStats]], [[Template:EquipmentTableFromList]]</s>. Eternal Damage mobs ([[Starfang]]) need fixing however I'm unsure if their resistance will be AR or ER upon being properly implemented into the game.|Lua}}
{{WikiTask|completed=no|Add any new modifier sources into [[Module:ModifierTables]] (Township Buildings/Seasons/Worships, Synergies, Relics, Skill Trees)|Lua}}
{{WikiTask|completed=no|user=Slash|Add any new modifier sources into [[Module:ModifierTables]] (<s>Township Buildings and Seasons, Synergies, Relics, Skill Trees</s>). Known Issues: Township Buildings modifier value needs to be mult by the max # of buildings.|Lua}}
{{WikiTask|completed=no|Introduce support for combat effects, likely as a new module ([[Module:CombatEffects]]?)|Lua}}
{{WikiTask|completed=no|Introduce support for combat effects, likely as a new module ([[Module:CombatEffects]]?)|Lua}}
{{WikiTask|completed=no|Correct monster maximum hit calculation, likely dependent on combat effects support|Lua}}
{{WikiTask|completed=no|Correct monster maximum hit calculation, likely dependent on combat effects support|Lua}}