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Harvesting/Boosts: Difference between revisions

From Melvor Idle
Add modifier text from new modifier sources
(Add modifier text from new modifier sources)
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{{UserContentVersion|1.3}}
{{UserContentVersion|1.3}}
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These tables list most sources of Global and Skill specific {{Skill|{{BASEPAGENAME}}}} modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. These lists do not contain boosts provided from [[{{BASEPAGENAME}}#Item_Mastery_Unlocks|{{BASEPAGENAME}} Mastery]] rewards or [[{{BASEPAGENAME}}#Summoning_Boosts|{{BASEPAGENAME}} Synergies]].
These tables list most sources of Global and Skill specific {{Skill|{{BASEPAGENAME}}}} modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. These lists do not contain boosts provided from [[{{BASEPAGENAME}}#Item_Mastery_Unlocks|Item Mastery]].
== AXP Boosts ==
== AXP Boosts ==
* +X% Global Abyssal XP
* +X% Global Abyssal XP
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* +X additional quantity of primary resource gained globally (Cannot be doubled)
* +X additional quantity of primary resource gained globally (Cannot be doubled)
* +X additional quantity of primary resource gained in {{BASEPAGENAME}} (Cannot be doubled)
* +X additional quantity of primary resource gained in {{BASEPAGENAME}} (Cannot be doubled)
{{ModifierTable|flatBasePrimaryProductQuantity,basePrimaryProductQuantity,flatBaseRandomProductQuantity,flatAdditionalSkillItem,flatAdditionalPrimaryProductQuantity|Additional Resource Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}}
* +X base primary resource quantity gained in Harvesting
{{ModifierTable|flatBasePrimaryProductQuantity,basePrimaryProductQuantity,flatBaseRandomProductQuantity,flatAdditionalPrimaryProductQuantity|Additional Resource Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}}
== Resource Chance Boosts ==
== Resource Chance Boosts ==
* +X% Chance to gain +1 additional resource in {{BASEPAGENAME}} (Cannot be doubled)
* +X% Chance to gain +1 additional resource in {{BASEPAGENAME}} (Cannot be doubled)
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* +X% minimum Harvesting Intensity
* +X% minimum Harvesting Intensity
* +X% chance to double intensity increase per action in Harvesting
* +X% chance to double intensity increase per action in Harvesting
* When Harvesting: 25% chance to Harvest nothing, 30% chance to gain 3x resources, 40% chance to gain 2x Harvesting Level as Abyssal Pieces
* +X% chance to gain 50 AP per Vein Harvesting Level when Harvesting
* Chance to obtain unique products in Harvesting increased by X%
* Harvesting Vein Intensity no longer reduces over time
* +X intensity per action in Harvesting
{{ModifierTable|maxHarvestingIntensity,noHarvestingIntensityDecay,flatHarvestingIntensity,minimumHarvestingIntensity,disableHarvestingVeinDegen,currencyFromHarvestingChanceBasedOnLevel,doubleHarvestingIntensityChance,summoningSynergy_Imp_Devil,harvestingUniqueProductChance|Misc Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}}
{{ModifierTable|maxHarvestingIntensity,noHarvestingIntensityDecay,flatHarvestingIntensity,minimumHarvestingIntensity,disableHarvestingVeinDegen,currencyFromHarvestingChanceBasedOnLevel,doubleHarvestingIntensityChance,summoningSynergy_Imp_Devil,harvestingUniqueProductChance|Misc Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}}


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