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Module:GameData/data3: Difference between revisions

From Melvor Idle
Update for v1.3.1 (?12002)
(Update for v1.3.1 (?11964))
(Update for v1.3.1 (?12002))
Line 57,335: Line 57,335:
},
},
{
{
"id": "melvorItA:Hollow_Rune",
"id": "melvorItA:Hex_Rune",
"quantity": 3
"quantity": 3
}
}
Line 74,043: Line 74,043:
"lifesteal": 0,
"lifesteal": 0,
"name": "Madness",
"name": "Madness",
"description": "An avoidable attack that deals damage equal to 100% of your max hit 3 times over 1.2s. On a hit, gives the enemy -${onHitEffect1modValue0}% Global Accuracy for ${onHitEffect1turns} of the enemy's turns."
"description": "An avoidable attack that deals damage equal to 100% of your max hit 3 times over 1.2s. On a hit, gives the enemy -30% Global Accuracy for 1 of the enemy's turns."
},
},
{
{
Line 76,832: Line 76,832:
"maxHitpoints": 15,
"maxHitpoints": 15,
"lifesteal": 15,
"lifesteal": 15,
"flatAttackInterval": -10,
"attackInterval": -10,
"flatResistance": [
"flatResistance": [
{
{
Line 76,861: Line 76,861:
}
}
],
],
"customDescription": "+15% Maximum Hitpoints, +15% Lifesteal, -0.01s Attack Interval, +5% Abyssal Resistance, +25% chance to apply Fear when hitting with an attack, +100% chance to apply Laceration when hitting with an attack, +25% chance to apply Blight when hitting with an attack, and +25% chance to apply Silence when hitting with an attack"
"customDescription": "+15% Maximum Hitpoints, +15% Lifesteal, -10% Attack Interval, +5% Abyssal Resistance, +25% chance to apply Fear when hitting with an attack, +100% chance to apply Laceration when hitting with an attack, +25% chance to apply Blight when hitting with an attack, and +25% chance to apply Silence when hitting with an attack"
},
},
{
{