4,980
edits
(Merge Shop, Upgrade, Township and Superheat creation data into Creation Table (CT); Pull Arch & Gem data out of Loot Tables (LT) and into CT; Centered Qty and Chance in LT; Added 1/x values to Chances; Add output quantity for upgraded items in CT; Fix Ash reqs only displaying the first req; Make CT sortable & stickyHeader; Sorted CT by output quantity; Separate Rune costs in CT; Many other misc minor changes) |
m (Fix parameters for standalone creation tables being reversed) |
||
Line 662: | Line 662: | ||
end | end | ||
return p.buildCreationTable(p._getCreationTableData(item) | return p.buildCreationTable(item, p._getCreationTableData(item)) | ||
end | end | ||
Line 1,471: | Line 1,471: | ||
end | end | ||
return p.buildCreationTable(p._getItemUpgradeTableData(item) | return p.buildCreationTable(item, p._getItemUpgradeTableData(item)) | ||
end | end | ||
Line 1,536: | Line 1,536: | ||
end | end | ||
return p.buildCreationTable(p._getItemSuperheatTableData(item) | return p.buildCreationTable(item, p._getItemSuperheatTableData(item)) | ||
end | end | ||