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Combat Guide: Difference between revisions

From Melvor Idle
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→‎Melee: removed all that was on this page, all relevant info was ported over to the /training pages
m (→‎Magic: removed another magic bit as it's now covered by Magic/Training)
m (→‎Melee: removed all that was on this page, all relevant info was ported over to the /training pages)
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===Melee===
===Melee===
====Leveling====
====Leveling====
Most players start combat with {{Skill|Attack|Melee}} as it does not require the overhead of {{Skill|Fletching}} Ammunition for {{Skill|Ranged}} or {{Skill|Runecrafting}} Runes for {{Skill|Magic}}.


For Melee, use {{Skill|Smithing}} to wear and wield the highest level gear available.
A detailed guide on Levelling Melee can be found [[Attack/Training|here]]


Smithing armor can be upgraded ({{ItemIcon|Bronze Helmet|notext=true}}{{ItemIcon|(S) Bronze Helmet|notext=true}}{{ItemIcon|(G) Bronze Helmet|notext=true}}) twice from the Bank, once with {{ItemIcon|Silver Bar|Silver Bars}} and the second time with {{ItemIcon|Gold Bar|Gold Bars}}. Typically, upgrading armor isn't really worth the extra time spent until at least {{ItemIcon|Adamant Helmet|Adamant}}.
===Magic===
====Leveling====


Melee leveling is split across 3 different skills, {{Skill|Attack}}, {{Skill|Strength}}, and {{Skill|Defence}}.
A detailed guide on Levelling Magic can be found [[Magic/Training|here]]
* {{Skill|Attack}} is trained using the {{Skill|Attack|Stab}} Attack Style
* {{Skill|Strength}} is trained using the {{Skill|Strength|Slash}} Attack Style
* {{Skill|Defence}} is trained using the {{Skill|Defence|Block}} Attack Style
 
In general, all Melee weapons have Stat distributions that encourage the use of the following Attack Styles:
 
{| class="wikitable" style="text-align: center"
! Weapon
! Details
!colspan="2"| Style
|-
| {{ItemIcon|Steel Dagger|notext=true}}{{ItemIcon|Adamant Dagger|notext=true}}{{ItemIcon|Dragon Dagger|notext=true}} Dagger
| Fast, weaker
| {{Skill|Attack|Stab}}
| {{Skill|Defence|Block}}
|-
| {{ItemIcon|Steel Sword|notext=true}}{{ItemIcon|Adamant Sword|notext=true}}{{ItemIcon|Dragon Sword|notext=true}} Sword
|
| {{Skill|Attack|Stab}}
| {{Skill|Defence|Block}}
|-
| {{ItemIcon|Steel Scimitar|notext=true}}{{ItemIcon|Adamant Scimitar|notext=true}}{{ItemIcon|Dragon Scimitar|notext=true}} Scimitar
|
|colspan="2"| {{Skill|Strength|Slash}}
|-
| {{ItemIcon|Steel 2H Sword|notext=true}}{{ItemIcon|Adamant 2H Sword|notext=true}}{{ItemIcon|Dragon 2H Sword|notext=true}} 2H Sword
| No shield, slow
|colspan="2"| {{Skill|Strength|Slash}}
|-
| {{ItemIcon|Steel Battleaxe|notext=true}}{{ItemIcon|Adamant Battleaxe|notext=true}}{{ItemIcon|Dragon Battleaxe|notext=true}} Battleaxe
| Slow-ish
| {{Skill|Strength|Slash}}
| {{Skill|Defence|Block}}
|}
 
{| class="wikitable"
|-
! {{Skill|Attack|notext=true}} Level
! {{Skill|Attack}} Weapon
! {{Skill|Strength}} Weapon
! {{Skill|Defence}} Weapon
! Armor
! Recommended Monster
! Idleable Dungeons
|-
| rowspan="2" | 1
| {{ItemIcon|Bronze Dagger|Bronze}}
| {{ItemIcon|Bronze Scimitar|Bronze}}
| {{ItemIcon|Bronze Dagger|Bronze}}
| {{ItemIcon|Bronze Helmet|Bronze}}
| rowspan="2" | {{Icon|Cow|type=monster}}
| -
|-
| {{ItemIcon|Iron Dagger|Iron}}
| {{ItemIcon|Iron Scimitar|Iron}}
| {{ItemIcon|Iron Dagger|Iron}}
| {{ItemIcon|Iron Helmet|Iron}}
| -
|-
| 5
| {{ItemIcon|Steel Dagger|Steel}}
| {{ItemIcon|Steel Scimitar|Steel}}
| {{ItemIcon|Steel Dagger|Steel}}
| {{ItemIcon|Steel Helmet|Steel}}
| {{Icon|Skeleton|type=monster}}
| -
|-
| 10
| {{ItemIcon|Black Dagger|Black}} / {{ItemIcon|Steel Dagger|Steel}}
| {{ItemIcon|Black Scimitar|Black}} / {{ItemIcon|Steel Scimitar|Steel}}
| {{ItemIcon|Black Dagger|Black}} / {{ItemIcon|Steel Dagger|Steel}}
| {{ItemIcon|Black Helmet|Black}} / {{ItemIcon|Steel Helmet|Steel}}
| {{Icon|Tentacle|type=monster}} / {{Icon|Skeleton|type=monster}}
| {{ZoneIcon|Chicken Coop}} (Requires {{UpgradeIcon|Auto Eat - Tier II}})
|-
| 20
| {{ItemIcon|Mithril Sword|notext=true}} / {{ItemIcon|Mithril Dagger|Mithril}}
| {{ItemIcon|Mithril Scimitar|Mithril}}
| {{ItemIcon|Mithril Dagger|Mithril}}
| {{ItemIcon|Mithril Helmet|Mithril}}
| rowspan="3" | {{Icon|Frozen Archer|type=monster}}
| -
|-
| 30
| {{ItemIcon|Adamant Sword|notext=true}} / {{ItemIcon|Adamant Dagger|Adamant}}
| {{ItemIcon|Adamant Battleaxe|notext=true}} / {{ItemIcon|Adamant Scimitar|Adamant}}
| {{ItemIcon|Adamant Battleaxe|Adamant}}
| {{ItemIcon|Adamant Helmet|Adamant}}
| {{ZoneIcon|Undead Graveyard}}
|-
| rowspan="2" | 40
| {{ItemIcon|Rune Sword|notext=true}} / {{ItemIcon|Rune Dagger|Rune}}
| rowspan="2" | {{ItemIcon|Rune Battleaxe|notext=true}} / {{ItemIcon|Rune Scimitar|Rune}}
| rowspan="2" | {{ItemIcon|Rune Battleaxe|Rune}}
| rowspan="2" | {{ItemIcon|Rune Helmet|Rune}}
| {{ZoneIcon|Spider Forest}} / {{ZoneIcon|Frozen Cove}} / {{ZoneIcon|Bandit Base}}
|-
| {{ItemIcon|Ice Sword|}}
| {{Icon|Bandit|type=monster}}
| {{ZoneIcon|Miolite Caves}} (Requires {{UpgradeIcon|Auto Eat - Tier III}})
|-
|}
 
====Gear Goals====
* Weapons:
** {{ItemIcon|Ice Sword}} {{SkillReq|Attack|40}} - Drops from {{ZoneIcon|Frozen Cove}} /{{Icon|Ice Monster|type=monster}}.
** {{ItemIcon|Elerine Spear}} {{SkillReq|Attack|40}} - Drops from {{Icon|Elerine Warrior|type=monster}}.
** {{ItemIcon|Almighty Lute}} - Drops from {{MonsterIcon|Wandering Bard}}.
* Equipment:
** {{ItemIcon|Amulet of Strength}} - Drops from {{MonsterIcon|Mummy}}.
** {{ItemIcon|Amulet of Torture}} - Rare drop from {{MonsterIcon|Fierce Devil}}, {{ZoneIcon|Deep Sea Ship}}.
** {{ItemIcon|Obsidian Cape}} - Drops from {{MonsterIcon|Adamant Knight}}.
** {{ItemIcon|Amulet of Looting}} - Drops from {{ZoneIcon|Spider Forest}}.


===Ranged===
===Ranged===
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