Template:AncientRelicsTable
From Melvor Idle
Produces a table of ancient relics available in each skill. Also accepts an optional skill name parameter, in which case the table will contain only relics for the specified skill.
Skill | Relic | Modifiers | |
---|---|---|---|
Agility | 1 | +50% Agility Mastery XP for Melvor Realm only | |
2 | Item cost reduction in Agility can now reach 100% -10% Melvor Realm Agility Obstacle Item Costs | ||
3 | -10% Attack Interval | ||
4 | -10% Melvor Realm Agility Obstacle Build Costs | ||
5 | +10% chance to convert a successful hit from the Target into a miss | ||
6 | Remove all debuffs from Agility Obstacles | ||
Archaeology | 1 | +50% Archaeology Mastery XP | |
2 | +3 levels of the Brush Tool in Archaeology +3 levels of the Shovel Tool in Archaeology +3 levels of the Trowel Tool in Archaeology +3 levels of the Sieve Tool in Archaeology | ||
3 | +1 base primary resource quantity gained in Archaeology | ||
4 | +2 dig site map slots | ||
5 | +10 GP gained per Archaeology Skill Level when locating no Artefact from an excavation action | ||
6 | x2 Consumable Items received from Archaeology | ||
Astrology | 1 | +50% Astrology Mastery XP for Melvor Realm only | |
2 | +25% Mastery XP for Melvor Realm only | ||
3 | 1% increased chance to locate Ancient Relics | ||
4 | +25% Mastery Pool XP Cap | ||
5 | -20% Astrology Interval | ||
6 | All modifiers in a completed Astrology Constellation for Melvor Realm are doubled | ||
Attack | 1 | +10% of Maximum Hit added to Minimum Hit | |
2 | +25% Melee Accuracy Rating | ||
3 | +10 Hidden Attack Level | ||
4 | -15% Melee Attack Interval | ||
5 | |||
6 | |||
Cartography | 1 | -25% Cartography Interval | |
2 | +50% map excavation actions when upgrading in Cartography | ||
3 | +5 Cartography sight range | ||
4 | +5 Cartography survey range | ||
5 | -30% Cartography travel costs | ||
6 | -100 dig site map refinement cost | ||
Cooking | 1 | +50% Cooking Mastery XP for Melvor Realm only | |
2 | +15% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | ||
3 | +30% Food Healing Value | ||
4 | +100% Global Perfect Cook chance | ||
5 | -25% Passive Cook Interval | ||
6 | +10% Lifesteal | ||
Error creating thumbnail: File missing
|
Corruption | 1 | +20% Corruption progress gained when hitting with an attack |
2 | |||
3 | |||
4 | +20% chance for Corruption progress to instantly fill at the start of a fight | ||
5 | -50% Soul Points required to automatically corrupt monsters | ||
6 | |||
Crafting | 1 | +50% Crafting Mastery XP for Melvor Realm only | |
2 | +10 base primary resource quantity gained in Crafting for Bags nodes | ||
3 | -25% Crafting Interval | ||
4 | All Mastery Tokens grant +0.1% of the maximum Mastery Pool XP for the respective Skill | ||
5 | +100% chance to gain 1 random gem from Crafting when making Jewelry (Cannot be doubled) | ||
6 | +90% chance for Urns produced in Crafting to be Enchanted | ||
Defence | 1 | +10% Reflect Damage | |
2 | +25% Global Evasion | ||
3 | +10% chance to convert a successful hit from the Target into a miss | ||
4 | +10 Hidden Defence Level | ||
5 | +3% Damage Reduction | ||
6 | Gains up to +150% Global Evasion Rating every 2 turns (Lasts 2 turns) | ||
Farming | 1 | +50% Farming Mastery XP for Melvor Realm only | |
2 | +100% chance to preserve Compost applied to Farming Plots when harvesting Melvor Realm crops (Bypass Gamemode Limitation) | ||
3 | -25% Farming Interval | ||
4 | -1 seed cost to plant Allotments in Farming (Cost cannot go below 1) | ||
5 | 10% increased chance to locate a Skill Pet | ||
6 | +100% base primary resource quantity gained in Farming for Melvor Realm only | ||
Firemaking | 1 | +50% Firemaking Mastery XP for Melvor Realm only | |
2 | +250% GP gained from Firemaking | ||
3 | +5% chance to gain 1 Diamond from Firemaking (Cannot be doubled) | ||
4 | +100% chance to gain Stardust in Firemaking | ||
5 | 1% increased chance to locate Ancient Relics | ||
6 | |||
Fishing | 1 | +50% Fishing Mastery XP for Melvor Realm only | |
2 | +100% GP from Raw Fish Sales | ||
3 | -25% Fishing Interval | ||
4 | When receiving a Gem from Mining or Fishing, there is a +15% chance to get another random Gem | ||
5 | +50% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | ||
6 | +100% chance to gain 1 cooked version of a fish when Fishing | ||
Fletching | 1 | +50% Fletching Mastery XP for Melvor Realm only | |
2 | +1 base primary resource quantity gained in Fletching for Standard Javelins nodes | ||
3 | +1 base primary resource quantity gained in Fletching for Standard Arrows nodes | ||
4 | +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes | ||
5 | -25% Fletching Interval | ||
6 | +10% Chance to Preserve Resources in Skills (Bypass Gamemode Limitation) | ||
Error creating thumbnail: File missing
|
Harvesting | 1 | +20% minimum Harvesting Intensity |
2 | +2 additional quantity of primary resource gained in Harvesting (Cannot be doubled) | ||
3 | -25% Harvesting Interval | ||
4 | Harvesting Vein Intensity no longer reduces over time | ||
5 | +1 intensity per action in Harvesting | ||
6 | Chance to obtain unique products in Harvesting increased by 200% | ||
Herblore | 1 | +50% Herblore Mastery XP for Melvor Realm only | |
2 | +10 Charges per Potion | ||
3 | 1% increased chance to locate Ancient Relics | ||
4 | -25% Herblore Interval | ||
5 | +30% Chance to gain +1 additional resource in Herblore (Cannot be doubled) | ||
6 | +2 additional quantity of primary resource gained in Herblore (Cannot be doubled) | ||
Hitpoints | 1 | +8% Lifesteal | |
2 | |||
3 | -3s Hitpoint Regeneration interval | ||
4 | +100% Auto Eat HP Limit +100% Auto Eat Efficiency | ||
5 | +50 Maximum Hitpoints | ||
6 | -30% Damage taken when affected by Stun, Freeze or Crystallize | ||
Magic | 1 | ||
2 | +40 Magic Minimum Hit | ||
3 | +20% Rune Preservation (Bypass Gamemode Limitation) | ||
4 | +10 Hidden Magic Level | ||
5 | |||
6 | |||
Mining | 1 | +50% Mining Mastery XP for Melvor Realm only | |
2 | +50 Mining Node HP | ||
3 | +15% chance to receive the bar version of an ore when Mining | ||
4 | +1 Coal Ore per Ore Mined. (Item doubling does not apply) | ||
5 | +30% Chance to gain +1 additional resource in Mining (Cannot be doubled) | ||
6 | +690 Mining Node HP | ||
Prayer | 1 | ||
2 | +2.5% of all damage taken is added as Prayer Points (Rounded down) | ||
3 | 1% increased chance to locate Ancient Relics | ||
4 | -2 Prayer Point Cost for Prayers | ||
5 | +100% Prayer Points gained from burying Bones | ||
6 | |||
Ranged | 1 | +20% Ammo Preservation (Bypass Gamemode Limitation) | |
2 | +20% Ranged Accuracy Rating | ||
3 | +10 Hidden Ranged Level | ||
4 | +10% Ranged Strength Bonus from Equipment | ||
5 | |||
6 | +10% Ranged critical hit chance | ||
Runecrafting | 1 | +50% Runecrafting Mastery XP for Melvor Realm only | |
2 | +10 additional quantity of primary resource gained in Runecrafting for Combination Runes nodes (Cannot be doubled) | ||
3 | +3 additional quantity of primary resource gained in Runecrafting for Standard Runes nodes (Cannot be doubled) | ||
4 | +1 base primary resource quantity gained in Mining for Essence nodes | ||
5 | -25% Runecrafting Interval | ||
6 | +4 base primary resource quantity gained in Mining for Essence nodes | ||
Slayer | 1 | +100% of Poison damage dealt is gained as Slayer Coins | |
2 | +25% Global Slayer Coins (except Item Sales) | ||
3 | +10% Damage To Slayer Tasks | ||
4 | -0.3s Monster Respawn Timer | ||
5 | +50% GP from Slayer Task Monster drops | ||
6 | Bypass All Slayer Area item requirements | ||
Smithing | 1 | +50% Smithing Mastery XP for Melvor Realm only | |
2 | -25% Smithing Interval | ||
3 | +50% Chance to gain +1 additional resource in Smithing (Cannot be doubled) | ||
4 | +100 Melee Defence Bonus | ||
5 | 1% increased chance to locate Ancient Relics | ||
6 | Remove Coal costs for Smithing recipes (Melvor Realm only) | ||
Strength | 1 | +20% Melee Max Hit | |
2 | +10% Melee Strength Bonus from Equipment | ||
3 | |||
4 | +10 Hidden Strength Level | ||
5 | +10% Damage To Bosses | ||
6 | |||
Summoning | 1 | +50% Summoning Mastery XP for Melvor Realm only | |
2 | -25% Summoning Interval | ||
3 | +15 base primary resource quantity gained in Summoning | ||
4 | +100% Summoning Max Hit | ||
5 | +30% Cost Reduction for Summoning, excluding Shards | ||
6 | All Summoning Synergies are unlocked | ||
Thieving | 1 | +50% Thieving Mastery XP for Melvor Realm only | |
2 | +30% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only | ||
3 | +50% GP gained from Thieving | ||
4 | +150 Stealth while Thieving | ||
5 | NPCs in Thieving deal no damage (${realmName only}) | ||
6 | +0.5% chance to receive Thieving Area Unique Item | ||
Township | 1 | +60% minimum Township building efficiency | |
2 | +50% Township Happiness +50% Township Education | ||
3 | +50% Township Max Storage | ||
4 | There is a 20% chance of a Nightfall Season occurring in Township There is a 20% chance of a Solar Eclipse Season occurring in Township | ||
5 | There is a 20% chance of a Lemon Season occurring in Township | ||
6 | Township Health no longer degrades | ||
Woodcutting | 1 | +50% Woodcutting Mastery XP for Melvor Realm only | |
2 | +25% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | ||
3 | +300% GP from Log Sales | ||
4 | +0.3% chance to gain 1 Chest of Gems from Woodcutting (Cannot be doubled) | ||
5 | 5% increased chance to receive Global Rare Items, Mastery Tokens, Bird Nests from Woodcutting, Gems from Mining, and Coal from Firemaking | ||
6 | +1 Tree Cut Limit |