Earth God Dungeon/Guide: Difference between revisions
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Due to the [[Combat Triangle]], it is recommended to clear the {{ZoneIcon|Earth God Dungeon}} with {{Skill|Magic}} because the enemies here are mostly {{Icon|Melee}}, including the final boss {{MonsterIcon|Terran}}. | Due to the [[Combat Triangle]], it is recommended to clear the {{ZoneIcon|Earth God Dungeon}} with {{Skill|Magic}} because the enemies here are mostly {{Icon|Melee}}, including the final boss {{MonsterIcon|Terran}}. | ||
Being [[Combat#Stun (Freeze)|stunned]] when an enemy hits you causes you to take 30% additional damage. The idea here is to get out of the stun effect | Being [[Combat#Stun (Freeze)|stunned]] when an enemy hits you causes you to take 30% additional damage. The idea here is to get out of the stun effect of {{MonsterIcon|Terran}} faster than he can attack if you're under the effect of his slow (+33% attack interval inflicted by Grasping Roots). Weapons with a 2.6 second attack interval will get away in time, however weapons with a 3.0 second interval will not without the use of interval reduction bonuses; specifically, 3.0 second interval weapon need to be reduced to 2.9 seconds or faster. Therefore, it is only safe to use {{ItemIcon|Cloudburst Staff}} while using {{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}} at this point of progression. | ||
The safest spell to use while maintaining a decent [[Dragons_Den/Guide#Adjusted_clear_time|adjusted clear time]] is likely the 20k-accuracy {{Icon|Gust|type=spell}}, with a wand and a shield equipped. | The safest spell to use while maintaining a decent [[Dragons_Den/Guide#Adjusted_clear_time|adjusted clear time]] is likely the 20k-accuracy {{Icon|Gust|type=spell}}, with a wand and a shield equipped. | ||
Worth noting that using {{ItemIcon|Cloudburst Staff}}, even with {{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}}, will likely far outpace any other spell/weapon combo. However, be aware that this will cost a lot of runes, and running out of them will put you in danger of dying. {{PetIcon|Otto}} or {{ItemIcon|Elder Crown}} in the | Worth noting that using {{ItemIcon|Cloudburst Staff}}, even with {{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}}, will likely far outpace any other spell/weapon combo. However, be aware that this will cost a lot of runes, and running out of them will put you in danger of dying. Check combat sim to see how many runes you will spend per hour, and make plenty of extras to survive for as long as necessary. | ||
Owning {{PetIcon|Otto}} or wearing {{ItemIcon|Elder Crown}} or {{ItemIcon|Sand Treaders}} in the [[Passive Slot]] will reduce your interval sufficiently enough to avoid the need to spend {{ItemIcon|Air Rune|Air Runes}} on Surge Auroras, making this particular method effectively foolproof. You can use the {{Icon|Fury II|type=aurora}} Aurora instead for better adjusted clear times if you meet one or more of these requirements. | |||
Any setup you use needs to be checked with the [[Combat Simulator]] to be sure of its efficacy for ''you''. | Any setup you use needs to be checked with the [[Combat Simulator]] to be sure of its efficacy for ''you''. |
Revision as of 20:19, 30 May 2022
This page was last updated for (v1.0.3). |
Gear
Due to the Combat Triangle, it is recommended to clear the
with
because the enemies here are mostly
, including the final boss Terran. Being stunned when an enemy hits you causes you to take 30% additional damage. The idea here is to get out of the stun effect of Terran faster than he can attack if you're under the effect of his slow (+33% attack interval inflicted by Grasping Roots). Weapons with a 2.6 second attack interval will get away in time, however weapons with a 3.0 second interval will not without the use of interval reduction bonuses; specifically, 3.0 second interval weapon need to be reduced to 2.9 seconds or faster. Therefore, it is only safe to use Cloudburst Staff while using
or
at this point of progression. The safest spell to use while maintaining a decent adjusted clear time is likely the 20k-accuracy
, with a wand and a shield equipped. Worth noting that using Cloudburst Staff, even with
or
, will likely far outpace any other spell/weapon combo. However, be aware that this will cost a lot of runes, and running out of them will put you in danger of dying. Check combat sim to see how many runes you will spend per hour, and make plenty of extras to survive for as long as necessary. Owning
or wearing Elder Crown or Sand Treaders in the Passive Slot will reduce your interval sufficiently enough to avoid the need to spend Air Runes on Surge Auroras, making this particular method effectively foolproof. You can use the
Aurora instead for better adjusted clear times if you meet one or more of these requirements.
Any setup you use needs to be checked with the Combat Simulator to be sure of its efficacy for you.
Item | DR% |
---|---|
Glacia God Helmet | 8% |
Glacia God Platebody | 8% |
Glacia God Platelegs | 8% |
Glacia God Boots | 8% |
Glacia God Gloves | 8% |
Skull Cape | 3% |
Elite Amulet of Magic | 2% |
Warlock Ring | 0% |
Scaled Shield | 8% |
Magic Wand (Powerful) | 0% |
Total | 53% |
It may be helpful to check if you can idle the dungeon with the Combat Simulator. Can I Idle may be misleading in the amount of DR you need. 'If' your attack interval is 2.9 or lower with a staff, or if you are using a wand, you can uncheck the Status Damage checkbox as you will not be taking stun damage from any of these enemies.
Use Silver Diamond Ring, Infernal Cape, and Dragonfire Shield if you don't have enough DR.
Ring of Wealth or Aorpheat's Signet Ring can be used if you don't have the Warlock Ring, but the adjusted drop time is worse with them.
FEZ is good but not mandatory.
If you have unused Water Chests, you might want to open them for the Magic Wand (Elite).
Maximized Farming
The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using Diamond Luck Potions
Magic
This build uses
or
(slightly reduced rune cost),
, and
. To use this method, you need to have an attack interval of 2.9 or lower. This is achieved the easiest in the end game with
, or alternatively with
or
. This achieves around 26 to 27 scrolls per hour, depending slightly on your
bonuses. Worth noting that Master Slayer armour provides a very minor increase in the amount of scrolls obtained. For simplicity's sake and cross-compatibility with the other Gods, they are not added to the table.
Item | Slot | DR% |
---|---|---|
Glacia God Helmet | Head | 8% |
Glacia God Platebody | Body | 8% |
Glacia God Platelegs | Leggings | 8% |
Glacia God Boots | Boots | 8% |
Glacia God Gloves | Hands | 8% |
Skull Cape | Cape | 3% |
FEZ | Neck | 3% |
Ring of Wealth | Ring | 0% |
Chapeau Noir | Passive | 0% |
Cloudburst Staff | Weapon | 0% |
Total | 46% |
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Other: Error creating thumbnail: File missing Beginners Guide • Guides • Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • Easter Eggs • Pets • Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • Throne of the Herald • Atlas of Discovery • Error creating thumbnail: File missing Into the Abyss
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |