Dragons Den/Guide
Why Clear Dragons Den?
Dragons Den is usually cleared for the
Ancient Crossbow,
(U) Ancient D-hide Vambraces, and
(U) Ancient D-hide Shield because they are wanted for the
Air and
Water God Dungeons. The
(U) Ancient D-hide Shield can be upgraded into the
Scaled Shield, a bis ranged shield for a very long time.
Other parts of the Ancient set are of little importance because you will use the
Aeris God Armour for the
Water God Dungeon. Keep them only if you didn't already get your
Ranged to level 85.
- If you wish to tweak the Combat Simulator Exports yourself, they can be found here.
Standard Guide
Because all enemies in Dragons Den are
Melee, it is advised to use a
Magic or
Melee build due to the Combat Triangle.
This guide assumes that you have Auto Eat - Tier III.
Crabs were used as a food of choice to reflect the approximate cooking level at the time of clearing the dungeon.
All the simulations for this guide were done without any Pets, Astrology or Potions.
If you have Finn, the Cat you can subtract 1
Level from the requirements.
If you have Leonardo you can subtract 2
Level from the requirements.
According to the simulation - it takes, on average, 506 Elder Chest opens to obtain all items from the Dragons Den. It takes 657 opens to obtain all items from the
Dragons Den with a 75% probability and 1165 opens to obtain all items with a 95% probability.
Basic Magic
This part of the guide will need either Level 73 or
Level 66 and
Level 50 to fully idle.
This build has around 17 clears per hour.
Gear
- Spell:
Earth Surge with combination runes.
- Prayers:
Mystic Lore &
Mystic Might
Agility
Only required if you don't have Level 73.
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | +3% Smithing Mastery XP | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +50 Maximum Hitpoints |
Melee
This part of the guide will need Level 76 and
Level 70 to fully idle.
You can also upgrade the Adamant Equipment to Rune Equipment which will lower the requirements to Level 73 and
Level 50 to fully idle.
This build has around 12-13 clears per hour.
Gear
- Prayers:
Incredible Reflexes &
Chivalry
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | +3% Smithing Mastery XP | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +50 Maximum Hitpoints | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction |
Ancient Relics
On top of no Pets, Astrology or Potions this guide will also assume no Relics.
Much like any other dungeon up to now, Manual Eating will be required.
Magic
This will require Level 60 so the level 70 cap increase must be reached.
This Dungeon will take roughly 5.5 minutes to complete with the provided setup.
And will take roughly 140 Lobster to complete.
- Spell:
Earth Wave
- Prayers:
Mystic Lore &
Mystic Might
Melee
This Dungeon will take roughly 10 minutes to complete with the provided setup. 15 minutes if you use an Ice Sword.
And will take roughly 235-325 Lobster to complete.
Ice Sword can be used instead of
Rune Claw
- Prayers:
Ultimate Strength &
Incredible Reflexes
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Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, Monsters |