Ancient Sanctuary/Guide

From Melvor Idle

Dungeon Mechanics

This Dungeon harkens back to base game combat, it is a relatively simple dungeon that is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated Slayer Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers.

Intimidation Just like every other monster in the , each enemy in the Ancient Sanctuary has a passive effect that reduces the player's Damage Reduction. When in combat with Morellia, the player's base damage reduction is reduced by 21%, before any modifiers from the Combat Triangle.

Rewards

Completing this dungeon unlocks Lava Lake and Forsaken Tundra, which unlocks more equipment for Melee and Magic and starts the player's journey through the rest of the expansion.

Standard Guide

Stats

  • Attack (skill).svg Level 90
  • Strength (skill).svg Level 90
  • Hitpoints (skill).svg Level 91
  • Defence (skill).svg Level 90
  • Prayer (skill).svg Level 95

If you don't have Agility (skill).svg Level 99 you will need Hitpoints (skill).svg Level 93 and equip a Wasteful Ring.

Gear

This Setup allows you to fully idle your first clear in about 6-8.5 minutes.



Disclaimer: Gem slot is not required but recommended.

Agility


Ancient Relics Guide

Requires Wasteful Ring in the Passive Slot.

Required Relics:

  • - #5
  • - #5

There is no death chance using the Standard Guide setup when both Relics are obtained at Hitpoints (skill).svg Level 93, one of those two Relics and Hitpoints (skill).svg Level 99 will also suffice. Fully idle-able.