Agility/Training: Difference between revisions

From Melvor Idle
(Update again following correction of optimal course generation code)
(Update for v1.1)
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{{V|1.0.5}}
{{V|1.1}}
{{Otheruses|training the Agility skill|the skill itself|Agility}}
{{Otheruses|training the Agility skill|the skill itself|Agility}}


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This is the total cost to build or change all obstacles as listed in the guide below, assuming no cost reductions. Note that this could be lower in practice if [[Agility#Mastery Unlocks|Mastery Pool checkpoints]] are active or if the same obstacle is constructed multiple times.
This is the total cost to build or change all obstacles as listed in the guide below, assuming no cost reductions. Note that this could be lower in practice if [[Agility#Mastery Unlocks|Mastery Pool checkpoints]] are active or if the same obstacle is constructed multiple times.


* {{GP|46110000}}
{| class="wikitable"
* {{SC|150000}}
! Cost
* {{ItemIcon|Raw Herring|qty=300}}
![[Full Version|Base Game]]<br/>Level 1-99
* {{ItemIcon|Raw Salmon|qty=300}}
!{{TotH}}<br/>Level 100-120
* {{ItemIcon|Mahogany Logs|qty=1000}}
!Total
* {{ItemIcon|Iron Arrows|qty=2000}}
|-
* {{ItemIcon|Chaos Rune|qty=2000}}
| {{Icon|Gold Pieces|img=Coins}} || {{formatnum:46110000}} || {{formatnum:510000000}} || {{formatnum:556110000}}
* {{ItemIcon|Watermelons|qty=3000}}
|-
* {{ItemIcon|Barrentoe Herb|qty=5000}}
| {{Icon|Slayer Coins}} || {{formatnum:150000}} || {{formatnum:500000}} || {{formatnum:650000}}
* {{ItemIcon|Crab|qty=2500}}
|-
* {{ItemIcon|Coal Ore|qty=5000}}
| {{ItemIcon|Raw Herring}} || 300 ||class="table-na"| N/A || 300
* {{ItemIcon|Diamond|qty=2000}}
|-
* {{ItemIcon|Bones|qty=1000}}
| {{ItemIcon|Raw Salmon}} || 300 ||class="table-na"| N/A || 300
* {{ItemIcon|Dragonite Bar|qty=10000}}
|-
* {{ItemIcon|Redwood Logs|qty=10000}}
| {{ItemIcon|Mahogany Logs}} || {{formatnum:1000}} ||class="table-na"| N/A || {{formatnum:1000}}
* {{ItemIcon|Emerald|qty=2000}}
|-
| {{ItemIcon|Iron Arrows}} || {{formatnum:2000}} ||class="table-na"| N/A || {{formatnum:2000}}
|-
| {{ItemIcon|Chaos Rune}} || {{formatnum:2000}} ||class="table-na"| N/A || {{formatnum:2000}}
|-
| {{ItemIcon|Watermelons}} || {{formatnum:3000}} ||class="table-na"| N/A || {{formatnum:3000}}
|-
| {{ItemIcon|Barrentoe Herb}} || {{formatnum:5000}} ||class="table-na"| N/A || {{formatnum:5000}}
|-
| {{ItemIcon|Crab}} || {{formatnum:2500}} ||class="table-na"| N/A || {{formatnum:2500}}
|-
| {{ItemIcon|Coal Ore}} || {{formatnum:5000}} ||class="table-na"| N/A || {{formatnum:5000}}
|-
| {{ItemIcon|Diamond}} || {{formatnum:2000}} ||class="table-na"| N/A || {{formatnum:2000}}
|-
| {{ItemIcon|Bones}} || {{formatnum:1000}} ||class="table-na"| N/A || {{formatnum:1000}}
|-
| {{ItemIcon|Dragonite Bar}} || {{formatnum:10000}} ||class="table-na"| N/A || {{formatnum:10000}}
|-
| {{ItemIcon|Redwood Logs}} || {{formatnum:10000}} ||class="table-na"| N/A || {{formatnum:10000}}
|-
| {{ItemIcon|Emerald}} || {{formatnum:2000}} ||class="table-na"| N/A || {{formatnum:2000}}
|-
| {{ItemIcon|Lava Fish}} ||class="table-na"| N/A || {{formatnum:8000}} || {{formatnum:8000}}
|-
| {{ItemIcon|Corundumite Bar}} ||class="table-na"| N/A || {{formatnum:6000}} || {{formatnum:6000}}
|-
| {{ItemIcon|Oricha}} ||class="table-na"| N/A || {{formatnum:5000}} || {{formatnum:5000}}
|-
| {{ItemIcon|Magic Logs}} ||class="table-na"| N/A || {{formatnum:5000}} || {{formatnum:5000}}
|-
| {{ItemIcon|Cerulean}} ||class="table-na"| N/A || {{formatnum:5000}} || {{formatnum:5000}}
|-
| {{ItemIcon|Palladium Bar}} ||class="table-na"| N/A || {{formatnum:15000}} || {{formatnum:15000}}
|-
| {{ItemIcon|Pure Essence}} ||class="table-na"| N/A || {{formatnum:20000}} || {{formatnum:20000}}
|-
| {{ItemIcon|Meteorite Bar}} ||class="table-na"| N/A || {{formatnum:10000}} || {{formatnum:10000}}
|-
| {{ItemIcon|Meteorite Javelin}} ||class="table-na"| N/A || {{formatnum:15000}} || {{formatnum:15000}}
|-
| {{ItemIcon|Revenant Logs}} ||class="table-na"| N/A || {{formatnum:25000}} || {{formatnum:25000}}
|}


===Total Skill Requirements===
===Total Skill Requirements===
In order to follow this guide, you'll need the following skills.
In order to follow this guide, you'll need the following skills:
 
* Level 1-99 ([[Full Version|Base Game]])
* {{SkillReq|Cooking|60}}
** {{SkillReq|Defence|70}}
* {{SkillReq|Farming|60}}
** {{SkillReq|Prayer|70}}
* {{SkillReq|Mining|60}}
** {{SkillReq|Slayer|60}}
* {{SkillReq|Slayer|60}}
** {{SkillReq|Woodcutting|99}}
* {{SkillReq|Thieving|60}}
** {{SkillReq|Firemaking|99}}
* {{SkillReq|Defence|70}}
** {{SkillReq|Cooking|60}}
* {{SkillReq|Prayer|70}}
** {{SkillReq|Mining|60}}
* {{SkillReq|Firemaking|99}}
** {{SkillReq|Thieving|60}}
* {{SkillReq|Woodcutting|99}}
** {{SkillReq|Farming|60}}
* Level 100-120 ({{TotH}} [[Throne of the Herald Expansion]])
** {{SkillReq|Defence|110}}
** {{SkillReq|Ranged|110}}
** {{SkillReq|Magic|110}}
** {{SkillReq|Smithing|115}}
** {{SkillReq|Fletching|115}}
** {{SkillReq|Crafting|115}}


===Obstacles===
===Obstacles===
The following guide was created assuming level 50 Mastery for each obstacle. In practice, obstacles will start at level 1 Mastery and will end up far above level 50 (especially for later level blocks), but although that effects the actual XP rates gained it will not ultimately change which courses are best at a given level block in practice.
The following guide was created assuming level 50 Mastery for each obstacle. In practice, obstacles will start at level 1 Mastery and will end up far above level 50 (especially for later level blocks), but although that effects the actual XP rates gained it will not ultimately change which courses are best at a given level block in practice.


This changes at the level 80-90 and level 90-99 sections, which are chosen assuming you'll hit 99 Mastery partway through the level block. In practice, you will not hit level 99 Mastery in all obstacles in the course, but you should hit level 99 Mastery in the most relevant obstacles, which are the ones with penalties that affect the speed at which you gain Agility XP.
This changes from {{SkillReq|Agility|80}} onwards, which are chosen assuming you'll hit 99 Mastery partway through the level block. In practice, you will not hit level 99 Mastery in all obstacles in the course, but you should hit level 99 Mastery in the most relevant obstacles, which are the ones with penalties that affect the speed at which you gain Agility XP.


{| class="wikitable stickyHeader"
{| class="wikitable stickyHeader"
|- class="headerRow-0"
|- class="headerRow-0"
!Levels!!Course Changes!!style="min-width:140px"|Costs!!style="min-width:80px"|Skill Reqs!!Full Course
!Levels!!Course Changes!!style="min-width:140px"|Costs!!style="min-width:90px"|Requirements!!Full Course
|-
|-
!1-10
!1-10
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|-
|-
!70-80
!70-80
|Build Tree Hang<br/>Swap Pit Jump for Balance Seesaw
|Build Tree Hang
|{{GP|5150000}}<br/>{{ItemIcon|Barrentoe Herb|qty=5000}}
|{{GP|5000000}}<br/>{{ItemIcon|Barrentoe Herb|qty=5000}}
|{{SkillReq|Woodcutting|80}}<br/>{{SkillReq|Firemaking|80}}
|{{SkillReq|Woodcutting|80}}<br/>{{SkillReq|Firemaking|80}}
|Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Tree&nbsp;Climb, Raft&nbsp;Drifting, Heat&nbsp;Trap, Tree&nbsp;Hang
|Cargo Net, Balance Beam, Pit Jump, Gap Jump, Tree&nbsp;Climb, Raft&nbsp;Drifting, Heat&nbsp;Trap, Tree&nbsp;Hang
|-
|-
!80-90
!80-90
|Build Ice Jump<br/>Swap Tree Climb for Mountain Climb<br/>Swap Raft Drifting for Tree Balance
|Build Ice Jump<br/>Swap Pit Jump for Balance Seesaw<br/>Swap Tree Climb for Mountain Climb<br/>Swap Raft Drifting for Tree Balance
|{{GP|11500000}}<br/>{{ItemIcon|Crab|qty=2500}}<br/>{{ItemIcon|Coal Ore|qty=5000}}<br/>{{ItemIcon|Diamond|qty=2000}}<br/>{{ItemIcon|Bones|qty=1000}}
|{{GP|11650000}}<br/>{{ItemIcon|Crab|qty=2500}}<br/>{{ItemIcon|Coal Ore|qty=5000}}<br/>{{ItemIcon|Diamond|qty=2000}}<br/>{{ItemIcon|Bones|qty=1000}}
|{{SkillReq|Cooking|60}}<br/>{{SkillReq|Mining|60}}<br/>{{SkillReq|Slayer|60}}<br/>{{SkillReq|Thieving|60}}
|{{SkillReq|Cooking|60}}<br/>{{SkillReq|Mining|60}}<br/>{{SkillReq|Slayer|60}}<br/>{{SkillReq|Thieving|60}}
|Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain&nbsp;Climb, Tree&nbsp;Balance, Heat&nbsp;Trap, Tree&nbsp;Hang, Ice&nbsp;Jump
|Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain&nbsp;Climb, Tree&nbsp;Balance, Heat&nbsp;Trap, Tree&nbsp;Hang, Ice&nbsp;Jump
Line 99: Line 148:
|{{SkillReq|Woodcutting|99}}<br/>{{SkillReq|Firemaking|99}}<br/>{{SkillReq|Defence|70}}<br/>{{SkillReq|Prayer|70}}
|{{SkillReq|Woodcutting|99}}<br/>{{SkillReq|Firemaking|99}}<br/>{{SkillReq|Defence|70}}<br/>{{SkillReq|Prayer|70}}
|Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain&nbsp;Climb, Tree&nbsp;Balance, Heat&nbsp;Trap, Spike&nbsp;Jump, Ice&nbsp;Jump, Boulder&nbsp;Move
|Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain&nbsp;Climb, Tree&nbsp;Balance, Heat&nbsp;Trap, Spike&nbsp;Jump, Ice&nbsp;Jump, Boulder&nbsp;Move
|-
!100-104
|Build Forest Maze
|{{GP|30000000}}<br/>{{SC|500000}}<br/>{{ItemIcon|Lava Fish|qty=8000}}<br/>{{ItemIcon|Corundumite Bar|qty=6000}}
|
|Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain&nbsp;Climb, Tree&nbsp;Balance, Heat&nbsp;Trap, Spike&nbsp;Jump, Ice&nbsp;Jump, Boulder&nbsp;Move, Forest&nbsp;Maze
|-
!105-109
|Build Forest Jog<br/>Swap Spike Jump for A Lovely Jog
|{{GP|55000000}}<br/>{{ItemIcon|Oricha|qty=5000}}<br/>{{ItemIcon|Magic Logs|qty=5000}}
|
|Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain&nbsp;Climb, Tree&nbsp;Balance, Heat&nbsp;Trap, A&nbsp;Lovely&nbsp;Jog, Ice&nbsp;Jump, Boulder&nbsp;Move, Forest&nbsp;Maze, Forest&nbsp;Jog
|-
!110-115
|Build Cave Trap
|{{GP|75000000}}
|
|Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain&nbsp;Climb, Tree&nbsp;Balance, Heat&nbsp;Trap, A&nbsp;Lovely&nbsp;Jog, Ice&nbsp;Jump, Boulder&nbsp;Move, Forest&nbsp;Maze, Forest&nbsp;Jog, Cave&nbsp;Trap
|-
!115-118
|Build Freezing Climb
|{{GP|150000000}}<br/>{{ItemIcon|Cerulean|qty=5000}}<br/>{{ItemIcon|Palladium Bar|qty=15000}}<br/>{{ItemIcon|Pure Essence|qty=20000}}
|{{SkillReq|Defence|110}}<br/>{{SkillReq|Ranged|110}}<br/>{{SkillReq|Magic|110}}
|Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain&nbsp;Climb, Tree&nbsp;Balance, Heat&nbsp;Trap, A&nbsp;Lovely&nbsp;Jog, Ice&nbsp;Jump, Boulder&nbsp;Move, Forest&nbsp;Maze, Forest&nbsp;Jog, Cave&nbsp;Trap, Freezing&nbsp;Climb
|-
!118-120
|Build Mountain Trail
|{{GP|200000000}}<br/>{{ItemIcon|Meteorite Bar|qty=10000}}<br/>{{ItemIcon|Meteorite Javelin|qty=15000}}<br/>{{ItemIcon|Revenant Logs|qty=25000}}
|{{SkillReq|Smithing|115}}<br/>{{SkillReq|Fletching|115}}<br/>{{SkillReq|Crafting|115}}
|Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain&nbsp;Climb, Tree&nbsp;Balance, Heat&nbsp;Trap, A&nbsp;Lovely&nbsp;Jog, Ice&nbsp;Jump, Boulder&nbsp;Move, Forest&nbsp;Maze, Forest&nbsp;Jog, Cave&nbsp;Trap, Freezing&nbsp;Climb, Mountain&nbsp;Trail
|}
|}



Revision as of 02:48, 13 November 2022

This page was last updated for (v1.1).

Training

Total Costs

This is the total cost to build or change all obstacles as listed in the guide below, assuming no cost reductions. Note that this could be lower in practice if Mastery Pool checkpoints are active or if the same obstacle is constructed multiple times.

Cost Base Game
Level 1-99

Level 100-120
Total
Error creating thumbnail: File missing
Gold Pieces
46,110,000 510,000,000 556,110,000
Error creating thumbnail: File missing
Slayer Coins
150,000 500,000 650,000
Raw Herring 300 N/A 300
Raw Salmon 300 N/A 300
Mahogany Logs 1,000 N/A 1,000
Iron Arrows 2,000 N/A 2,000
Chaos Rune 2,000 N/A 2,000
Watermelons 3,000 N/A 3,000
Barrentoe Herb 5,000 N/A 5,000
Crab 2,500 N/A 2,500
Coal Ore 5,000 N/A 5,000
Diamond 2,000 N/A 2,000
Bones 1,000 N/A 1,000
Dragonite Bar 10,000 N/A 10,000
Redwood Logs 10,000 N/A 10,000
Emerald 2,000 N/A 2,000
Lava Fish N/A 8,000 8,000
Corundumite Bar N/A 6,000 6,000
Oricha N/A 5,000 5,000
Magic Logs N/A 5,000 5,000
Cerulean N/A 5,000 5,000
Palladium Bar N/A 15,000 15,000
Pure Essence N/A 20,000 20,000
Meteorite Bar N/A 10,000 10,000
Meteorite Javelin N/A 15,000 15,000
Revenant Logs N/A 25,000 25,000

Total Skill Requirements

In order to follow this guide, you'll need the following skills:

  • Level 1-99 (Base Game)
    • Error creating thumbnail: File missing
      Level 70
    • Error creating thumbnail: File missing
      Level 70
    • Error creating thumbnail: File missing
      Level 60
    • Error creating thumbnail: File missing
      Level 99
    • Error creating thumbnail: File missing
      Level 99
    • Error creating thumbnail: File missing
      Level 60
    • Error creating thumbnail: File missing
      Level 60
    • Error creating thumbnail: File missing
      Level 60
    • Error creating thumbnail: File missing
      Level 60
  • Level 100-120 ( Throne of the Herald Expansion)
    • Error creating thumbnail: File missing
      Level 110
    • Error creating thumbnail: File missing
      Level 110
    • Error creating thumbnail: File missing
      Level 110
    • Error creating thumbnail: File missing
      Level 115
    • Error creating thumbnail: File missing
      Level 115
    • Error creating thumbnail: File missing
      Level 115

Obstacles

The following guide was created assuming level 50 Mastery for each obstacle. In practice, obstacles will start at level 1 Mastery and will end up far above level 50 (especially for later level blocks), but although that effects the actual XP rates gained it will not ultimately change which courses are best at a given level block in practice.

This changes from

Error creating thumbnail: File missing
Level 80

onwards, which are chosen assuming you'll hit 99 Mastery partway through the level block. In practice, you will not hit level 99 Mastery in all obstacles in the course, but you should hit level 99 Mastery in the most relevant obstacles, which are the ones with penalties that affect the speed at which you gain Agility XP.

Boosters

XP

GP

The Fine Coinpurse can replace the Book of Scholars depending on whether you prefer 25% more GP/hr or 3% more XP/hr as the Book reduces global GP by 15%. At later Agility levels this can add up to a significant amount of GP lost for a 3% XP boost.

Action Time


Melvor Idle Skill Guides
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Combat
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Prayer
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Farming
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Township
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Woodcutting
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Fishing
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Firemaking
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Cooking
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Mining
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Smithing
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Thieving
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Fletching
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Crafting
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Runecrafting
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Herblore
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Agility
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Summoning
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Astrology
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Alternative Magic
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Cartography
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Archaeology
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Harvesting