Agility/Training: Difference between revisions
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|Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain Climb, Tree Balance, Heat Trap, A Lovely Jog, Ice Jump, Boulder Move, Forest Maze, Forest Jog, Cave Trap, Freezing Climb, Mountain Trail | |Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain Climb, Tree Balance, Heat Trap, A Lovely Jog, Ice Jump, Boulder Move, Forest Maze, Forest Jog, Cave Trap, Freezing Climb, Mountain Trail | ||
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==Full Completion (100% Mastery)== | |||
This section is about how to optimally get 100% {{Mastery}}. Agility is more interesting than the other skills in this regard because you need to run an obstacle at every level starting from tier 1, so getting full Mastery requires more planning. | |||
It is difficult to give very specific advice like for skilling, because this guide has no way to know what your current Mastery situation is (for instance, some players will have already full mastered obstacles like {{AgilityIcon|Waterfall Crossing}}, {{AgilityIcon|Lava Jump}} and so on, in order to cut the penalties in half, and other players will not have done so). Instead, this guide will provide... guidelines! | |||
There are two schools of thought for how to get Agility Mastery. The first is to focus on +Mastery bonuses like {{HerbloreIcon|Traps Potion}}, {{Synergy|Eagle|Devil}}, {{AgilityIcon|Tree Climb}} and so on, and the other is to maximize pool income from {{ItemIcon|Mastery Token (Agility)}} by reducing interval as much as possible. It turns out that '''Tokens actually can generate between 2.5% and 3.4% of pool per hour,''' depending on the active obstacles and other bonuses, whereas another +20% mastery or so will not generate nearly that much mastery. See the [[#Action Time]] section for a list of all the bonuses. With the {{AgilityIcon|Elite Pillar of Expertise}} active, you have a total of 96% interval reduction, and without it, you have 93%. | |||
With all this in mind, here are the guidelines: | |||
# You will want to run {{ItemIcon|Clue Chasers Insignia}} and {{AoD}} {{ItemIcon|Ghostly Parrot}} the entire time (except when switching obstacles, of course). | |||
# Apart from interval reduction, it is almost always better to run obstacles that are not 99 over ones that are 99, even if the obstacle has a high duration or a mastery penalty. | |||
# You will want {{AgilityIcon|Mountain Climb}} and {{AgilityIcon|Tree Balance}} active for the entire time of getting your 100% mastery. | |||
#* Therefore, you want to spend pool on the other obstacles at tier 5 and 6 all the way to 99. | |||
# You will want to completely pool {{AgilityIcon|Balance Trap}} to 99 without ever running it, so you don't get the 10% penalty. | |||
# You want to prioritize running fast obstacles for their tier (e.g. {{AgilityIcon|Mountain Trail}}) over slow obstacles (e.g. {{AgilityIcon|Freezing Rafting}}. Pay attention to the base interval when choosing your next obstacle to run & pool. | |||
# You don't ever want to run an obstacle at less than 90 mastery, if you can help it. | |||
#* It is probably still better to run an obstacle at 70-89 mastery over a 99 obstacle, however. | |||
#* Make sure to prioritize pooling the next obstacles you will run so that when you finish 99 something, you can switch to something at 90. | |||
#** Apart from the tier 5/6 & {{AgilityIcon|Balance Trap}} exception, you don't want to spend pool on any obstacle beyond 90 (until the very end). | |||
#* Try hard to balance which levels you spend pool on, so that all levels always have another obstacle ready to go. | |||
# Eventually, all obstacles will be at 90 or above. When this happens, spend your pool on higher tier, slow {{TotH}} obstacles like {{AgilityIcon|Freezing Rafting}} and {{AgilityIcon|Rooftop Climb}} so you can run fast the fast ones instead. | |||
# Because you spent your pool from your previous step on {{TotH}} obstacles, and because these obstacles are slower, eventually you will finish mastering the {{TotH}} obstacles first. When this happens, and not before, '''it's better to destroy tiers that are full 99 than run the best obstacle, even though this loses your access to {{AgilityIcon|Elite Pillar of Expertise}}.''' You will still have 93% interval reduction. Example: | |||
#* You finish mastering all obstacles tier 11-15, so you destroy obstacle 11. | |||
#* Then you finish mastering all obstacles in tier 10, so you destroy obstacle 10 | |||
#* ... and so on | |||
Following this strategy should keep your pool XP per hour at around 6.7% between tokens and normal pool XP combined for most of the whole time you are going for 100% mastery completion. | |||
==Boosters== | ==Boosters== |
Revision as of 03:19, 31 May 2024
This page was last updated for (v1.2.2). |
Training
Total Costs
This is the total cost to build or change all obstacles as listed in the guide below, assuming no cost reductions. Note that this could be lower in practice if Mastery Pool checkpoints are active or if the same obstacle is constructed multiple times.
Cost | Base Game Level 1-99 |
Level 100-120 |
Total |
---|---|---|---|
Error creating thumbnail: File missing Gold Pieces |
46,110,000 | 510,000,000 | 556,110,000 |
Error creating thumbnail: File missing Slayer Coins |
150,000 | 500,000 | 650,000 |
Raw Herring | 300 | N/A | 300 |
Raw Salmon | 300 | N/A | 300 |
Mind Rune | 500 | N/A | 500 |
Mahogany Logs | 1,000 | N/A | 1,000 |
Iron Arrows | 2,000 | N/A | 2,000 |
Chaos Rune | 2,000 | N/A | 2,000 |
Watermelons | 3,000 | N/A | 3,000 |
Barrentoe Herb | 5,000 | N/A | 5,000 |
Crab | 2,500 | N/A | 2,500 |
Coal Ore | 5,000 | N/A | 5,000 |
Diamond | 2,000 | N/A | 2,000 |
Bones | 1,000 | N/A | 1,000 |
Dragonite Bar | 10,000 | N/A | 10,000 |
Redwood Logs | 10,000 | N/A | 10,000 |
Emerald | 2,000 | N/A | 2,000 |
Lava Fish | N/A | 8,000 | 8,000 |
Corundumite Bar | N/A | 6,000 | 6,000 |
Oricha | N/A | 5,000 | 5,000 |
Magic Logs | N/A | 5,000 | 5,000 |
Cerulean | N/A | 5,000 | 5,000 |
Palladium Bar | N/A | 15,000 | 15,000 |
Pure Essence | N/A | 20,000 | 20,000 |
Meteorite Bar | N/A | 10,000 | 10,000 |
Meteorite Javelin | N/A | 15,000 | 15,000 |
Revenant Logs | N/A | 25,000 | 25,000 |
Total Skill Requirements
In order to follow this guide, you'll need the following skills:
- Level 1-99 (Base Game)
- Error creating thumbnail: File missingLevel 70
- Error creating thumbnail: File missingLevel 70
- Error creating thumbnail: File missingLevel 60
- Error creating thumbnail: File missingLevel 99
- Error creating thumbnail: File missingLevel 99
- Error creating thumbnail: File missingLevel 60
- Error creating thumbnail: File missingLevel 60
- Error creating thumbnail: File missingLevel 60
- Error creating thumbnail: File missingLevel 80
- Level 100-120 ( Throne of the Herald Expansion)
- Error creating thumbnail: File missingLevel 100
- Error creating thumbnail: File missingLevel 100
- Error creating thumbnail: File missingLevel 110
- Error creating thumbnail: File missingLevel 110
- Error creating thumbnail: File missingLevel 110
- Level 118-120 (See note below)
- Error creating thumbnail: File missingLevel 115 +Error creating thumbnail: File missingLevel 115 +Error creating thumbnail: File missingLevel 115 or
- Error creating thumbnail: File missingLevel 120 +Error creating thumbnail: File missingLevel 120 or
- Error creating thumbnail: File missingLevel 120
Obstacles
The following guide was created assuming level 50 Mastery for each obstacle. In practice, obstacles will start at level 1 Mastery and will end up far above level 50 (especially for later level blocks), but although that effects the actual XP rates gained it will not ultimately change which courses are best at a given level block in practice.
This changes from
onwards, which are chosen assuming you'll hit 99 Mastery partway through the level block. In practice, you will not hit level 99 Mastery in all obstacles in the course, but you should hit level 99 Mastery in the most relevant obstacles, which are the ones with penalties that affect the speed at which you gain Agility XP.
Note: Special attention should be given to the final two levels and Agility Obstacle 15 as you go for 120. The main reason for this is that the level requirements in other skills are so high, you really want to think through your situation and goals before committing to one of them. Please note the other charts in this guide assume you've chosen Mountain Trail, as it is the still best for Agility in a vacuum. There are three major options:
- Error creating thumbnail: File missingMountain Trail (Error creating thumbnail: File missingLevel 115 +Error creating thumbnail: File missingLevel 115 +Error creating thumbnail: File missingLevel 115)
- This option is certainly best one for Agility skill experience with no other context. And often it can be the best one if you have decided to level Crafting to 115 anyway for Stamina Pouch.
- However, the bonus, while strong for these skills, is also not extremely relevant since you've already invested so much in leveling these skills, before getting your Elite Pillar (which, in the case of Error creating thumbnail: File missingElite Pillar of Expertise, will help a lot in leveling these skills, arguably as much as this obstacle will).
- Strongly consider if leveling all three of these skills up this much is really what you want to do, as compared to the other two options below.
- Error creating thumbnail: File missingWaterfall Crossing (Error creating thumbnail: File missingLevel 120)
- This option is the strongest combat obstacle in the entire game. Especially if you can get it to 99 mastery to cut the large hit point penalty in half.
- Since you usually want to be getting this obstacle to 99 mastery anyway, accumulating mastery experience on it while you get the final 2 levels for your pillar can very often be more efficient - as opposed to getting Agility 120, then getting Herblore 120, then coming back to get Agility mastery XP on this obstacle.
- On the other hand, this option is the slowest of the three good choices for leveling to 120.
- Error creating thumbnail: File missingLava Trail (Error creating thumbnail: File missingLevel 120,Error creating thumbnail: File missingLevel 120)
- Most people, by the time they are trying to get Agility 120, will already have Farming 120. Likely, because leveling Astrology early is a strong bonus across all skills, most people will already have at least Astrology 117 if not all the way to 120. Therefore, this obstacle tends to be by far the easiest to build when people first hit Agility 118.
- The drawback of negative mastery can matter to you depending on what you're doing with the other obstacles and how perfectly precisely you're following this guide. If you're following it to the letter, it's likely you already have most of your other obstacles at 99 mastery anyway so it doesn't matter that much.
- For Agility Skill XP itself, this obstacle is in between options 1 and 2. Since you likely won't have to wait for three other skills, this obstacle is most likely your fastest route to your Elite Pillar in calendar time (even if it's a little slower in Agility time).
All three of these obstacles will make sense to different people in their different situations. Please read all three and consider all three for your situation before choosing.
Levels | Course Changes | Costs | Requirements | Full Course |
---|---|---|---|---|
1-10 | Build Cargo Net | 10,000 | Cargo Net | |
10-20 | Build Balance Beam | 50,000 | Cargo Net, Balance Beam | |
20-30 | Build Pit Jump | 150,000 300 Raw Herring 300 Raw Salmon |
Cargo Net, Balance Beam, Pit Jump | |
30-40 | Build Gap Jump | 250,000 500 Mind Rune |
Cargo Net, Balance Beam, Pit Jump, Gap Jump | |
40-50 | Build Tree Climb | 500,000 1,000 Mahogany Logs 2,000 Iron Arrows 2,000 Chaos Rune |
Error creating thumbnail: File missing Level 60
|
Cargo Net, Balance Beam, Pit Jump, Gap Jump, Tree Climb |
50-60 | Build Raft Drifting | 1,000,000 3,000 Watermelons |
Error creating thumbnail: File missing Level 60
|
Cargo Net, Balance Beam, Pit Jump, Gap Jump, Tree Climb, Raft Drifting |
60-70 | Build Heat Trap | 2,500,000 | Cargo Net, Balance Beam, Pit Jump, Gap Jump, Tree Climb, Raft Drifting, Heat Trap | |
70-80 | Build Tree Hang | 5,000,000 5,000 Barrentoe Herb |
Error creating thumbnail: File missing Level 80Error creating thumbnail: File missing Level 80
|
Cargo Net, Balance Beam, Pit Jump, Gap Jump, Tree Climb, Raft Drifting, Heat Trap, Tree Hang |
80-90 | Build Ice Jump Swap Pit Jump for Balance Seesaw Swap Tree Climb for Mountain Climb Swap Raft Drifting for Tree Balance |
11,650,000 2,500 Crab 5,000 Coal Ore 2,000 Diamond 1,000 Bones |
Error creating thumbnail: File missing Level 60Error creating thumbnail: File missing Level 60Error creating thumbnail: File missing Level 60Error creating thumbnail: File missing Level 60
|
Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain Climb, Tree Balance, Heat Trap, Tree Hang, Ice Jump |
90-100 | Build Boulder Move Swap Tree Hang for Spike Jump |
25,000,000 150,000 10,000 Dragonite Bar 10,000 Redwood Logs 2,000 Emerald |
Error creating thumbnail: File missing Level 99Error creating thumbnail: File missing Level 99Error creating thumbnail: File missing Level 70Error creating thumbnail: File missing Level 70
|
Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain Climb, Tree Balance, Heat Trap, Spike Jump, Ice Jump, Boulder Move |
100-105 | Build Forest Maze | 30,000,000 500,000 8,000 Lava Fish 6,000 Corundumite Bar |
Error creating thumbnail: File missing Level 100Error creating thumbnail: File missing Level 100Error creating thumbnail: File missing Level 100
|
Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain Climb, Tree Balance, Heat Trap, Spike Jump, Ice Jump, Boulder Move, Forest Maze |
105-110 | Build Forest Jog Swap Spike Jump for A Lovely Jog |
55,000,000 5,000 Oricha 5,000 Magic Logs |
Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain Climb, Tree Balance, Heat Trap, A Lovely Jog, Ice Jump, Boulder Move, Forest Maze, Forest Jog | |
110-115 | Build Cave Trap | 75,000,000 | Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain Climb, Tree Balance, Heat Trap, A Lovely Jog, Ice Jump, Boulder Move, Forest Maze, Forest Jog, Cave Trap | |
115-118 | Build Freezing Climb | 150,000,000 5,000 Cerulean 15,000 Palladium Bar 20,000 Pure Essence |
Error creating thumbnail: File missing Level 110Error creating thumbnail: File missing Level 110Error creating thumbnail: File missing Level 110
|
Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain Climb, Tree Balance, Heat Trap, A Lovely Jog, Ice Jump, Boulder Move, Forest Maze, Forest Jog, Cave Trap, Freezing Climb |
118-120 | Build Mountain Trail | 200,000,000 10,000 Meteorite Bar 15,000 Meteorite Javelin 25,000 Revenant Logs |
Error creating thumbnail: File missing Level 115Error creating thumbnail: File missing Level 115Error creating thumbnail: File missing Level 115
|
Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain Climb, Tree Balance, Heat Trap, A Lovely Jog, Ice Jump, Boulder Move, Forest Maze, Forest Jog, Cave Trap, Freezing Climb, Mountain Trail |
Full Completion (100% Mastery)
This section is about how to optimally get 100% Template:Mastery. Agility is more interesting than the other skills in this regard because you need to run an obstacle at every level starting from tier 1, so getting full Mastery requires more planning.
It is difficult to give very specific advice like for skilling, because this guide has no way to know what your current Mastery situation is (for instance, some players will have already full mastered obstacles like
,
and so on, in order to cut the penalties in half, and other players will not have done so). Instead, this guide will provide... guidelines! There are two schools of thought for how to get Agility Mastery. The first is to focus on +Mastery bonuses like Template:HerbloreIcon,
Eagle,
and so on, and the other is to maximize pool income from Mastery Token (Agility) by reducing interval as much as possible. It turns out that Tokens actually can generate between 2.5% and 3.4% of pool per hour, depending on the active obstacles and other bonuses, whereas another +20% mastery or so will not generate nearly that much mastery. See the #Action Time section for a list of all the bonuses. With the
active, you have a total of 96% interval reduction, and without it, you have 93%.
With all this in mind, here are the guidelines:
- You will want to run Clue Chasers Insignia and Ghostly Parrot the entire time (except when switching obstacles, of course).
- Apart from interval reduction, it is almost always better to run obstacles that are not 99 over ones that are 99, even if the obstacle has a high duration or a mastery penalty.
- You will want Error creating thumbnail: File missingMountain Climb andError creating thumbnail: File missingTree Balance active for the entire time of getting your 100% mastery.
- Therefore, you want to spend pool on the other obstacles at tier 5 and 6 all the way to 99.
- You will want to completely pool Error creating thumbnail: File missingBalance Trap to 99 without ever running it, so you don't get the 10% penalty.
- You want to prioritize running fast obstacles for their tier (e.g. Error creating thumbnail: File missingMountain Trail) over slow obstacles (e.g.Error creating thumbnail: File missingFreezing Rafting. Pay attention to the base interval when choosing your next obstacle to run & pool.
- You don't ever want to run an obstacle at less than 90 mastery, if you can help it.
- It is probably still better to run an obstacle at 70-89 mastery over a 99 obstacle, however.
- Make sure to prioritize pooling the next obstacles you will run so that when you finish 99 something, you can switch to something at 90.
- Apart from the tier 5/6 & Error creating thumbnail: File missingBalance Trap exception, you don't want to spend pool on any obstacle beyond 90 (until the very end).
- Apart from the tier 5/6 &
- Try hard to balance which levels you spend pool on, so that all levels always have another obstacle ready to go.
- Eventually, all obstacles will be at 90 or above. When this happens, spend your pool on higher tier, slow obstacles like Error creating thumbnail: File missingFreezing Rafting andError creating thumbnail: File missingRooftop Climb so you can run fast the fast ones instead.
- Because you spent your pool from your previous step on obstacles, and because these obstacles are slower, eventually you will finish mastering the obstacles first. When this happens, and not before, it's better to destroy tiers that are full 99 than run the best obstacle, even though this loses your access to Error creating thumbnail: File missingElite Pillar of Expertise. You will still have 93% interval reduction. Example:
- You finish mastering all obstacles tier 11-15, so you destroy obstacle 11.
- Then you finish mastering all obstacles in tier 10, so you destroy obstacle 10
- ... and so on
Following this strategy should keep your pool XP per hour at around 6.7% between tokens and normal pool XP combined for most of the whole time you are going for 100% mastery completion.
Boosters
XP
Source | Type | DLC | XP Boost | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Balance Beam | Agility Obstacle 2 | +2% Agility Skill XP | ||
Error creating thumbnail: File missing River Crossing | Agility Obstacle 2 | +5% Cartography Skill XP | -5% Cartography survey interval -5 dig site map refinement cost | |
Error creating thumbnail: File missing Balance Seesaw | Agility Obstacle 3 | +2% Agility Skill XP | +2% Agility Mastery XP | |
Error creating thumbnail: File missing Burning Coals | Agility Obstacle 3 | +3% Cooking Skill XP | -3% Cooking Interval -6% Damage To All Monsters +5% chance to successfully Cook an item | |
Error creating thumbnail: File missing Pit Jump | Agility Obstacle 3 | +3% Skill XP for all Skills | -4% Agility Skill XP | |
Error creating thumbnail: File missing Stepping Stones | Agility Obstacle 3 | +3% Firemaking Skill XP | -6% Woodcutting Interval | |
Error creating thumbnail: File missing Cave Trail | Agility Obstacle 4 | +6% Archaeology Skill XP | +6% Archaeology Mastery XP +5% chance to preserve dig site map excavation actions | |
Error creating thumbnail: File missing Mud Crawl | Agility Obstacle 4 | +2% Herblore Skill XP | +2% Herblore Mastery XP +3% Chance to Preserve Resources in Herblore -10% base primary resource quantity gained in Farming | |
Error creating thumbnail: File missing Rooftop Run | Agility Obstacle 5 | +3% Thieving Skill XP | +35 Stealth while Thieving -10% Damage To All Monsters +20% GP gained from Thieving -0.2s Thieving Interval | |
Error creating thumbnail: File missing Tree Climb | Agility Obstacle 5 | +4% Skill XP for all Skills | +3% Mastery XP in all Skills -10% Ammo Preservation -10% Rune Preservation -10% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing A Lovely Jog | Agility Obstacle 8 | +5% Skill XP for all Skills | -6% Mastery XP in all Skills | |
Error creating thumbnail: File missing Frozen Lake Crossing | Agility Obstacle 9 | +5% Slayer Skill XP | +3% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +10% Auto Eat Efficiency | |
Error creating thumbnail: File missing Waterfall | Agility Obstacle 10 | +5% Astrology Skill XP | -5% Astrology Interval +5% Astrology Mastery XP | |
Error creating thumbnail: File missing Forest Maze | Agility Obstacle 11 | +8% Slayer Skill XP | -20% Global Accuracy -20% Auto Eat Efficiency +10% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
Error creating thumbnail: File missing Ameria | Constellation | +8% Fishing Skill XP +8% Firemaking Skill XP | +8% Fishing Mastery XP +8% Firemaking Mastery XP +8% Chance to Double Items in Fishing +8% Chance to Double Items in Firemaking +5% chance to gain 1 Diamond from Firemaking (Cannot be doubled) -5% Fishing Interval -5% Firemaking Interval +5% chance to receive Special Items from Fishing | |
Error creating thumbnail: File missing Arachi | Constellation | +8% Magic Skill XP +8% Runecrafting Skill XP | +8% Accuracy Rating +8% Chance to Double Items in Runecrafting +5% Magic Damage Bonus from Equipment +5% Rune Preservation for Alt. Magic Spells +5 Hidden Magic Level +8% Runecrafting Mastery XP +5% Chance to receive random Elemental Runes from Runecrafting when creating Runes | |
Error creating thumbnail: File missing Deedree | Constellation | +8% Woodcutting Skill XP +8% Farming Skill XP | +8% Woodcutting Mastery XP +8% Farming Mastery XP +8% Chance to Double Items in Woodcutting +8% Chance to Double Items in Farming +5% chance to gain Stardust from Magic Tree in Woodcutting (Quantity equal to primary skill resource quantity) +5% chance to gain Bird Nest in Woodcutting +5% base primary resource quantity gained in Farming | |
Error creating thumbnail: File missing Haemir | Constellation | +8% Township Skill XP | -5% Township Building Cost (Capped at -80%) +8% Township Max Storage +8% Township Resource Generation +5% Township Education +5% Township Happiness | |
Error creating thumbnail: File missing Hyden | Constellation | +8% Prayer Skill XP +8% Crafting Skill XP | -5% Crafting Interval +8% Chance to Double Items in Crafting +5% Chance To Preserve Prayer Points +8% Crafting Mastery XP +5% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | |
Error creating thumbnail: File missing Iridan | Constellation | +8% Attack Skill XP +8% Smithing Skill XP | +8% Smithing Mastery XP +8% Chance to Double Items in Smithing +5 Hidden Attack Level -5% Smithing Interval +5% of Maximum Hit added to Minimum Hit +8% Accuracy Rating | |
Error creating thumbnail: File missing Ko | Constellation | +8% Thieving Skill XP +8% Agility Skill XP | -5% Thieving Interval -5% Agility Interval +8% Chance to Double Items in Thieving +50 Stealth while Thieving +5% GP gained from Agility +8% Thieving Mastery XP +8% Agility Mastery XP | |
Error creating thumbnail: File missing Nysa | Constellation | +8% Archaeology Skill XP +8% Cartography Skill XP | +8% Archaeology Mastery XP +5% Chance to Double Items in Archaeology +5% Chance to Double Items in Cartography +8% chance to preserve dig site map excavation actions -5 dig site map refinement cost -5% Cartography survey interval | |
Error creating thumbnail: File missing Qimican | Constellation | +8% Herblore Skill XP +8% Summoning Skill XP | +8% Herblore Mastery XP +8% Summoning Mastery XP +8% Chance to Double Items in Herblore +8% Chance to Double Items in Summoning +5% Chance to preserve Summoning Charges +5% Chance To Preserve Potion Charge -5% Herblore Interval -5% Summoning Interval | |
Error creating thumbnail: File missing Syllia | Constellation | +8% Ranged Skill XP +8% Fletching Skill XP | +8% Fletching Mastery XP +8% Chance to Double Items in Fletching +5% Ranged Strength Bonus from Equipment +5 Hidden Ranged Level +5% Ammo Preservation +8% Accuracy Rating +5% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | |
Error creating thumbnail: File missing Tellus | Constellation | +8% Defence Skill XP +8% Slayer Skill XP | +5% Reflect Damage +8% GP from Combat +8 Hidden Defence Level +5% Global Slayer Coins (except Item Sales) +5% Damage to Monsters in Slayer Areas | |
Error creating thumbnail: File missing Terra | Constellation | +8% Strength Skill XP +8% Mining Skill XP | +8% Mining Mastery XP +8% Chance to Double Items in Mining +5% chance to deal no damage to Essence Nodes in Mining +5% chance to deal no damage to Ore Nodes in Mining +5 Hidden Strength Level +5% Melee Strength Bonus from Equipment +8% Accuracy Rating +5% Chance to receive gems from Mining (Does not work for Rune Essence) | |
Error creating thumbnail: File missing Vale | Constellation | +8% Hitpoints Skill XP +8% Cooking Skill XP | -5% Cooking Interval +8% Chance to Double Items in Cooking +5% Chance to Preserve Food when eaten +5% Lifesteal +8% Accuracy Rating +8% Cooking Mastery XP +5% Food Healing Value | |
Error creating thumbnail: File missing Variel | Constellation | +8% Astrology Skill XP | +0.5% chance to locate a Meteorite in Astrology +2.5% chance to gain Golden Stardust in Astrology +2% chance to gain Stardust in Astrology +8% Astrology Mastery XP for Melvor Realm only -5% Astrology Interval | |
Ancient Magic Hammer | Item (Consumable) | +5% Smithing Skill XP | +5% Smithing Mastery XP for Melvor Realm only -0.2s Smithing Interval | |
Ancient Ring of Skills | Item (Ring) | +8% Non-Combat Skill XP | ||
Archaeologist Body | Item (Platebody) | +5% Archaeology Skill XP | ||
Archaeologist Boots | Item (Boots) | +5% Archaeology Skill XP | ||
Archaeologist Gloves | Item (Gloves) | +5% Archaeology Skill XP | ||
Archaeologist Hat | Item (Helmet) | +5% Archaeology Skill XP | ||
Archaeologist Leggings | Item (Platelegs) | +5% Archaeology Skill XP | ||
Archaeologist's Whip | Item (Weapon) | +4% Archaeology Skill XP | +4% Archaeology Mastery XP | |
Blacksmith Tongs | Item (Shield) | +4% Smithing Skill XP | +4% Smithing Mastery XP for Melvor Realm only +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) | |
Blacksmiths Body | Item (Platebody) | +2% Smithing Skill XP | ||
Blacksmiths Boots | Item (Boots) | +2% Smithing Skill XP | ||
Blacksmiths Gloves | Item (Gloves) | +75% Smithing Skill XP | +3% Smithing Mastery XP for Melvor Realm only -0.1s Smithing Interval | |
Blacksmiths Hat | Item (Helmet) | +2% Smithing Skill XP | ||
Blacksmiths Leggings | Item (Platelegs) | +2% Smithing Skill XP | ||
Book of Scholars | Item (Shield, Passive) | +3% Skill XP for all Skills | -15% Global GP (except Item Sales) | |
Burning Amulet of XP | Item (Amulet) | +15% Firemaking Skill XP | ||
Burning Mans Body | Item (Platebody) | +2% Firemaking Skill XP | ||
Burning Mans Boots | Item (Boots) | +2% Firemaking Skill XP | ||
Burning Mans Hat | Item (Helmet) | +2% Firemaking Skill XP | ||
Burning Mans Leggings | Item (Platelegs) | +2% Firemaking Skill XP | ||
Candelabra (Lit) | Item (Consumable) | +4% Non-Combat Skill XP | -3% Interval for all Non-Combat Skills +4% Mastery XP for Melvor Realm only +3% Chance to Preserve Resources in Skills | |
Candle Lamp (Lit) | Item (Consumable) | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Slayer Skill XP +4% Prayer Skill XP | -4% Alt. Magic Skill XP -0.2s Monster Respawn Timer +25 GP gained when hitting with an attack | |
Cape of Completion | Item (Cape) | +5% Skill XP for all Skills | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +10 base primary resource quantity gained in Summoning +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Rune providing items provide 2x as many runes +25% base primary resource quantity gained in Farming | |
Captains Logbook | Item (Shield) | +8% Cartography Skill XP | 100% increased travel event chance in Cartography | |
Chef's Hat | Item (Helmet) | +1% Cooking Skill XP | +1% Cooking Mastery XP -0.1s Cooking Interval | |
Chef's Spoon | Item (Weapon) | +1% Cooking Skill XP | +1% Cooking Mastery XP +2% chance to successfully Cook an item | |
Cooking Apron | Item (Platebody) | +1% Cooking Skill XP | +1% Cooking Mastery XP +20% Food Healing Value | |
Cool Winds Gloves | Item (Gloves) | +10% Runecrafting Skill XP | +3% Runecrafting Mastery XP for Melvor Realm only +1 additional quantity of Runes gained in Runecrafting (Cannot be doubled) -0.1s Runecrafting Interval | |
Crafters Body | Item (Platebody) | +2% Crafting Skill XP | ||
Crafters Boots | Item (Boots) | +2% Crafting Skill XP | ||
Crafters Hat | Item (Helmet) | +2% Crafting Skill XP | ||
Crafters Leggings | Item (Platelegs) | +2% Crafting Skill XP | ||
Crafting Scroll Of XP | Item (Consumable) | +3% Crafting Skill XP | ||
Cursed Idol | Item (Consumable) | +10% Prayer Skill XP | +2% Prayer Point Cost for Prayers | |
Error creating thumbnail: File missing Enhanced Township Food Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Fishing Skill XP | +3% Fishing Abyssal XP +5% Chance to gain +1 additional resource in Cooking (Cannot be doubled) -10% damage taken from dragonbreath -0.2s Monster Respawn Timer |
Error creating thumbnail: File missing Enhanced Township Herb Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Herblore Skill XP | +3% Herblore Abyssal XP +0.2% chance to gain Golden Stardust in Astrology +0.2% chance to gain Abyssal Stardust in Astrology |
Error creating thumbnail: File missing Enhanced Township Rune Essence Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Runecrafting Skill XP | +1 base primary resource quantity gained in Mining for Essence nodes +1 base primary resource quantity gained in Mining for Abyssal Essence nodes +4% Chance To Double Loot in Combat +3% Runecrafting Abyssal XP +5% chance to preserve resources in Runecrafting when making Staves +5% chance to preserve resources in Runecrafting when making Abyssal Staves |
Error creating thumbnail: File missing Enhanced Township Stone Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Mining Skill XP | +3% Mining Abyssal XP When receiving a Gem from Mining or Fishing, there is a +15% chance to get another random Gem |
Error creating thumbnail: File missing Enhanced Township Wood Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Woodcutting Skill XP | -3% Firemaking Interval +3% Woodcutting Abyssal XP +5% Abyssal Woodcutting XP added as Abyssal Firemaking XP +5% Woodcutting XP added as Firemaking XP |
Explorers Map | Item (Consumable) | +3% Slayer Skill XP | +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
Explorers Map II | Item (Consumable) | +5% Slayer Skill XP | +8% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
Firemaking Skillcape | Item (Cape) | +5% Skill XP for all Skills | +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking | |
Fishermans Body | Item (Platebody) | +2% Fishing Skill XP | ||
Fishermans Boots | Item (Boots) | +2% Fishing Skill XP | ||
Fishermans Hat | Item (Helmet) | +2% Fishing Skill XP | ||
Fishermans Leggings | Item (Platelegs) | +2% Fishing Skill XP | ||
Fishing Scroll of XP | Item (Consumable) | +3% Fishing Skill XP | ||
Fletchers Body | Item (Platebody) | +2% Fletching Skill XP | ||
Fletchers Boots | Item (Boots) | +2% Fletching Skill XP | ||
Fletchers Hat | Item (Helmet) | +2% Fletching Skill XP | ||
Fletchers Leggings | Item (Platelegs) | +2% Fletching Skill XP | ||
Gold Emerald Ring | Item (Ring, Passive) | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Prayer Skill XP | -4% Alt. Magic Skill XP | |
Golden Wreath | Item (Helmet, Passive) | +3% Non-Combat Skill XP | +100 GP gained when earning GP, except from Alt. Magic and Item Sales +3% Mastery XP for Melvor Realm only | |
Green Party Hat | Item (Helmet, Passive) | +1% Slayer Skill XP | ||
Herblore Scroll Of XP | Item (Consumable) | +3% Herblore Skill XP | ||
Hunter's Ring | Item (Ring, Passive) | +10% Slayer Skill XP | +10% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
Maximum Skillcape | Item (Cape) | +5% Skill XP for all Skills | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Damage To Slayer Tasks +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility Rune providing items provide 2x as many runes -15% Woodcutting Interval -15% Cooking Interval x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10 base primary resource quantity gained in Summoning +25% base primary resource quantity gained in Farming | |
Miners Body | Item (Platebody) | +2% Mining Skill XP | ||
Miners Boots | Item (Boots) | +2% Mining Skill XP | ||
Miners Hat | Item (Helmet) | +2% Mining Skill XP | ||
Miners Leggings | Item (Platelegs) | +2% Mining Skill XP | ||
Mining Scroll Of XP | Item (Consumable) | +3% Mining Skill XP | ||
Necromancer Boots | Item (Boots, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
Necromancer Bottoms | Item (Platelegs, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
Necromancer Hat | Item (Helmet, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
Necromancer Robes | Item (Platebody, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
Old Fancy Quill | Item (Weapon) | +8% Cartography Skill XP | -5% Cartography Interval | |
Performance Enhancing Body | Item (Platebody) | +2% Agility Skill XP | ||
Performance Enhancing Boots | Item (Boots) | +2% Agility Skill XP | ||
Performance Enhancing Hat | Item (Helmet) | +2% Agility Skill XP | ||
Performance Enhancing Leggings | Item (Platelegs) | +2% Agility Skill XP | ||
Pirate Captain Hat | Item (Helmet) | +2% Township Skill XP | ||
Pirates Lost Ring | Item (Ring) | +15% Fishing Skill XP | ||
Potion Makers Body | Item (Platebody) | +2% Herblore Skill XP | ||
Potion Makers Boots | Item (Boots) | +2% Herblore Skill XP | ||
Potion Makers Hat | Item (Helmet) | +2% Herblore Skill XP | ||
Potion Makers Leggings | Item (Platelegs) | +2% Herblore Skill XP | ||
Ring of Summoning | Item (Ring, Passive) | +8% Summoning Skill XP | -0.2s Summoning Interval +5% Chance to preserve Summoning Charges | |
Runecrafters Body | Item (Platebody) | +2% Runecrafting Skill XP | ||
Runecrafters Boots | Item (Boots) | +2% Runecrafting Skill XP | ||
Runecrafters Hat | Item (Helmet) | +2% Runecrafting Skill XP | ||
Runecrafters Leggings | Item (Platelegs) | +2% Runecrafting Skill XP | ||
Runecrafting Scroll Of XP | Item (Consumable) | +3% Runecrafting Skill XP | ||
Sharp Fletcher Gloves | Item (Gloves) | +10% Fletching Skill XP | +3% Fletching Mastery XP for Melvor Realm only +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) -0.1s Fletching Interval | |
Skillers Body | Item (Platebody) | +2% Non-Combat Skill XP | ||
Skillers Boots | Item (Boots) | +2% Non-Combat Skill XP | ||
Skillers Hat | Item (Helmet) | +2% Non-Combat Skill XP | ||
Skillers Leggings | Item (Platelegs) | +2% Non-Combat Skill XP | ||
Slayer Cowl (Basic) | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
Slayer Cowl (Elite) | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
Slayer Cowl (Legendary) | Item (Helmet, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
Slayer Cowl (Master) | Item (Helmet, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
Slayer Cowl (Mythical) | Item (Helmet, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
Slayer Cowl (Strong) | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
Slayer Helmet (Basic) | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
Slayer Helmet (Elite) | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
Slayer Helmet (Legendary) | Item (Helmet, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
Slayer Helmet (Master) | Item (Helmet, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
Slayer Helmet (Mythical) | Item (Helmet, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
Slayer Helmet (Strong) | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
Slayer Leather Body (Basic) | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
Slayer Leather Body (Elite) | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
Slayer Leather Body (Legendary) | Item (Platebody, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
Slayer Leather Body (Master) | Item (Platebody, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
Slayer Leather Body (Mythical) | Item (Platebody, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
Slayer Leather Body (Strong) | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
Slayer Platebody (Basic) | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
Slayer Platebody (Elite) | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
Slayer Platebody (Legendary) | Item (Platebody, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
Slayer Platebody (Master) | Item (Platebody, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
Slayer Platebody (Mythical) | Item (Platebody, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
Slayer Platebody (Strong) | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
Slayer Wizard Hat (Basic) | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
Slayer Wizard Hat (Elite) | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
Slayer Wizard Hat (Legendary) | Item (Helmet, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
Slayer Wizard Hat (Master) | Item (Helmet, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
Slayer Wizard Hat (Mythical) | Item (Helmet, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
Slayer Wizard Hat (Strong) | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
Slayer Wizard Robes (Basic) | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
Slayer Wizard Robes (Elite) | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
Slayer Wizard Robes (Legendary) | Item (Platebody, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
Slayer Wizard Robes (Master) | Item (Platebody, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
Slayer Wizard Robes (Mythical) | Item (Platebody, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
Slayer Wizard Robes (Strong) | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
Star Gazing Body | Item (Platebody) | +2% Astrology Skill XP | ||
Star Gazing Boots | Item (Boots) | +2% Astrology Skill XP | ||
Star Gazing Hat | Item (Helmet) | +2% Astrology Skill XP | ||
Star Gazing Leggings | Item (Platelegs) | +2% Astrology Skill XP | ||
Sturdy Fancy Quill | Item (Weapon) | +8% Cartography Skill XP | -5% Cartography Interval +20% Chance to Double Items in Cartography +20% Chance to Preserve Resources in Cartography | |
Superior Cape of Completion | Item (Cape) | +8% Skill XP for all Skills | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Firemaking Skillcape | Item (Cape) | +8% Skill XP for all Skills | +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking | |
Superior Max Skillcape | Item (Cape) | +8% Skill XP for all Skills | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Thiever's Cape | Item (Cape) | +2% Thieving Skill XP | +25 Stealth while Thieving +10% GP gained from Thieving | |
Training Shield | Item (Shield, Passive) | +3% Attack Skill XP +3% Strength Skill XP +3% Defence Skill XP +3% Hitpoints Skill XP +3% Ranged Skill XP +3% Magic Skill XP +3% Prayer Skill XP | +3% of Maximum Hit added to Minimum Hit -3% Alt. Magic Skill XP | |
Error creating thumbnail: File missing Undead Enhancement (Superior) | Item (Enhancement1, Enhancement2, Enhancement3) | +4% Skill XP for all Skills | +4% Chance to Double Items Globally +6% Melee Max Hit | |
Error creating thumbnail: File missing Undead Enhancement 3 | Item (Enhancement3) | +2% Skill XP for all Skills | ||
Error creating thumbnail: File missing Undead Enhancement 3 (Augmented) | Item (Enhancement3) | +4% Skill XP for all Skills | ||
Woodcutters Body | Item (Platebody) | +2% Woodcutting Skill XP | ||
Woodcutters Boots | Item (Boots) | +2% Woodcutting Skill XP | ||
Woodcutters Hat | Item (Helmet) | +2% Woodcutting Skill XP | ||
Woodcutters Leggings | Item (Platelegs) | +2% Woodcutting Skill XP | ||
Woodcutting Scroll of XP | Item (Consumable) | +3% Woodcutting Skill XP | ||
Error creating thumbnail: File missing 100 Hexes Mastered | Mastery Bonus | +5% Skill XP for all Skills | ||
Error creating thumbnail: File missing 10% Mastery Pool Bonus | Mastery Pool Bonus | +3% Thieving Skill XP | +30 Stealth while Thieving from Melvor Realm NPCs | |
Error creating thumbnail: File missing 25% Mastery Pool Bonus | Mastery Pool Bonus | +3% Herblore Skill XP | ||
Marcy | Pet | +2% Township Skill XP | ||
Pyro | Pet | +1% Skill XP for all Skills | ||
Error creating thumbnail: File missing Devil Fox Synergy | Summoning Synergy | +100% Summoning Skill XP | +100% Summoning Mastery XP for Melvor Realm only -1000 base primary resource quantity gained in Summoning | |
Error creating thumbnail: File missing Cartographer's Enhancement | Upgrade | +2% Cartography Skill XP | -5% Cartography survey interval -5% Cartography travel costs | |
Error creating thumbnail: File missing Cartographer's Knowledge | Upgrade | +2% Cartography Skill XP | -5% Cartography survey interval -5% Cartography travel costs | |
Dig Site Token | Upgrade | +6% Archaeology Skill XP | ||
Error creating thumbnail: File missing Magic Cooking Fire | Upgrade | +10% Cooking Skill XP | ||
Error creating thumbnail: File missing Mahogany Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Error creating thumbnail: File missing Maple Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Error creating thumbnail: File missing Normal Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Error creating thumbnail: File missing Oak Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Error creating thumbnail: File missing Redwood Cooking Fire | Upgrade | +20% Cooking Skill XP | +3% Perfect Cook chance for Basic recipes | |
Error creating thumbnail: File missing Teak Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Error creating thumbnail: File missing Willow Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Error creating thumbnail: File missing Yew Cooking Fire | Upgrade | +10% Cooking Skill XP |
GP
Source | Type | DLC | GP Boost | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Cargo Net | Agility Obstacle 1 | +3% Global GP (except Item Sales) | +2% Fishing Mastery XP | |
Error creating thumbnail: File missing Mountain Climb | Agility Obstacle 5 | +15% GP gained from Agility | -12% Agility Interval -8% Agility Skill XP -2% Agility Mastery XP | |
Error creating thumbnail: File missing Forest Jog | Agility Obstacle 12 | +25% GP gained from Agility | -6% Mastery XP for Melvor Realm only -5% Melvor Realm Agility Obstacle Build Costs | |
Error creating thumbnail: File missing Burning Trap | Agility Obstacle 13 | +15% Global GP (except Item Sales) | -30% Chance to Double Items Globally -30% Chance To Double Loot in Combat | |
Error creating thumbnail: File missing Waterfall Climb | Agility Obstacle 14 | +40% GP gained from Agility | +10% Agility Mastery XP for Melvor Realm only -16% Agility Skill XP | |
Error creating thumbnail: File missing Elite Pillar of Expertise | Agility Pillar | +40% Global GP (except Item Sales) | -3% Interval for all Non-Combat Skills +8% Chance to Double Items Globally +8% Mastery XP for Melvor Realm only | |
Error creating thumbnail: File missing Pillar of Generosity | Agility Pillar | +10% Global GP (except Item Sales) | +5 Charges per Potion +10% Chance To Preserve Potion Charge +5% Chance to preserve Summoning Charges +10 Bank Space | |
Error creating thumbnail: File missing Ko | Constellation | +5% GP gained from Agility | -5% Thieving Interval -5% Agility Interval +8% Chance to Double Items in Thieving +50 Stealth while Thieving +8% Thieving Skill XP +8% Agility Skill XP +8% Thieving Mastery XP +8% Agility Mastery XP | |
Error creating thumbnail: File missing Rosaniya | Constellation | +5% Global GP (except Item Sales) | +5% Mastery XP for Melvor Realm only +8% Chance to Double Items Globally +50 Bank Space +4% chance to gain Stardust in Astrology +8% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |
Agility Skillcape | Item (Cape) | +10% GP gained from Agility | -20% Melvor Realm Agility Obstacle Build Costs | |
Aorpheat's Signet Ring | Item (Ring, Passive) | +100% GP gained from Agility | +10% Chance to Double Items Globally -5% Chance To Double Loot in Combat +100% GP gained from Thieving +100% GP gained from Firemaking +100% GP from Combat | |
Cape of Completion | Item (Cape) | +10% GP gained from Agility | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +5% Skill XP for all Skills +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +10 base primary resource quantity gained in Summoning x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +100% GP gained from Thieving +25% Flat Slayer Area Effect Negation -15% Woodcutting Interval -15% Cooking Interval +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +10% Chance to preserve Summoning Charges +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +25% base primary resource quantity gained in Farming Rune providing items provide 2x as many runes | |
Fine Coinpurse | Item (Shield, Passive) | +10% Global GP (except Item Sales) | ||
Jeweled Necklace | Item (Amulet, Passive) | +5% Global GP (except Item Sales) | ||
Kings Crown | Item (Helmet, Passive) | +40% Global GP (except Item Sales) | ||
Maximum Skillcape | Item (Cape) | +10% GP gained from Agility | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +5% Skill XP for all Skills Bypass Slayer Area item requirements for areas that require less than level 100 Slayer +25% base primary resource quantity gained in Farming -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +10% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning +100% GP gained from Thieving x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing Rune providing items provide 2x as many runes +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking -50% Prayer Point Cost for Prayers +10 Flat HP Regen | |
Error creating thumbnail: File missing Signet Ring of Corrupted Souls | Item (Ring, Passive) | Error creating thumbnail: File missing | +150% GP gained from Agility | +150% GP gained from Thieving +150% GP gained from Firemaking +150% AP gained from Agility +150% AP gained from Thieving +150% AP gained from Firemaking +2 additional quantity of primary resource gained globally (Cannot be doubled) +15% Chance to Double Items Globally +150% GP from Combat +150% AP from Combat |
Sneak-Ers | Item (Boots, Passive) | +5% Global GP (except Item Sales) | +40 Stealth while Thieving | |
Stamina Pouch | Item (Consumable) | +20% GP gained from Agility | -5% Agility Interval | |
Superior Agility Skillcape | Item (Cape) | +20% GP gained from Agility | -20% Agility Pillar build costs -30% Melvor Realm Agility Obstacle Build Costs | |
Superior Cape of Completion | Item (Cape) | +20% GP gained from Agility | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Max Skillcape | Item (Cape) | +20% GP gained from Agility | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Error creating thumbnail: File missing 500 Hexes Mastered | Mastery Bonus | +10% Global GP (except Item Sales) | ||
Error creating thumbnail: File missing 25% Mastery Pool Bonus | Mastery Pool Bonus | +10% GP gained from Agility | ||
Harold | Pet | +5% Global GP (except Item Sales) | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global Slayer Coins (except Item Sales) +5% Mastery XP in all Skills +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit -0.2s Monster Respawn Timer -2% Interval for all Non-Combat Skills +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally | |
Mister Fuzzbutt | Pet | +5% Global GP (except Item Sales) | ||
Error creating thumbnail: File missing Sam | Pet | +15% GP gained from Agility |
The Fine Coinpurse can be equipped instead of the Book of Scholars if the player's preference is a +25% bonus to GP gained (+10% from the Coinpurse, and effectively +15% from the removal of the Book which provides a 15% decrease) instead of the +3% skill XP provided by the Book. This increase to GP gained can become quite significant at later Agility levels, as the amount of GP provided by higher tier obstacles becomes larger.
Action Time
Source | Type | DLC | Action Interval | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Tier 1 - 1 | Agility Obstacle 1 | Error creating thumbnail: File missing | -0.2s Harvesting Interval | +3% Harvesting Mastery XP +5% Harvesting Abyssal XP |
Error creating thumbnail: File missing Monkey Bars | Agility Obstacle 2 | -4% Firemaking Interval | ||
Error creating thumbnail: File missing Burning Coals | Agility Obstacle 3 | -3% Cooking Interval | +3% Cooking Skill XP -6% Damage To All Monsters +5% chance to successfully Cook an item | |
Error creating thumbnail: File missing Stepping Stones | Agility Obstacle 3 | -6% Woodcutting Interval | +3% Firemaking Skill XP | |
Error creating thumbnail: File missing Tier 4 - 1 | Agility Obstacle 4 | Error creating thumbnail: File missing | -3% Agility Interval | +5% Global AP (except Item Sales) +10% Agility Abyssal XP -6% Global Abyssal XP |
Error creating thumbnail: File missing Mountain Climb | Agility Obstacle 5 | -12% Agility Interval | -2% Agility Mastery XP -8% Agility Skill XP +15% GP gained from Agility | |
Error creating thumbnail: File missing Rooftop Run | Agility Obstacle 5 | -0.2s Thieving Interval | +35 Stealth while Thieving +3% Thieving Skill XP +20% GP gained from Thieving -10% Damage To All Monsters | |
Error creating thumbnail: File missing Tier 5 - 1 | Agility Obstacle 5 | Error creating thumbnail: File missing | -3% Crafting Interval | +5% Crafting Mastery XP for Abyssal Realm only +5 additional quantity of primary resource gained in Crafting for Abyssal Consumables nodes (Cannot be doubled) |
Error creating thumbnail: File missing Forest Trail | Agility Obstacle 6 | -5% Summoning Interval | +5% Summoning Mastery XP -6% base primary resource quantity gained in Farming | |
Error creating thumbnail: File missing Tier 6 - 1 | Agility Obstacle 6 | Error creating thumbnail: File missing | -4% Harvesting Interval | +2 additional quantity of primary resource gained in Harvesting (Cannot be doubled) +8% Harvesting Abyssal XP |
Error creating thumbnail: File missing Tree Balance | Agility Obstacle 6 | -12% Agility Interval | -4% Skill XP for all Skills | |
Error creating thumbnail: File missing Tier 7 - 3 | Agility Obstacle 7 | Error creating thumbnail: File missing | -3% Cooking Interval | -12% Mastery XP for Abyssal Realm only +5% Auto Eat Efficiency +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) |
Error creating thumbnail: File missing Sweltering Pools | Agility Obstacle 8 | -3% Cooking Interval | +3% Cooking Mastery XP +10% Auto Eat Efficiency +10% Food Healing Value -20% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing Tier 8 - 2 | Agility Obstacle 8 | Error creating thumbnail: File missing | -3% Smithing Interval -3% Firemaking Interval | +5% Smithing Mastery XP for Abyssal Realm only +5% Firemaking Mastery XP for Abyssal Realm only +1 additional quantity of primary resource gained in Smithing (Cannot be doubled) |
Error creating thumbnail: File missing Ocean Drifting | Agility Obstacle 9 | -5% Cartography Interval | +10% Chance to Double Items in Archaeology +10% Chance to Double Items in Cartography -10 dig site map refinement cost | |
Error creating thumbnail: File missing Tier 9 - 2 | Agility Obstacle 9 | Error creating thumbnail: File missing | -3% Agility Interval | +4% Agility Mastery XP for Abyssal Realm only +8% Agility Abyssal XP |
Error creating thumbnail: File missing Tier 10 - 3 | Agility Obstacle 10 | Error creating thumbnail: File missing | -5% Firemaking Interval -5% Herblore Interval | -16% Global Accuracy -16% Global Evasion +4% Mastery XP for Abyssal Realm only |
Error creating thumbnail: File missing Waterfall | Agility Obstacle 10 | -5% Astrology Interval | +5% Astrology Mastery XP +5% Astrology Skill XP | |
Error creating thumbnail: File missing Tier 11 - 1 | Agility Obstacle 11 | Error creating thumbnail: File missing | -6% Harvesting Interval | +5% Harvesting Mastery XP +2 base primary resource quantity gained in Harvesting |
Error creating thumbnail: File missing Monkey Trail | Agility Obstacle 12 | -5% Cooking Interval | +15% base primary resource quantity gained in Farming for Melvor Realm only +10% Food Healing Value -6% Agility Skill XP -10% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing Rune Crawl | Agility Obstacle 12 | -5% Summoning Interval | -20% Chance To Preserve Potion Charge +10% Chance to preserve Summoning Charges +6 base primary resource quantity gained in Summoning | |
Error creating thumbnail: File missing Forest Climb | Agility Obstacle 14 | -10% Astrology Interval | -6% Skill XP for all Skills +1.5% chance to gain Stardust in Astrology +0.5% chance to gain Golden Stardust in Astrology | |
Error creating thumbnail: File missing Freezing Rafting | Agility Obstacle 15 | -10% Cooking Interval | +3% Auto Eat Threshold +15% Auto Eat Efficiency -20% base primary resource quantity gained in Farming | |
Error creating thumbnail: File missing Mountain Trail | Agility Obstacle 15 | -0.2s Smithing Interval -0.2s Fletching Interval -0.2s Crafting Interval | +30% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +30% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +30% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore -20% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing Elite Pillar of Expertise | Agility Pillar | -3% Interval for all Non-Combat Skills | +8% Mastery XP for Melvor Realm only +40% Global GP (except Item Sales) +8% Chance to Double Items Globally | |
Abyssal Runecrafting Relic 2 | Ancient Relic | Error creating thumbnail: File missing | -25% Magic Interval | |
Astrology Relic 5 | Ancient Relic | -20% Astrology Interval | ||
Cartography Relic 1 | Ancient Relic | -25% Cartography Interval | ||
Crafting Relic 3 | Ancient Relic | -25% Crafting Interval | ||
Farming Relic 3 | Ancient Relic | -25% Farming Interval | ||
Fishing Relic 3 | Ancient Relic | -25% Fishing Interval | ||
Fletching Relic 5 | Ancient Relic | -25% Fletching Interval | ||
Harvesting Relic 3 | Ancient Relic | Error creating thumbnail: File missing | -25% Harvesting Interval | |
Herblore Relic 4 | Ancient Relic | -25% Herblore Interval | ||
Runecrafting Relic 5 | Ancient Relic | -25% Runecrafting Interval | ||
Smithing Relic 2 | Ancient Relic | -25% Smithing Interval | ||
Summoning Relic 2 | Ancient Relic | -25% Summoning Interval | ||
Error creating thumbnail: File missing Ameria | Constellation | -5% Fishing Interval -5% Firemaking Interval | +8% Fishing Mastery XP +8% Firemaking Mastery XP +8% Chance to Double Items in Fishing +8% Chance to Double Items in Firemaking +5% chance to gain 1 Diamond from Firemaking (Cannot be doubled) +8% Fishing Skill XP +8% Firemaking Skill XP +5% chance to receive Special Items from Fishing | |
Error creating thumbnail: File missing Corrupted Dhorn | Constellation | Error creating thumbnail: File missing | -8% Harvesting Interval | +8% Corruption progress gained when hitting with an attack +8% Harvesting Abyssal XP +8% Corruption Abyssal XP |
Error creating thumbnail: File missing Hyden | Constellation | -5% Crafting Interval | +8% Crafting Mastery XP +8% Chance to Double Items in Crafting +5% Chance To Preserve Prayer Points +8% Prayer Skill XP +8% Crafting Skill XP +5% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | |
Error creating thumbnail: File missing Iridan | Constellation | -5% Smithing Interval | +8% Smithing Mastery XP +8% Chance to Double Items in Smithing +5 Hidden Attack Level +8% Attack Skill XP +8% Smithing Skill XP +5% of Maximum Hit added to Minimum Hit +8% Accuracy Rating | |
Error creating thumbnail: File missing Ko | Constellation | -5% Thieving Interval -5% Agility Interval | +8% Thieving Mastery XP +8% Agility Mastery XP +8% Chance to Double Items in Thieving +50 Stealth while Thieving +8% Thieving Skill XP +8% Agility Skill XP +5% GP gained from Agility | |
Error creating thumbnail: File missing Qimican | Constellation | -5% Herblore Interval -5% Summoning Interval | +8% Herblore Mastery XP +8% Summoning Mastery XP +8% Chance to Double Items in Herblore +8% Chance to Double Items in Summoning +5% Chance to preserve Summoning Charges +8% Herblore Skill XP +8% Summoning Skill XP +5% Chance To Preserve Potion Charge | |
Error creating thumbnail: File missing Vale | Constellation | -5% Cooking Interval | +8% Cooking Mastery XP +8% Chance to Double Items in Cooking +5% Chance to Preserve Food when eaten +5% Lifesteal +8% Hitpoints Skill XP +8% Cooking Skill XP +8% Accuracy Rating +5% Food Healing Value | |
Error creating thumbnail: File missing Variel | Constellation | -5% Astrology Interval | +0.5% chance to locate a Meteorite in Astrology +8% Astrology Skill XP +2.5% chance to gain Golden Stardust in Astrology +2% chance to gain Stardust in Astrology +8% Astrology Mastery XP for Melvor Realm only | |
Alt Magic Potion I | Item | -5% Magic Interval | ||
Alt Magic Potion II | Item | -10% Magic Interval | ||
Alt Magic Potion III | Item | -15% Magic Interval | ||
Alt Magic Potion IV | Item | -20% Magic Interval | ||
Error creating thumbnail: File missing Harvester's Potion I | Item | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Harvester's Potion II | Item | Error creating thumbnail: File missing | -4% Harvesting Interval | |
Error creating thumbnail: File missing Harvester's Potion III | Item | Error creating thumbnail: File missing | -6% Harvesting Interval | |
Error creating thumbnail: File missing Harvester's Potion IV | Item | Error creating thumbnail: File missing | -8% Harvesting Interval | |
Performance Enhancing Potion I | Item | -4% Agility Interval | ||
Performance Enhancing Potion II | Item | -6% Agility Interval | ||
Performance Enhancing Potion III | Item | -8% Agility Interval | ||
Performance Enhancing Potion IV | Item | -12% Agility Interval | ||
Secret Stardust Potion I | Item | -3% Astrology Interval | ||
Secret Stardust Potion II | Item | -5% Astrology Interval | ||
Secret Stardust Potion III | Item | -10% Astrology Interval | ||
Secret Stardust Potion IV | Item | -15% Astrology Interval | ||
Error creating thumbnail: File missing Abyssal Devil | Item (Summon1, Summon2) | Error creating thumbnail: File missing | -5% Firemaking Interval | |
Agility Lesser Relic | Item (Consumable) | -5% Agility Interval | -5% Attack Interval -10% Melvor Realm Agility Obstacle Item Costs | |
Error creating thumbnail: File missing Amulet of Fishing | Item (Amulet) | -15% Fishing Interval | ||
Amulet of Incantation | Item (Amulet) | -0.2s Magic Interval | +10% Rune Preservation for Alt. Magic Spells | |
Ancient Magic Hammer | Item (Consumable) | -0.2s Smithing Interval | +5% Smithing Mastery XP for Melvor Realm only +5% Smithing Skill XP | |
Archaeologist's Consumable | Item (Consumable) | -10% Archaeology Interval | ||
Artisan Pouch | Item (Consumable) | -0.2s Crafting Interval | +10% Chance to Double Items in Crafting | |
Artisan Pouch II | Item (Consumable) | -0.3s Crafting Interval | +15% Chance to Double Items in Crafting | |
Astrology Lesser Relic | Item (Consumable) | -5% Astrology Interval | +2% chance to gain Golden Stardust in Astrology -3 Prayer Point Cost for Prayers | |
Blacksmiths Gloves | Item (Gloves) | -0.1s Smithing Interval | +3% Smithing Mastery XP for Melvor Realm only +75% Smithing Skill XP | |
Candelabra (Lit) | Item (Consumable) | -3% Interval for all Non-Combat Skills | +4% Mastery XP for Melvor Realm only +4% Non-Combat Skill XP +3% Chance to Preserve Resources in Skills | |
Cape of Completion | Item (Cape) | -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning +5% Damage To Slayer Tasks +2% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +5% Skill XP for all Skills +10 base primary resource quantity gained in Summoning +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +10% Chance to preserve Summoning Charges +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +25% base primary resource quantity gained in Farming Rune providing items provide 2x as many runes | |
Chef's Hat | Item (Helmet) | -0.1s Cooking Interval | +1% Cooking Mastery XP +1% Cooking Skill XP | |
Chisel | Item (Weapon) | -0.1s Crafting Interval | +3% Crafting Mastery XP for Melvor Realm only | |
Cooking Lesser Relic | Item (Consumable) | -5% Cooking Interval | +30% Chance to gain +1 additional resource in Cooking (Cannot be doubled) +10% Lifesteal | |
Cooking Skillcape | Item (Cape) | -15% Cooking Interval | +100% chance to successfully Cook an item +2% Global Perfect Cook chance | |
Cool Winds Gloves | Item (Gloves) | -0.1s Runecrafting Interval | +3% Runecrafting Mastery XP for Melvor Realm only +10% Runecrafting Skill XP +1 additional quantity of Runes gained in Runecrafting (Cannot be doubled) | |
Crafting Lesser Relic | Item (Consumable) | -5% Crafting Interval | +5% chance for Urns produced in Crafting to be Enchanted | |
Crafting Skillcape | Item (Cape) | -0.5s Crafting Interval | ||
Error creating thumbnail: File missing Devil | Item (Summon1, Summon2) | -5% Firemaking Interval | ||
Dirty Mining Boots | Item (Boots) | -0.1s Mining Interval | ||
Eagle | Item (Summon1, Summon2) | -5% Agility Interval | ||
Enhanced Spyglass | Item (Weapon) | -10% Cartography Interval | +5 Cartography sight range -10% Cartography travel costs +5 Cartography survey range | |
Error creating thumbnail: File missing Enhanced Township Wood Scroll | Item (Consumable) | Error creating thumbnail: File missing | -3% Firemaking Interval | +3% Woodcutting Abyssal XP +3% Woodcutting Skill XP +5% Abyssal Woodcutting XP added as Abyssal Firemaking XP +5% Woodcutting XP added as Firemaking XP |
Firemaking Lesser Relic | Item (Consumable) | -5% Firemaking Interval | -10% damage taken from dragonbreath | |
Fishing Lesser Relic | Item (Consumable) | -5% Fishing Interval | +10% chance to gain 1 cooked version of a fish when Fishing +100% chance to ignore Slow Effects | |
Fletching Lesser Relic | Item (Consumable) | -5% Fletching Interval | +10% Ranged Max Hit +10% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | |
Fox | Item (Summon1, Summon2) | -5% Summoning Interval | +5% Summoning Max Hit | |
Gloves of Silence | Item (Gloves, Passive) | -0.1s Thieving Interval | +50 Stealth while Thieving +150 GP from Thieving +150 GP from Monster drops | |
Golden Trowel | Item (Shield) | -10% Archaeology Interval | +8% Archaeology Mastery XP | |
Grappling Hook | Item (Weapon) | -0.1s Thieving Interval | +50 Stealth while Thieving +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only | |
Kindling Pouch | Item (Consumable) | -5% Firemaking Interval | +200% GP gained from Firemaking | |
Kindling Pouch II | Item (Consumable) | -8% Firemaking Interval | +250% GP gained from Firemaking | |
Maximum Skillcape | Item (Cape) | -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +5% Skill XP for all Skills Bypass Slayer Area item requirements for areas that require less than level 100 Slayer +25% base primary resource quantity gained in Farming -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -20% Melvor Realm Agility Obstacle Build Costs +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Damage To Slayer Tasks +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility +10 base primary resource quantity gained in Summoning x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing Rune providing items provide 2x as many runes +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking -50% Prayer Point Cost for Prayers +10 Flat HP Regen | |
Mining Lesser Relic | Item (Consumable) | -5% Mining Interval | +100% Chance to receive gems from Mining (Does not work for Rune Essence) +10% Melee Max Hit | |
Mortar and Pestle | Item (Shield) | -5% Cooking Interval | +3% Cooking Mastery XP for Melvor Realm only +10 chance to receive an additional Perfect Item from Cooking (Cannot be doubled) | |
Old Fancy Quill | Item (Weapon) | -5% Cartography Interval | +8% Cartography Skill XP | |
Old Spyglass | Item (Weapon) | -10% Cartography Interval | +1 Cartography survey range -8% Cartography travel costs | |
Old Summoning Gloves | Item (Gloves) | -0.3s Summoning Interval | +3% Summoning Mastery XP for Melvor Realm only +3 base primary resource quantity gained in Summoning | |
Owl | Item (Summon1, Summon2) | -5% Astrology Interval | ||
Potion Stirrer | Item (Weapon) | -0.1s Herblore Interval | +10% Chance To Preserve Potion Charge | |
Ring of Summoning | Item (Ring, Passive) | -0.2s Summoning Interval | +5% Chance to preserve Summoning Charges +8% Summoning Skill XP | |
Runecrafting Lesser Relic | Item (Consumable) | -5% Runecrafting Interval | +30% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | |
Sharp Fletcher Gloves | Item (Gloves) | -0.1s Fletching Interval | +3% Fletching Mastery XP for Melvor Realm only +10% Fletching Skill XP +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | |
Smithing Lesser Relic | Item (Consumable) | -5% Smithing Interval | +1% Damage Reduction +10% Global Evasion | |
Stamina Pouch | Item (Consumable) | -5% Agility Interval | +20% GP gained from Agility | |
Sturdy Fancy Quill | Item (Weapon) | -5% Cartography Interval | +8% Cartography Skill XP +20% Chance to Double Items in Cartography +20% Chance to Preserve Resources in Cartography | |
Summoning Lesser Relic | Item (Consumable) | -5% Summoning Interval | -0.3s Monster Respawn Timer +15 base primary resource quantity gained in Summoning | |
Superior Astrology Skillcape | Item (Cape) | -10% Astrology Interval | +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology | |
Superior Cape of Completion | Item (Cape) | -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +75% Ammo Preservation +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Cooking Skillcape | Item (Cape) | -25% Cooking Interval | +4% Global Perfect Cook chance +100% chance to successfully Cook an item +5% Chance to Preserve Food when eaten | |
Superior Crafting Skillcape | Item (Cape) | -0.8s Crafting Interval | +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | |
Superior Max Skillcape | Item (Cape) | -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +75% Ammo Preservation +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Summoning Skillcape | Item (Cape) | -10% Summoning Interval | +10% Summoning Max Hit +25% Chance to Preserve Resources in Summoning +15% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning for Melvor Realm only | |
Superior Thieving Skillcape | Item (Cape) | -0.8s Thieving Interval | +270 Stealth while Thieving +150% GP gained from Thieving +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only | |
Superior Woodcutting Skillcape | Item (Cape) | -20% Woodcutting Interval | +1 base quantity when gaining Bird Nest from Woodcutting | |
Thieving Lesser Relic | Item (Consumable) | -5% Thieving Interval | +30 Stealth while Thieving Combat loot is automatically collected | |
Thieving Skillcape | Item (Cape) | -0.5s Thieving Interval | +100% GP gained from Thieving +150 Stealth while Thieving | |
Warm Beanie | Item (Helmet) | -2% Firemaking Interval | +3% Firemaking Mastery XP +2% Chance to Double Items in Firemaking | |
Woodcutting Lesser Relic | Item (Consumable) | -5% Woodcutting Interval | +1 base quantity when gaining Bird Nest from Woodcutting +10% of Maximum Hit added to Minimum Hit | |
Woodcutting Skillcape | Item (Cape) | -15% Woodcutting Interval | ||
Error creating thumbnail: File missing 944 Hexes Mastered | Mastery Bonus | -3% Interval for all Non-Combat Skills | -3% Attack Interval | |
Error creating thumbnail: File missing 95% Mastery Pool Bonus | Mastery Pool Bonus | -10% Farming Interval | ||
Caaarrrlll | Pet | -0.2s Crafting Interval | ||
Harold | Pet | -2% Interval for all Non-Combat Skills | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Mastery XP in all Skills +50% Mastery Pool XP Cap -0.2s Monster Respawn Timer +2% of Maximum Hit added to Minimum Hit +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally | |
Error creating thumbnail: File missing Henriette | Pet | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Quill | Pet | -0.2s Fletching Interval | ||
Aeris Dungeon Ruins | Point of Interest | -0.1s Crafting Interval -0.1s Fletching Interval | +10% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +10% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | |
Bandit Hideout | Point of Interest | -0.1s Thieving Interval | +10% Ranged Evasion +10% Ranged Accuracy Rating +10% Ranged Strength Bonus from Equipment +25 Stealth while Thieving | |
Ragnar Dungeon Ruins | Point of Interest | -0.1s Cooking Interval -0.1s Firemaking Interval -0.1s Smithing Interval | +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) +10% Chance to gain +1 additional resource in Firemaking (Cannot be doubled) +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) | |
Terran Dungeon Ruins | Point of Interest | -0.1s Mining Interval -0.1s Woodcutting Interval | +10% Chance to gain +1 additional resource in Mining (Cannot be doubled) +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | |
The Fisherman's Bounty | Point of Interest | -3% Fishing Interval | +10% chance to gain 1 cooked version of a fish when Fishing +20% chance to gain GP in Fishing when catching a Fish that sells for GP equal to its base sale price | |
The Secret Glacial Hoard | Point of Interest | -0.1s Herblore Interval -0.1s Runecrafting Interval | +10% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +10% Chance to gain +1 additional resource in Runecrafting (Cannot be doubled) | |
Error creating thumbnail: File missing Error creating thumbnail: File missing AB2 | Skill Tree Node | Error creating thumbnail: File missing | -3% Astrology Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing C2 | Skill Tree Node | Error creating thumbnail: File missing | -2% Astrology Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing CD1 | Skill Tree Node | Error creating thumbnail: File missing | -2% Astrology Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing ABCDE7 | Skill Tree Node | Error creating thumbnail: File missing | -5% Harvesting Interval | +1 base primary resource quantity gained in Harvesting |
Error creating thumbnail: File missing Error creating thumbnail: File missing D1 | Skill Tree Node | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D2 | Skill Tree Node | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D4 | Skill Tree Node | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D5 | Skill Tree Node | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Golem Error creating thumbnail: File missing Abyssal Bear Synergy | Summoning Synergy | Error creating thumbnail: File missing | -5% Harvesting Interval | |
Error creating thumbnail: File missing Adamant Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Adamant Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Adamant Pickaxe | Upgrade | -10% Mining Interval | +1% Chance to Double Items in Mining | |
Error creating thumbnail: File missing Art of Control | Upgrade | -15% Cooking Interval -15% Firemaking Interval -15% Smithing Interval | ||
Augite Furnace | Upgrade | -2% Cooking Interval | +2% Chance to Double Items in Cooking | |
Error creating thumbnail: File missing Black Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Black Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Black Pickaxe | Upgrade | -5% Mining Interval | +1% Chance to Double Items in Mining | |
Carrion Cooking Fire | Upgrade | -3% Cooking Interval | +2% Chance to Double Items in Cooking +3% Perfect Cook chance for Basic recipes | |
Error creating thumbnail: File missing Dragon Axe | Upgrade | -10% Woodcutting Interval | ||
Error creating thumbnail: File missing Dragon Fishing Rod | Upgrade | -10% Fishing Interval | ||
Error creating thumbnail: File missing Dragon Pickaxe | Upgrade | -10% Mining Interval | +1% Chance to Double Items in Mining | |
Error creating thumbnail: File missing Expanded Knowledge | Upgrade | -15% Runecrafting Interval -15% Herblore Interval | ||
Error creating thumbnail: File missing Iron Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Iron Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Iron Pickaxe | Upgrade | -5% Mining Interval | +1% Chance to Double Items in Mining | |
Error creating thumbnail: File missing Master of Nature | Upgrade | -15% Mining Interval -15% Woodcutting Interval | ||
Error creating thumbnail: File missing Mithril Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Mithril Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Mithril Pickaxe | Upgrade | -5% Mining Interval | +1% Chance to Double Items in Mining | |
Palladium Pot | Upgrade | -2% Cooking Interval | +2% Chance to Double Items in Cooking | |
Error creating thumbnail: File missing Perpetual Haste | Upgrade | -15% Crafting Interval -15% Fletching Interval | ||
Error creating thumbnail: File missing Resilience to Decay | Upgrade | Error creating thumbnail: File missing | -5% Harvesting Interval | +5% Harvesting Mastery XP for Abyssal Realm only +10% base primary resource quantity gained in Farming for Abyssal Realm only |
Error creating thumbnail: File missing Rune Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Rune Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Rune Pickaxe | Upgrade | -10% Mining Interval | +1% Chance to Double Items in Mining | |
Ship Anchor Upgrade | Upgrade | -2% Cartography Interval | +1 Cartography survey range | |
Ship Combat Overhaul | Upgrade | -5% Cartography Interval | ||
Ship Crow's Nest Upgrade | Upgrade | -2% Cartography Interval | ||
Ship Hull Upgrade | Upgrade | -2% Cartography Interval | ||
Ship Keel Upgrade | Upgrade | -2% Cartography Interval | +1 Cartography sight range | |
Ship Mast Upgrade | Upgrade | -2% Cartography Interval | +1 Cartography sight range | |
Ship Rudder Upgrade | Upgrade | -2% Cartography Interval | ||
Ship Sails Upgrade | Upgrade | -2% Cartography Interval | ||
Sign of the Stars | Upgrade | -10% Astrology Interval | ||
Error creating thumbnail: File missing Steel Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Steel Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Steel Pickaxe | Upgrade | -5% Mining Interval | +1% Chance to Double Items in Mining | |
Summoner's Altar | Upgrade | -10% Summoning Interval |
Melvor Idle Skill Guides |
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Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Prayer • Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
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Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Error creating thumbnail: File missing Combat: Error creating thumbnail: File missing Attack • Error creating thumbnail: File missing Strength • Error creating thumbnail: File missing Defence • Error creating thumbnail: File missing Hitpoints • Error creating thumbnail: File missing Ranged • Error creating thumbnail: File missing Magic • Error creating thumbnail: File missing Prayer • Error creating thumbnail: File missing Slayer • Error creating thumbnail: File missing Corruption
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Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
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Other: Error creating thumbnail: File missing Beginners Guide • Guides • Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • Easter Eggs • Pets • Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • Throne of the Herald • Atlas of Discovery • Error creating thumbnail: File missing Into the Abyss
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |