Smithing/Training: Difference between revisions

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(Expand on uses of Smithing products elsewhere, and formatting for some tables)
(Remove use of deprecated skill parameter for Template:ModifierTable)
 
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{{UserContentVersion|1.1.2}}
{{Otheruses|training the Smithing skill|the skill itself|Smithing}}
{{Otheruses|training the Smithing skill|the skill itself|Smithing}}
{{V|1.0.2}}


== Training ==
== Training ==
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Make items that use the most bars, usually Platebodies if they are unlocked. Stop on {{ItemIcon|Rune Platebody}} and make it until {{SkillReq|Smithing|99}}.
Make items that use the most bars, usually Platebodies if they are unlocked. Stop on {{ItemIcon|Rune Platebody}} and make it until {{SkillReq|Smithing|99}}.


The table below shows how many bars you need to smelt and then use to create items with in order to reach the next threshold. {{ItemIcon|Steel Bar|Steel Bars}} are skipped because it triples {{Skill|Mining}} time, and you're likely to overmine something with such short timings. {{ItemIcon|Adamantite Bar|Adamantite Bars}} are skipped because you will miss {{Icon|Mastery}} bonuses for {{ItemIcon|Mithril Bar|Mithril}} and {{ItemIcon|Runite Bar|Runite}} otherwise. The numbers below are without XP bonuses, except for the {{ItemIcon|Smithing Gloves}}. With bonuses, the number of required bars is lower.
The table below shows how many bars you need to smelt and then use to create items with in order to reach the next threshold. The XP per bar used is the same for all recipes using that particular type of bar, and so to maximize XP gain the recipe chosen should always be the one that uses the most bars per action. {{ItemIcon|Steel Bar|Steel Bars}} are skipped because it triples {{Skill|Mining}} time, and you're likely to overmine something with such short timings. {{ItemIcon|Adamantite Bar|Adamantite Bars}} are skipped because you will miss {{Icon|Mastery}} bonuses for {{ItemIcon|Mithril Bar|Mithril}} and {{ItemIcon|Runite Bar|Runite}} otherwise. The numbers below are without XP bonuses, except for the {{ItemIcon|Smithing Gloves}}. With bonuses, the number of required bars is lower.


{{SpoilerBox|text=
{{SpoilerBox|text=
The number of bars was calculated by using the "Melvor Idle Rate & Resource Calculator" by Kidbiz20 from [[Spreadsheets_and_Theorycrafting]] and then adjusting the number from the column "Resources to Level X" by the fact that we account for the XP from the bars that are need for the items. For instance, to go from level 40 to 55, you need {{ItemIcon|Mithril Bar|qty=2589|Mithril Bars}} if you craft items. If you account for the XP from the required bars then it's<br>
The number of bars was calculated by using the "Melvor Idle Rate & Resource Calculator" by Kidbiz20 from [[Spreadsheets and Theorycrafting]] and then adjusting the number from the column "Resources to Level X" by the fact that we account for the XP from the bars that are need for the items. For instance, to go from level 40 to 55, you need {{ItemIcon|Mithril Bar|qty=2589|Mithril Bars}} if you craft items. If you account for the XP from the required bars then it's<br>
<math>x\times 50 + x\times35 = 2589\times 50</math>,<br>
<math>x\times 50 + x\times35 = 2589\times 50</math>,<br>
<math>x = 1523</math>.
<math>x = 1523</math>.
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! How many
! How many
|-
|-
|1-10 || {{ItemIcon|Bronze Bar}} || {{UpgradeIcon|Basic Furnace}},<br>{{UpgradeIcon|Basic Pot}} || 900
|1-10 || {{ItemIcon|Bronze Bar|Bronze}} || {{UpgradeIcon|Basic Furnace}}<br>{{UpgradeIcon|Basic Pot}} || 900
|-
|-
|10-30 || {{ItemIcon|Steel Bar}} || {{UpgradeIcon|Strong Furnace}},<br>{{UpgradeIcon|Strong Pot}} || {{formatnum:1800}}
|10-30 || {{ItemIcon|Steel Bar|Steel}} || {{UpgradeIcon|Strong Furnace}}<br>{{UpgradeIcon|Strong Pot}} || {{formatnum:1800}}
|-
|-
|30-40 || {{ItemIcon|Silver Bar}} || [[Upgrading Items|Upgrading]] || {{formatnum:7700}}+
|30-40 || {{ItemIcon|Silver Bar|Silver}} || [[Upgrading Items|Upgrading]] || {{formatnum:7700}}+
|-
|-
|40-55 || {{ItemIcon|Gold Bar}} || [[Upgrading Items|Upgrading]] || {{formatnum:7700}}+
|40-55 || {{ItemIcon|Gold Bar|Gold}} || [[Upgrading Items|Upgrading]] || {{formatnum:7700}}+
|-
|-
|40-99
|40-99
| {{ItemIcon|Mithril Bar|Mithril}},<br>{{ItemIcon|Adamantite Bar|Adamant}},<br>{{ItemIcon|Runite Bar|Rune}},<br>{{ItemIcon|Dragonite Bar|Dragon}}
| {{ItemIcon|Mithril Bar|Mithril}}<br>{{ItemIcon|Adamantite Bar|Adamant}}<br>{{ItemIcon|Runite Bar|Rune}}<br>{{ItemIcon|Dragonite Bar|Dragon}}
| {{Skill|Summoning}}  
| {{Skill|Summoning}}  
| Varies
| Varies
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==Boosters==
==Boosters==
===XP===
===XP===
{{ModifierTable|increasedGlobalSkillXP,increasedSkillXP|XP Boost|false|skill=Smithing}}
{{ModifierTable|increasedGlobalSkillXP,increasedSkillXP,increasedNonCombatSkillXP|XP Boost|false|filters=skill:Smithing}}


===Action Time===
===Action Time===
{{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval|Action Interval|false|skill=Smithing}}
{{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval,decreasedGlobalSkillIntervalPercent|Action Interval|false|filters=skill:Smithing}}


{{SkillGuideMenu}}
{{SkillGuideMenu}}

Latest revision as of 18:18, 6 July 2024

Training

Maximum XP

Make items that use the most bars, usually Platebodies if they are unlocked. Stop on Rune Platebody and make it until

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Level 99

. The table below shows how many bars you need to smelt and then use to create items with in order to reach the next threshold. The XP per bar used is the same for all recipes using that particular type of bar, and so to maximize XP gain the recipe chosen should always be the one that uses the most bars per action. Steel Bars are skipped because it triples

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Mining

time, and you're likely to overmine something with such short timings. Adamantite Bars are skipped because you will miss

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Mastery

bonuses for Mithril and Runite otherwise. The numbers below are without XP bonuses, except for the Smithing Gloves. With bonuses, the number of required bars is lower.

Details
The number of bars was calculated by using the "Melvor Idle Rate & Resource Calculator" by Kidbiz20 from Spreadsheets and Theorycrafting and then adjusting the number from the column "Resources to Level X" by the fact that we account for the XP from the bars that are need for the items. For instance, to go from level 40 to 55, you need 2,589 Mithril Bars if you craft items. If you account for the XP from the required bars then it's

[math]\displaystyle{ x\times 50 + x\times35 = 2589\times 50 }[/math],
[math]\displaystyle{ x = 1523 }[/math].

Level Item Quantity Required
Without Gloves With Gloves
1-10 Bronze Bar 78 49
10-30 Iron Bar 437 274
30-40 Silver Bar 1,591 995
40-70 Mithril Bar 8,241 5,151
70-99 Runite Bar 98,375 61,485

Useful Items

The idea of this method is to create items that you will use to buy things or to level other skills. This is considerably slower for just

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Smithing

, but should save time in the long run. The table below provides notable examples where the bars can be used. For

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Summoning

in particular, various tablet recipes make use of Bars, Daggers, Battleaxes, and Shields.

Level Bars Used where How many
1-10 Bronze
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Basic Furnace

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Basic Pot
900
10-30 Steel
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Strong Furnace

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Strong Pot
1,800
30-40 Silver Upgrading 7,700+
40-55 Gold Upgrading 7,700+
40-99 Mithril
Adamant
Rune
Dragon
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Summoning
Varies

Boosters

XP

Action Time


Melvor Idle Skill Guides
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Combat
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Prayer
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Farming
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Township
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Woodcutting
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Fishing
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Firemaking
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Cooking
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Mining
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Smithing
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Thieving
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Fletching
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Crafting
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Runecrafting
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Herblore
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Agility
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Summoning
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Astrology
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Alternative Magic
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Cartography
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Archaeology
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Harvesting