Item Alchemy I: Difference between revisions
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<onlyinclude>'''{{PAGENAME}}''' is an {{Skill|Alt. Magic}} spell which magically turns a selected item into coins. It can be cast starting at {{SkillReq|Magic|10}} and yields 10 base Magic experience per action. | |||
The amount of coins obtained from casting {{PAGENAME}} is equal to 40% of the item's base sale price, but this number can be affected by bonuses to [[GP]] and Item Alchemy sale price. | |||
Only unlocked items can be selected.</onlyinclude> | |||
==GP Modifiers== | |||
{{ModifierTable|GPGlobal,GPFromItemAlchemy|GP Boost|true}} | |||
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Latest revision as of 18:09, 13 May 2024
Item Alchemy I is an Alt. Magic spell which magically turns a selected item into coins. It can be cast starting at
Level 10 and yields 10 base Magic experience per action.
This page is up to date (v1.3). |
Item Alchemy I |
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Alt. Magic ID: melvorF:ItemAlchemyI |
Requirements: |
Description: Convert selected item into GP worth 40% of the item's base sale price. |
Runes: |
The amount of coins obtained from casting Item Alchemy I is equal to 40% of the item's base sale price, but this number can be affected by bonuses to GP and Item Alchemy sale price.
Only unlocked items can be selected.
GP Modifiers
Source | Type | DLC | GP Boost | Other Modifiers |
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Cargo Net | Agility Obstacle 1 | +3% Global GP (except Item Sales) | +2% Fishing Mastery XP | |
Burning Trap | Agility Obstacle 13 | +15% Global GP (except Item Sales) | -30% Chance to Double Items Globally -30% Chance To Double Loot in Combat | |
Elite Pillar of Expertise | Agility Pillar | +40% Global GP (except Item Sales) | -3% Interval for all Non-Combat Skills +8% Chance to Double Items Globally +8% Mastery XP for Melvor Realm only | |
Pillar of Generosity | Agility Pillar | +10% Global GP (except Item Sales) | +5 Charges per Potion +10% Chance To Preserve Potion Charge +5% Chance to preserve Summoning Charges +10 Bank Space | |
Rosaniya | Constellation | +5% Global GP (except Item Sales) | +5% Mastery XP for Melvor Realm only +8% Chance to Double Items Globally +50 Bank Space +4% chance to gain Stardust in Astrology +8% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |
Book of Scholars | Item (Shield, Passive) | -15% Global GP (except Item Sales) | +3% Global Skill XP | |
Fine Coinpurse | Item (Shield, Passive) | +10% Global GP (except Item Sales) | ||
Jeweled Necklace | Item (Amulet, Passive) | +5% Global GP (except Item Sales) | ||
Kings Crown | Item (Helmet, Passive) | +40% Global GP (except Item Sales) | ||
Peasant Shirt | Item (Platebody) | -30% Global GP (except Item Sales) | +8% Chance to Preserve Resources in Skills | |
Sneak-Ers | Item (Boots, Passive) | +5% Global GP (except Item Sales) | +40 Stealth while Thieving | |
Spirit Bag | Item (Consumable) | +30% Item Alchemy Item sale price conversion | ||
500 Hexes Mastered | Mastery Bonus | +10% Global GP (except Item Sales) | ||
Harold | Pet | +5% Global GP (except Item Sales) | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit -0.2s Monster Respawn Timer -2% Interval for all Non-Combat Skills +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally | |
Mister Fuzzbutt | Pet | +5% Global GP (except Item Sales) |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |